Player Matchup

Artemis
Artemis
CryptoYaishu
Artemis
Level 7
God Stats
3W - 7L
1,154 SR
Queue Stats
102W - 83L
1,244 Elo+
Solo
Ymir
Ymir
HouhenHeim
Ymir
Level 7
God Stats
1W - 1L
1,343 SR
Queue Stats
8W - 13L
1,144 Elo+
Solo
Ra
Ra
Zomex2286
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
wladdddd
Fenrir
Level 16
God Stats
6W - 3L
1,215 SR
Queue Stats
87W - 72L
1,224 Elo+
Solo
Thanatos
Thanatos
z1q1
Thanatos
Level 17
God Stats
18W - 14L
1,429 SR
Queue Stats
26W - 27L
1,205 Elo+
Solo
Team Averages
Level 10
1,328 SR
1,264 Elo+

VS

Team Averages
Level 16
1,446 SR
1,383 Elo+
Tyr
Tyr
AtibaBey
Tyr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,373 Elo+
Solo
Ymir
Ymir
Giuscardo
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,257 Elo+
Solo
Eset
Eset
Juggz17th
Eset
Level 17
God Stats
1W - 1L
1,649 SR
Queue Stats
36W - 33L
1,333 Elo+
Solo
Thanatos
Thanatos
dictator3541
Thanatos
Level 29
God Stats
1W - 5L
1,083 SR
Queue Stats
45W - 64L
1,316 Elo+
Solo
Artemis
Artemis
karcziPL
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CryptoYaishu
Artemis
17
5 / 1 / 5
10,899
545
9,067
17,779
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 5
8,980
449
2,680
10,316
7,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 7 / 5
10,072
504
8,534
9,554
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
wladdddd
Fenrir
19
17 / 2 / 0
13,074
654
14,971
15,946
11,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
z1q1
Thanatos
15
3 / 7 / 3
10,093
505
5,788
14,516
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 3
10,194
510
7,925
16,329
13,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
1
0 / 0 / 0
3,924
196
0
0
0
Eset
10
2 / 10 / 2
7,750
388
6,488
10,066
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
dictator3541
Thanatos
18
12 / 7 / 3
12,198
610
19,104
20,937
8,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
karcziPL
Artemis
12
1 / 7 / 1
7,968
398
4,076
10,047
3,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
30
Kills
20
20
Deaths
30
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Artemis
CryptoYaishu
Artemis
5
1
5
7.5
L
Ymir
0
0
0
0
W
1
3
5
1.17
L
Eset
2
10
2
0.3
W
4
7
5
0.93
L
Thanatos
dictator3541
Thanatos
12
7
3
1.93
L
Artemis
karcziPL
Artemis
1
7
1
0.21
W
Fenrir
wladdddd
Fenrir
17
2
0
8.5
W
Thanatos
z1q1
Thanatos
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,040
Damage
37,593
68,111
Taken
57,379
34,687
Mitigated
28,425
26,461
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,925
2,120
0
2,401
16,329
13,902
854
2,601
13,341
0
40,557
W
Artemis
CryptoYaishu
Artemis
9,067
6,057
0
10,767
17,779
6,869
6,489
1,420
16,191
0
84,610
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
2,680
689
0
2,719
10,316
7,819
746
2,743
7,312
12,475
0
L
Eset
6,488
1,277
0
500
10,066
2,678
137
2,357
7,589
20,997
0
W
8,534
1,108
1,051
2,092
9,554
3,418
1,865
1,274
8,127
45,673
0
L
Thanatos
dictator3541
Thanatos
19,104
8,013
0
15,256
20,937
8,772
1,288
2,239
18,384
0
64,245
L
Artemis
karcziPL
Artemis
4,076
1,532
0
0
10,047
3,073
277
3,289
6,450
0
35,039
W
Fenrir
wladdddd
Fenrir
14,971
5,044
0
2,293
15,946
11,702
2,865
389
15,477
0
73,149
W
Thanatos
z1q1
Thanatos
5,788
2,152
0
7,539
14,516
4,879
899
0
14,516
0
40,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,118
Gold Earned
42,034
440
Minions Killed
256
0
Camps Cleared
0
1,684,085
Distance Traveled
1,093,647
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,194
510
68
3
0
350,435
0
W
Artemis
10,899
545
130
7
0
296,400
0
L
Ymir
3,924
196
0
0
0
0
0
W
Ymir
8,980
449
15
1
0
303,698
5
L
Eset
7,750
388
32
2
0
198,645
1
W
Ra
10,072
504
89
4
0
333,297
3
L
Thanatos
12,198
610
99
5
0
330,450
1
L
Artemis
7,968
398
57
3
0
214,117
0
W
Fenrir
13,074
654
116
6
0
428,668
0
W
Thanatos
10,093
505
90
5
0
322,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role