Player Matchup

Anhur
Anhur
Silver II
Ashenier
Anhur
Silver II
Level 125
God Stats
1W - 0L
1,690 SR
Queue Stats
9W - 7L
1,530 MMR
Party 1
Ra
Ra
Silver II
FoReVeR555x2
Ra
Silver II
Level 116
God Stats
1W - 0L
1,695 SR
Queue Stats
15W - 15L
1,530 MMR
Party 1
Ares
Ares
Gold V
tetraedr2811
Ares
Gold V
Level 31
God Stats
3W - 4L
1,650 SR
Queue Stats
15W - 16L
1,651 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,678 SR
1,570 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,531 SR
1,498 MMR
Fenrir
Fenrir
Bronze III
Chipses
Fenrir
Bronze III
Level 129
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
IngomarEichel88
Kukulkan
Bronze III
Level 44
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TheMalum
Sun Wukong
Gold V
Level 146
God Stats
20W - 36L
1,406 SR
Queue Stats
588W - 700L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ashenier
Anhur
14
7 / 3 / 3
11,191
699
8,892
13,259
5,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 3 / 7
10,599
662
9,106
8,764
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 8
11,286
705
6,912
14,582
19,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneSetThothZeusAphrodite

VS

Bans
PoseidonSobekDiscordiaYemojaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chipses
Fenrir
14
4 / 5 / 3
10,575
661
9,375
11,174
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
12
0 / 6 / 5
9,488
593
7,603
9,220
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheMalum
Sun Wukong
15
4 / 0 / 4
10,622
664
12,098
11,725
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
8
8
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ashenier
Anhur
7
3
3
2.83
L
Fenrir
Chipses
Fenrir
4
5
3
1.1
W
3
3
7
2.17
L
Kukulkan
0
6
5
0.42
L
Sun Wukong
TheMalum
Sun Wukong
4
0
4
6
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
29,076
36,605
Taken
32,119
29,248
Mitigated
23,012
9,859
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ashenier
Anhur
8,892
3,761
0
4,178
13,259
5,885
745
2,258
10,644
0
52,566
L
Fenrir
Chipses
Fenrir
9,375
2,006
0
2,876
11,174
7,984
0
4,328
6,610
0
43,553
W
9,106
801
2,431
2,033
8,764
4,311
284
2,139
6,258
66,348
0
L
Kukulkan
7,603
626
0
698
9,220
3,540
0
6,732
2,332
51,147
0
L
Sun Wukong
TheMalum
Sun Wukong
12,098
1,458
0
2,840
11,725
11,488
162
4,438
7,073
3,113
31,505
W
6,912
293
0
1,217
14,582
19,052
182
3,877
10,055
11,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
30,685
202
Minions Killed
210
0
Camps Cleared
0
888,011
Distance Traveled
936,140
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,191
699
75
5
0
282,883
5
L
Fenrir
10,575
661
61
4
0
333,443
4
W
Ra
10,599
662
120
8
0
286,838
5
L
Kukulkan
9,488
593
101
6
0
271,878
2
L
Sun Wukong
10,622
664
48
3
0
330,819
5
W
Ares
11,286
705
7
0
0
318,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role