Player Matchup

Kukulkan
Kukulkan
AbrahamFirula
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
DeathSniperMu
Anubis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
577W - 726L
1,356 Elo+
Solo
Artemis
Artemis
The_Greek_Meat
Artemis
Level 27
God Stats
44W - 48L
1,462 SR
Queue Stats
229W - 228L
1,624 Elo+
Solo
Heimdallr
Heimdallr
irepride
Heimdallr
Level 17
God Stats
64W - 66L
1,440 SR
Queue Stats
109W - 122L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
monojoekimo
Kuzenbo
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 19L
1,255 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,417 Elo+

VS

Team Averages
Level 12
1,542 SR
1,363 Elo+
Cthulhu
Cthulhu
Monroegoat
Cthulhu
Level 14
God Stats
9W - 5L
1,773 SR
Queue Stats
27W - 43L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
denisking14a
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,185 Elo+
Solo
Tiamat
Tiamat
flavioBR10
Tiamat
Level 25
God Stats
6W - 4L
1,397 SR
Queue Stats
21W - 21L
1,374 Elo+
Solo
Olorun
Olorun
pitolone
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
tenmatekum
Thanatos
Level 8
God Stats
6W - 6L
1,538 SR
Queue Stats
27W - 23L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbrahamFirula
Kukulkan
20
3 / 4 / 10
13,744
916
12,144
16,099
5,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 4 / 13
15,914
1,061
19,580
13,735
6,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
10 / 3 / 10
15,806
1,054
26,393
14,790
4,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
irepride
Heimdallr
20
4 / 5 / 14
14,845
990
15,753
15,715
5,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
monojoekimo
Kuzenbo
18
1 / 1 / 6
12,711
847
4,726
10,402
13,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Monroegoat
Cthulhu
20
2 / 1 / 9
14,431
962
13,161
19,433
21,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
denisking14a
Kuzenbo
15
0 / 1 / 0
11,010
734
236
999
252
Tiamat
flavioBR10
Tiamat
20
5 / 9 / 7
15,232
1,015
24,663
27,972
19,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
pitolone
Olorun
17
0 / 7 / 2
11,560
771
1,480
10,504
3,712
Thanatos
tenmatekum
Thanatos
20
10 / 10 / 6
17,356
1,157
26,070
31,318
12,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
27
Kills
17
17
Deaths
28
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AbrahamFirula
Kukulkan
3
4
10
2
W
9
4
13
3.88
L
Cthulhu
Monroegoat
Cthulhu
2
1
9
6.5
W
10
3
10
5
L
Kuzenbo
denisking14a
Kuzenbo
0
1
0
0
L
Tiamat
flavioBR10
Tiamat
5
9
7
0.94
W
Heimdallr
irepride
Heimdallr
4
5
14
2.2
W
Kuzenbo
monojoekimo
Kuzenbo
1
1
6
4
L
Olorun
pitolone
Olorun
0
7
2
0.14
L
Thanatos
tenmatekum
Thanatos
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,596
Damage
65,610
70,741
Taken
90,226
35,318
Mitigated
57,413
11,105
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AbrahamFirula
Kukulkan
12,144
3,463
0
448
16,099
5,104
0
7,327
8,772
21,319
0
W
19,580
1,074
1,148
4,861
13,735
6,085
0
9,694
3,824
42,697
0
L
Cthulhu
Monroegoat
Cthulhu
13,161
640
234
1,209
19,433
21,774
0
8,739
10,411
41,180
0
W
26,393
16,363
0
2,632
14,790
4,702
0
6,234
8,556
0
50,584
L
Kuzenbo
denisking14a
Kuzenbo
236
167
0
0
999
252
0
437
513
320
0
L
Tiamat
flavioBR10
Tiamat
24,663
2,672
144
5,500
27,972
19,227
0
11,613
16,100
61,945
0
W
Heimdallr
irepride
Heimdallr
15,753
9,382
0
2,016
15,715
5,739
0
10,220
5,495
0
47,659
W
Kuzenbo
monojoekimo
Kuzenbo
4,726
1,399
0
0
10,402
13,688
0
5,848
4,554
23,635
0
L
Olorun
pitolone
Olorun
1,480
952
0
211
10,504
3,712
0
2,237
8,171
4,558
0
L
Thanatos
tenmatekum
Thanatos
26,070
5,063
0
10,275
31,318
12,448
0
12,456
17,010
0
57,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,020
Gold Earned
69,589
266
Minions Killed
216
6
Camps Cleared
6
1,222,383
Distance Traveled
1,020,639
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,744
916
17
1
0
245,191
2
W
Anubis
15,914
1,061
68
5
0
210,571
0
L
Cthulhu
14,431
962
65
4
2
330,963
0
W
Artemis
15,806
1,054
56
4
4
258,391
1
L
Kuzenbo
11,010
734
0
0
0
23,745
0
L
Tiamat
15,232
1,015
67
4
0
255,763
2
W
Heimdallr
14,845
990
84
6
2
228,904
0
W
Kuzenbo
12,711
847
41
3
0
279,326
1
L
Olorun
11,560
771
3
0
0
110,460
2
L
Thanatos
17,356
1,157
81
5
4
299,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role