Player Matchup

Thor
Thor
Gold IV
ImFrenchGuys
Thor
Gold IV
Level 84
God Stats
3W - 3L
1,600 SR
Queue Stats
316W - 316L
1,443 MMR
Solo
Cabrakan
Cabrakan
Silver III
OKuRq-0609
Cabrakan
Silver III
Level 122
God Stats
8W - 6L
1,513 SR
Queue Stats
16W - 25L
1,385 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
SnipeQueen115
Nu Wa
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
jcdemon
Izanami
Silver I
Level 143
God Stats
5W - 4L
1,801 SR
Queue Stats
137W - 132L
1,414 MMR
Solo
Bacchus
Bacchus
Gold III
noveo1104
Bacchus
Gold III
Level 146
God Stats
5W - 4L
1,661 SR
Queue Stats
80W - 89L
1,459 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,615 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,504 SR
1,449 MMR
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Alrah
Nemesis
Gold IV
Level 94
God Stats
11W - 9L
1,590 SR
Queue Stats
343W - 352L
1,411 MMR
Solo
He Bo
He Bo
Silver III
CrashOG
He Bo
Silver III
Level 68
God Stats
0W - 1L
1,412 SR
Queue Stats
9W - 14L
1,415 MMR
Solo
Athena
Athena
Gold IV
K1Ng_Yami
Athena
Gold IV
Level 54
God Stats
20W - 24L
1,517 SR
Queue Stats
95W - 107L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,196
516
3,798
5,605
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
OKuRq-0609
Cabrakan
13
3 / 1 / 1
7,224
602
4,490
8,011
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 0 / 1
7,488
624
4,453
4,022
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
jcdemon
Izanami
12
0 / 2 / 2
6,960
580
3,126
6,366
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
noveo1104
Bacchus
9
1 / 0 / 6
6,508
542
5,232
6,974
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Cu ChulainnAphroditeApolloTsukuyomiScylla

VS

Bans
SkadiBakasuraSetArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 2 / 0
6,747
562
4,304
6,706
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
 
Sun Wukong
11
2 / 2 / 0
6,426
536
3,235
8,119
3,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Alrah
Nemesis
9
0 / 0 / 2
5,528
461
1,321
6,641
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

He Bo
CrashOG
He Bo
10
0 / 3 / 2
5,892
491
5,097
7,843
2,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
K1Ng_Yami
Athena
6
0 / 1 / 1
4,871
406
970
5,910
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
0
1
L
Sun Wukong
 
Sun Wukong
2
2
0
1
L
Nemesis
Alrah
Nemesis
0
0
2
1
L
He Bo
CrashOG
He Bo
0
3
2
0.33
W
1
1
3
2.5
L
Athena
K1Ng_Yami
Athena
0
1
1
0.5
W
Cabrakan
OKuRq-0609
Cabrakan
3
1
1
3.5
W
3
0
1
3.5
W
Izanami
jcdemon
Izanami
0
2
2
0.5
W
Bacchus
noveo1104
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
14,927
30,978
Taken
35,219
15,775
Mitigated
11,756
10,914
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,304
2,133
678
3,184
6,706
1,829
0
2,614
4,092
0
45,506
L
Sun Wukong
 
Sun Wukong
3,235
715
0
1,332
8,119
3,446
0
5,146
2,773
0
29,916
L
Nemesis
Alrah
Nemesis
1,321
450
0
3,250
6,641
1,813
0
942
5,699
0
26,068
L
He Bo
CrashOG
He Bo
5,097
476
0
1,954
7,843
2,834
0
3,902
3,891
29,691
0
W
3,798
659
0
2,148
5,605
2,002
959
892
4,713
0
33,386
L
Athena
K1Ng_Yami
Athena
970
365
0
1,637
5,910
1,834
0
1,321
4,589
9,093
0
W
Cabrakan
OKuRq-0609
Cabrakan
4,490
378
0
1,988
8,011
6,468
418
1,201
6,810
38,409
0
W
4,453
486
0
670
4,022
1,320
1,376
1,144
2,878
48,786
0
W
Izanami
jcdemon
Izanami
3,126
2,414
0
2,450
6,366
2,063
0
1,190
5,176
0
53,659
W
Bacchus
noveo1104
Bacchus
5,232
537
820
2,838
6,974
3,922
288
1,640
5,334
16,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
29,464
374
Minions Killed
299
0
Camps Cleared
0
1,168,084
Distance Traveled
1,011,197
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,747
562
95
8
0
225,465
5
L
Sun Wukong
6,426
536
66
6
0
222,373
2
L
Nemesis
5,528
461
58
5
0
222,309
8
L
He Bo
5,892
491
67
6
0
217,427
0
W
Thor
6,196
516
64
5
0
247,926
1
L
Athena
4,871
406
13
1
0
123,623
2
W
Cabrakan
7,224
602
88
7
0
221,653
4
W
Nu Wa
7,488
624
91
8
0
238,492
6
W
Izanami
6,960
580
109
9
0
211,375
2
W
Bacchus
6,508
542
22
2
0
248,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role