Player Matchup

Osiris
Osiris
BLADE X SZN
Osiris
Level 4
God Stats
0W - 3L
1,142 SR
Queue Stats
0W - 6L
1,255 Elo+
Solo
Thor
Thor
Devinjo93
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo
Chaac
Chaac
DoodanesJr
Chaac
Level 13
God Stats
3W - 4L
1,742 SR
Queue Stats
75W - 97L
1,285 Elo+
Solo
Tiamat
Tiamat
KingArthurFive
Tiamat
Level 18
God Stats
0W - 1L
1,506 SR
Queue Stats
10W - 11L
1,416 Elo+
Solo
Bellona
Bellona
Samzie626
Bellona
Level 17
God Stats
9W - 15L
1,596 SR
Queue Stats
54W - 67L
1,289 Elo+
Solo
Team Averages
Level 11
1,497 SR
1,296 Elo+

VS

Team Averages
Level 26
1,459 SR
1,458 Elo+
Cthulhu
Cthulhu
Aapi1203
Cthulhu
Level 14
God Stats
3W - 5L
1,294 SR
Queue Stats
251W - 268L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
Bugcatcher--Joey
Sun Wukong
Level 27
God Stats
8W - 6L
1,611 SR
Queue Stats
477W - 468L
1,450 Elo+
Party 1
Set
Set
Devoureer
Set
Level 16
God Stats
19W - 29L
1,517 SR
Queue Stats
127W - 171L
1,468 Elo+
Solo
Hou Yi
Hou Yi
TayaTGamergirl01
Hou Yi
Level 14
God Stats
18W - 25L
1,473 SR
Queue Stats
34W - 35L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
baksteen_187
Nu Wa
Level 60
God Stats
15W - 25L
1,398 SR
Queue Stats
354W - 354L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
1
0 / 2 / 0
4,335
289
0
2,109
594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
4
0 / 6 / 2
4,840
323
1,200
5,955
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
11
2 / 4 / 1
6,374
425
7,480
13,112
4,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 0
6,010
401
766
13,363
4,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Samzie626
Bellona
8
1 / 13 / 1
5,636
376
2,450
13,397
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aapi1203
Cthulhu
13
7 / 1 / 6
8,551
570
5,699
7,771
4,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Bugcatcher--Joey
Sun Wukong
14
7 / 0 / 6
9,155
610
7,358
10,267
6,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 3
8,501
567
2,313
7,610
2,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 9
7,782
519
4,683
6,841
2,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
14 / 0 / 7
10,027
668
17,267
6,099
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
34
34
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aapi1203
Cthulhu
7
1
6
10
L
Osiris
0
2
0
0
W
Sun Wukong
Bugcatcher--Joey
Sun Wukong
7
0
6
10
L
Thor
0
6
2
0.17
W
4
1
3
5.5
L
Chaac
2
4
1
0.63
L
0
9
0
0
L
Bellona
Samzie626
Bellona
1
13
1
0.12
W
2
2
9
3.25
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,896
Damage
37,320
47,936
Taken
38,588
17,341
Mitigated
18,240
5,384
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aapi1203
Cthulhu
5,699
511
547
886
7,771
4,725
1,725
0
7,771
39,408
0
L
Osiris
0
0
0
0
2,109
594
0
1,102
883
0
403
W
Sun Wukong
Bugcatcher--Joey
Sun Wukong
7,358
1,421
0
2,317
10,267
6,473
2,668
146
10,121
0
47,341
L
Thor
1,200
572
0
198
5,955
1,349
52
2,639
3,084
0
4,937
W
2,313
1,170
385
1,002
7,610
2,792
1,078
0
7,610
0
42,025
L
Chaac
7,480
1,304
234
3,294
13,112
4,535
0
6,844
6,028
0
25,259
L
766
126
49
1,465
13,363
4,524
376
4,432
8,537
29,224
0
L
Bellona
Samzie626
Bellona
2,450
863
0
144
13,397
6,339
0
6,755
6,438
0
15,980
W
4,683
2,342
0
2,820
6,841
2,138
4,152
0
6,841
0
27,746
W
17,267
3,308
171
2,099
6,099
2,112
2,752
620
5,479
52,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
44,016
114
Minions Killed
373
0
Camps Cleared
0
820,786
Distance Traveled
1,492,243
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,551
570
64
4
0
314,928
0
L
Osiris
4,335
289
1
0
0
12,377
0
W
Sun Wukong
9,155
610
103
7
0
286,191
2
L
Thor
4,840
323
11
1
0
118,014
0
W
Set
8,501
567
70
5
0
343,044
0
L
Chaac
6,374
425
38
3
0
265,072
0
L
Tiamat
6,010
401
39
3
0
211,817
3
L
Bellona
5,636
376
25
2
0
213,506
0
W
Hou Yi
7,782
519
50
3
0
266,243
0
W
Nu Wa
10,027
668
86
6
0
281,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role