Player Matchup

Cernunnos
Cernunnos
MrNorm10
Cernunnos
Level 89
God Stats
5W - 9L
1,402 SR
Queue Stats
124W - 132L
1,442 Elo+
Solo
Ares
Ares
Ronat21
Ares
Level 70
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 6L
1,207 Elo+
Solo
Zeus
Zeus
Ste291189
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 140L
1,432 Elo+
Solo
Set
Set
UltimateSprayer
Set
Level 55
God Stats
6W - 5L
1,637 SR
Queue Stats
70W - 69L
1,400 Elo+
Solo
Bellona
Bellona
easey14
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 404L
1,433 Elo+
Solo
Team Averages
Level 86
1,466 SR
1,383 Elo+

VS

Team Averages
Level 101
1,515 SR
1,441 Elo+
Medusa
Medusa
Monster-_-UN76
Medusa
Level 71
God Stats
4W - 2L
1,478 SR
Queue Stats
101W - 103L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Solitud1
Ah Puch
Level 102
God Stats
19W - 12L
1,554 SR
Queue Stats
224W - 227L
1,469 Elo+
Solo
Arachne
Arachne
ThomasFred62
Arachne
Level 109
God Stats
6W - 6L
1,312 SR
Queue Stats
100W - 91L
1,345 Elo+
Solo
Hel
Hel
WDZ666
Hel
Level 117
God Stats
89W - 83L
1,496 SR
Queue Stats
533W - 498L
1,425 Elo+
Solo
The Morrigan
The Morrigan
macacodagalaxia
The Morrigan
Level 105
God Stats
2W - 0L
1,736 SR
Queue Stats
11W - 9L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrNorm10
Cernunnos
15
1 / 1 / 0
8,612
431
4,775
10,654
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Ronat21
Ares
13
0 / 3 / 1
8,000
400
3,400
13,898
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
16
3 / 4 / 2
9,810
491
8,103
12,222
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 2
9,240
462
9,211
13,372
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
easey14
Bellona
17
0 / 4 / 2
9,243
462
2,705
14,303
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
9,669
483
6,860
9,881
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Solitud1
Ah Puch
17
6 / 3 / 6
11,372
569
16,090
8,880
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
ThomasFred62
Arachne
17
4 / 3 / 5
10,692
535
9,153
16,973
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
WDZ666
Hel
18
2 / 0 / 4
10,991
550
6,803
13,287
5,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
macacodagalaxia
The Morrigan
16
2 / 2 / 1
9,783
489
7,419
5,133
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
17
18
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Cernunnos
MrNorm10
Cernunnos
1
1
0
1
L
Ares
Ronat21
Ares
0
3
1
0.17
W
Ah Puch
Solitud1
Ah Puch
6
3
6
3
L
Zeus
3
4
2
1
W
Arachne
ThomasFred62
Arachne
4
3
5
2.17
L
4
6
2
0.83
W
Hel
WDZ666
Hel
2
0
4
4
L
Bellona
easey14
Bellona
0
4
2
0.25
W
The Morrigan
macacodagalaxia
The Morrigan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
46,325
64,449
Taken
54,154
35,644
Mitigated
22,555
18,905
Healing
25,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,860
3,220
0
1,738
9,881
3,412
462
1,433
8,448
0
51,978
L
Cernunnos
MrNorm10
Cernunnos
4,775
1,446
0
3,067
10,654
4,226
0
4,840
5,802
0
76,687
L
Ares
Ronat21
Ares
3,400
85
354
3,148
13,898
10,822
278
5,022
8,876
15,018
0
W
Ah Puch
Solitud1
Ah Puch
16,090
527
0
4,231
8,880
3,115
1,254
1,203
7,436
67,413
0
L
Zeus
8,103
1,353
80
3,979
12,222
4,178
0
7,869
4,337
59,668
0
W
Arachne
ThomasFred62
Arachne
9,153
7,056
0
6,403
16,973
8,372
281
3,064
13,656
0
86,299
L
9,211
3,575
0
3,248
13,372
5,437
0
4,242
9,124
0
57,382
W
Hel
WDZ666
Hel
6,803
497
2,871
9,778
13,287
5,870
171
3,990
8,872
82,778
0
L
Bellona
easey14
Bellona
2,705
514
558
4,471
14,303
10,981
388
8,305
5,998
0
58,617
W
The Morrigan
macacodagalaxia
The Morrigan
7,419
633
0
0
5,133
1,786
624
1,155
3,964
56,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
52,507
496
Minions Killed
581
0
Camps Cleared
0
1,669,519
Distance Traveled
1,861,737
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,669
483
74
4
0
369,661
6
L
Cernunnos
8,612
431
144
7
0
317,745
1
L
Ares
8,000
400
17
1
0
382,546
9
W
Ah Puch
11,372
569
130
7
0
338,291
1
L
Zeus
9,810
491
121
6
0
301,794
8
W
Arachne
10,692
535
120
6
0
430,381
2
L
Set
9,240
462
109
5
0
350,827
8
W
Hel
10,991
550
150
8
0
365,789
6
L
Bellona
9,243
462
105
5
0
316,607
1
W
The Morrigan
9,783
489
107
5
0
357,615
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role