Player Matchup

Sobek
Sobek
CerebralBravo
Sobek
Level 159
God Stats
2W - 2L
1,438 SR
Queue Stats
72W - 56L
1,574 Elo+
Solo
Merlin
Merlin
Direct973
Merlin
Level 88
God Stats
28W - 13L
1,743 SR
Queue Stats
297W - 271L
1,595 Elo+
Solo
Achilles
Achilles
HolyCrusader178
Achilles
Level 105
God Stats
35W - 33L
1,396 SR
Queue Stats
387W - 371L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Natural Aim Bot
Kukulkan
Level 62
God Stats
101W - 88L
1,564 SR
Queue Stats
207W - 189L
1,564 Elo+
Solo
Heimdallr
Heimdallr
SomeJibbaHuff
Heimdallr
Level 135
God Stats
3W - 2L
1,599 SR
Queue Stats
53W - 40L
1,581 Elo+
Solo
Team Averages
Level 110
1,548 SR
1,559 Elo+

VS

Team Averages
Level 112
1,542 SR
1,459 Elo+
Hel
Hel
DanteDMCMDG
Hel
Level 128
God Stats
2W - 7L
1,405 SR
Queue Stats
183W - 153L
1,582 Elo+
Solo
Poseidon
Poseidon
Viandra
Poseidon
Level 67
God Stats
10W - 6L
1,666 SR
Queue Stats
120W - 107L
1,596 Elo+
Solo
Guan Yu
Guan Yu
Will Le Panda
Guan Yu
Level 106
God Stats
5W - 7L
1,639 SR
Queue Stats
23W - 25L
1,457 Elo+
Solo
Arachne
Arachne
buckyorbust
Arachne
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 309L
1,334 Elo+
Solo
Heimdallr
Heimdallr
pultMANG
Heimdallr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 20
14,092
1,084
21,071
22,938
36,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
Direct973
Merlin
20
3 / 2 / 14
13,426
1,033
21,339
10,264
4,170
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
20
10 / 2 / 19
14,030
1,079
23,535
16,505
13,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
20
9 / 2 / 13
15,019
1,155
26,311
12,159
5,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SomeJibbaHuff
Heimdallr
20
8 / 1 / 24
14,489
1,115
28,640
13,469
7,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 8
12,342
949
11,118
19,115
10,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Viandra
Poseidon
18
3 / 13 / 6
12,290
945
14,937
27,482
11,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
19
2 / 9 / 8
12,253
943
15,596
34,629
35,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
buckyorbust
Arachne
19
1 / 8 / 8
12,245
942
15,659
30,944
13,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Heimdallr
pultMANG
Heimdallr
17
5 / 7 / 3
12,455
958
12,104
15,607
6,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
38
Kills
12
12
Deaths
38
90
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
5
20
3.6
L
1
1
8
5
W
Merlin
Direct973
Merlin
3
2
14
5
W
Achilles
10
2
19
9.75
W
Kukulkan
9
2
13
7.75
W
Heimdallr
SomeJibbaHuff
Heimdallr
8
1
24
20
L
Poseidon
Viandra
Poseidon
3
13
6
0.46
L
Guan Yu
2
9
8
0.67
L
Arachne
buckyorbust
Arachne
1
8
8
0.63
L
Heimdallr
pultMANG
Heimdallr
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,896
Damage
69,414
75,335
Taken
127,777
66,712
Mitigated
77,359
12,271
Healing
36,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,071
2,384
0
3,606
22,938
36,095
0
6,454
16,484
34,239
0
L
11,118
574
11,812
7,617
19,115
10,673
0
12,545
6,570
49,910
0
W
Merlin
Direct973
Merlin
21,339
542
0
1,993
10,264
4,170
0
1,924
8,340
64,559
0
W
Achilles
23,535
5,776
0
1,290
16,505
13,246
0
8,225
8,280
0
31,708
W
Kukulkan
26,311
596
249
2,318
12,159
5,666
0
5,003
7,156
77,443
0
W
Heimdallr
SomeJibbaHuff
Heimdallr
28,640
15,806
0
2,815
13,469
7,535
0
4,449
9,020
0
52,160
L
Poseidon
Viandra
Poseidon
14,937
984
2,204
1,037
27,482
11,436
0
17,273
10,209
49,767
0
L
Guan Yu
15,596
2,311
1,937
4,232
34,629
35,332
0
15,681
18,948
0
25,881
L
Arachne
buckyorbust
Arachne
15,659
9,413
0
6,813
30,944
13,382
0
14,708
16,236
0
36,844
L
Heimdallr
pultMANG
Heimdallr
12,104
7,074
0
1,216
15,607
6,536
0
8,514
7,093
0
25,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,056
Gold Earned
61,585
329
Minions Killed
254
11
Camps Cleared
7
1,353,841
Distance Traveled
1,316,933
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,092
1,084
28
2
1
290,301
1
L
Hel
12,342
949
106
8
1
274,080
1
W
Merlin
13,426
1,033
96
7
6
240,636
0
W
Achilles
14,030
1,079
22
2
0
278,258
0
W
Kukulkan
15,019
1,155
130
10
1
268,156
0
W
Heimdallr
14,489
1,115
53
4
3
276,490
2
L
Poseidon
12,290
945
53
4
0
237,979
4
L
Guan Yu
12,253
943
20
2
2
298,881
1
L
Arachne
12,245
942
36
3
3
334,253
1
L
Heimdallr
12,455
958
39
3
1
171,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role