Player Matchup

Zeus
Zeus
Alexis25847
Zeus
Level 14
God Stats
5W - 4L
1,749 SR
Queue Stats
75W - 77L
1,481 Elo+
Party 3
Anhur
Anhur
Kepacs
Anhur
Level 28
God Stats
0W - 3L
1,237 SR
Queue Stats
108W - 136L
1,417 Elo+
Party 1
Cabrakan
Cabrakan
Szakramentum
Cabrakan
Level 29
God Stats
15W - 21L
1,610 SR
Queue Stats
124W - 157L
1,422 Elo+
Party 1
Persephone
Persephone
g4sto0n
Persephone
Level 7
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 4L
1,226 Elo+
Solo
Skadi
Skadi
lukydota
Skadi
Level 19
God Stats
0W - 2L
1,310 SR
Queue Stats
29W - 37L
1,387 Elo+
Party 3
Team Averages
Level 19
1,425 SR
1,387 Elo+

VS

Team Averages
Level 21
1,378 SR
1,410 Elo+
Fenrir
Fenrir
CheetoBenito
Fenrir
Level 18
God Stats
3W - 10L
1,253 SR
Queue Stats
57W - 80L
1,418 Elo+
Party 2
Artemis
Artemis
SailorDiao
Artemis
Level 21
God Stats
1W - 2L
1,496 SR
Queue Stats
53W - 58L
1,349 Elo+
Party 2
Poseidon
Poseidon
Schmony
Poseidon
Level 26
God Stats
13W - 10L
1,500 SR
Queue Stats
102W - 80L
1,556 Elo+
Solo
Bellona
Bellona
Yahuro
Bellona
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,385 Elo+
Party 2
Nox
Nox
luki106000
Nox
Level 29
God Stats
1W - 2L
1,143 SR
Queue Stats
9W - 15L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,396
495
7,413
6,909
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Kepacs
Anhur
14
4 / 7 / 2
8,648
455
7,400
14,344
4,389
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Szakramentum
Cabrakan
14
6 / 3 / 3
9,912
522
6,615
10,879
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
g4sto0n
Persephone
14
0 / 10 / 0
8,478
446
2,553
12,271
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
lukydota
Skadi
13
1 / 4 / 0
8,150
429
1,729
10,203
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 0 / 7
9,878
520
5,680
13,918
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SailorDiao
Artemis
15
2 / 6 / 7
9,279
488
8,101
9,582
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Schmony
Poseidon
19
12 / 1 / 2
11,642
613
16,695
8,508
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Yahuro
Bellona
17
4 / 2 / 1
10,045
529
4,331
9,916
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 3 / 7
9,473
499
4,885
6,908
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
12
Kills
26
27
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Fenrir
3
0
7
6.5
L
Anhur
Kepacs
Anhur
4
7
2
0.71
W
Artemis
SailorDiao
Artemis
2
6
7
0.92
W
Poseidon
Schmony
Poseidon
12
1
2
13
L
Cabrakan
Szakramentum
Cabrakan
6
3
3
2.5
W
Bellona
Yahuro
Bellona
4
2
1
2.25
L
Persephone
g4sto0n
Persephone
0
10
0
0
W
5
3
7
2.83
L
Skadi
lukydota
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
39,692
54,606
Taken
48,832
24,394
Mitigated
22,286
7,580
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,413
92
0
1,061
6,909
2,276
266
1,398
5,495
48,647
0
W
Fenrir
5,680
1,459
0
3,922
13,918
5,614
0
3,385
10,463
0
64,812
L
Anhur
Kepacs
Anhur
7,400
2,034
0
3,703
14,344
4,389
493
4,898
9,326
0
48,320
W
Artemis
SailorDiao
Artemis
8,101
4,657
0
270
9,582
3,601
2,833
2,836
6,700
0
56,478
W
Poseidon
Schmony
Poseidon
16,695
1,618
441
1,752
8,508
2,974
703
2,470
5,788
83,287
0
L
Cabrakan
Szakramentum
Cabrakan
6,615
303
0
1,136
10,879
10,632
160
4,329
6,412
25,484
0
W
Bellona
Yahuro
Bellona
4,331
1,159
0
2,276
9,916
6,466
1,282
4,135
5,259
0
47,075
L
Persephone
g4sto0n
Persephone
2,553
755
0
734
12,271
3,472
1,057
6,459
5,498
46,350
0
W
4,885
394
0
1,100
6,908
3,631
848
2,855
4,041
20,446
0
L
Skadi
lukydota
Skadi
1,729
336
0
946
10,203
3,625
523
3,808
6,295
0
39,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,584
Gold Earned
50,317
413
Minions Killed
511
0
Camps Cleared
0
1,657,697
Distance Traveled
1,687,070
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,396
495
98
5
0
302,485
2
W
Fenrir
9,878
520
103
5
0
348,237
1
L
Anhur
8,648
455
94
5
0
324,532
1
W
Artemis
9,279
488
109
6
0
275,881
0
W
Poseidon
11,642
613
160
8
0
349,194
4
L
Cabrakan
9,912
522
40
2
0
391,797
1
W
Bellona
10,045
529
102
5
0
365,387
0
L
Persephone
8,478
446
96
5
0
292,240
1
W
Nox
9,473
499
37
2
0
348,371
7
L
Skadi
8,150
429
85
4
0
346,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role