Player Matchup

Chaac
Chaac
GiveMeMyBeer
Chaac
Level 14
God Stats
16W - 14L
1,564 SR
Queue Stats
70W - 76L
1,406 Elo+
Party 2
Izanami
Izanami
Kingandi02
Izanami
Level 59
God Stats
7W - 1L
1,807 SR
Queue Stats
159W - 163L
1,470 Elo+
Party 2
He Bo
He Bo
TheBrightSide
He Bo
Level 29
God Stats
11W - 16L
1,592 SR
Queue Stats
149W - 164L
1,478 Elo+
Party 2
Ymir
Ymir
Uterscouter
Ymir
Level 18
God Stats
87W - 71L
1,570 SR
Queue Stats
112W - 115L
1,505 Elo+
Party 2
Ravana
Ravana
WingsOfAthens
Ravana
Level 29
God Stats
2W - 1L
1,662 SR
Queue Stats
47W - 32L
1,496 Elo+
Solo
Team Averages
Level 30
1,639 SR
1,471 Elo+

VS

Team Averages
Level 35
1,501 SR
1,391 Elo+
Hou Yi
Hou Yi
Dgod101
Hou Yi
Level 60
God Stats
1W - 1L
1,391 SR
Queue Stats
35W - 51L
1,428 Elo+
Party 1
Chaac
Chaac
TasosInv1ncible
Chaac
Level 18
God Stats
1W - 3L
1,712 SR
Queue Stats
6W - 17L
1,330 Elo+
Party 1
Kuzenbo
Kuzenbo
ek1vik
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,423 Elo+
Party 1
Fenrir
Fenrir
prophetTheo
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,393 Elo+
Party 1
Olorun
Olorun
westsidediablo
Olorun
Level 63
God Stats
3W - 10L
1,400 SR
Queue Stats
36W - 57L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,685
512
3,407
5,370
3,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Kingandi02
Izanami
13
7 / 3 / 8
8,211
547
11,117
10,424
3,983
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 2 / 3
8,189
546
11,821
6,707
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 10
7,695
513
3,509
13,613
13,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 1 / 5
8,023
535
6,986
5,163
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dgod101
Hou Yi
10
2 / 5 / 4
6,271
418
7,118
8,569
2,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 4 / 1
6,736
449
2,836
9,584
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
ek1vik
Kuzenbo
9
1 / 8 / 5
5,975
398
3,909
11,203
11,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
3 / 5 / 2
7,731
515
5,491
11,899
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 6 / 3
6,434
429
5,510
7,781
2,554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
27
Kills
8
8
Deaths
28
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dgod101
Hou Yi
2
5
4
0.8
W
1
0
1
1.5
W
Izanami
Kingandi02
Izanami
7
3
8
3.67
L
0
4
1
0.13
W
7
2
3
4.25
W
5
2
10
5
W
7
1
5
9.5
L
Kuzenbo
ek1vik
Kuzenbo
1
8
5
0.44
L
Fenrir
3
5
2
0.8
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,840
Damage
24,864
41,277
Taken
49,036
25,156
Mitigated
27,938
12,671
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dgod101
Hou Yi
7,118
3,658
351
1,317
8,569
2,141
0
3,345
5,146
0
25,132
W
3,407
211
0
2,865
5,370
3,291
1,165
0
5,132
0
35,759
W
Izanami
Kingandi02
Izanami
11,117
8,361
0
2,887
10,424
3,983
959
2,153
8,271
0
53,219
L
2,836
120
0
1,816
9,584
7,017
1,297
1,509
7,647
0
25,367
W
11,821
565
0
2,687
6,707
2,667
576
1,962
4,695
45,061
0
W
3,509
1,067
714
923
13,613
13,056
279
4,487
9,126
17,715
0
W
6,986
1,417
0
2,595
5,163
2,159
501
817
4,321
0
32,138
L
Kuzenbo
ek1vik
Kuzenbo
3,909
1,437
0
0
11,203
11,337
0
3,593
7,517
12,187
0
L
Fenrir
5,491
818
0
879
11,899
4,889
0
2,300
9,427
0
45,149
L
5,510
2,745
96
988
7,781
2,554
336
3,908
3,569
27,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
33,147
329
Minions Killed
238
0
Camps Cleared
0
1,377,700
Distance Traveled
1,277,561
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,271
418
42
3
0
241,115
3
W
Chaac
7,685
512
71
5
0
300,107
0
W
Izanami
8,211
547
85
6
0
249,529
0
L
Chaac
6,736
449
52
3
0
257,488
1
W
He Bo
8,189
546
76
5
0
261,929
3
W
Ymir
7,695
513
36
2
0
276,549
0
W
Ravana
8,023
535
61
4
0
289,586
3
L
Kuzenbo
5,975
398
18
1
0
253,050
2
L
Fenrir
7,731
515
80
5
0
273,134
0
L
Olorun
6,434
429
46
3
0
252,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role