Player Matchup

Cerberus
Cerberus
Samurai_Sword_X
Cerberus
Level 38
God Stats
11W - 4L
1,741 SR
Queue Stats
30W - 25L
1,571 Elo+
Party 1
Fenrir
Fenrir
danivzla420
Fenrir
Level 39
God Stats
0W - 2L
1,704 SR
Queue Stats
44W - 178L
1,018 Elo+
Solo
The Morrigan
The Morrigan
jaydenricks31043
The Morrigan
Level 97
God Stats
0W - 1L
1,504 SR
Queue Stats
39W - 41L
1,482 Elo+
Party 1
Team Averages
Level 58
1,650 SR
1,357 Elo+

VS

Team Averages
Level 87
1,432 SR
1,321 Elo+
Sobek
Sobek
Dragongator300
Sobek
Level 100
God Stats
2W - 2L
1,756 SR
Queue Stats
170W - 220L
1,337 Elo+
Solo
Apollo
Apollo
MageMid
Apollo
Level 142
God Stats
8W - 11L
1,480 SR
Queue Stats
93W - 115L
1,485 Elo+
Solo
Hachiman
Hachiman
wolt654
Hachiman
Level 18
God Stats
5W - 7L
1,060 SR
Queue Stats
57W - 63L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 7 / 6
10,191
637
7,373
21,103
19,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
9
0 / 8 / 3
8,388
524
983
8,962
2,989
The Morrigan
jaydenricks31043
The Morrigan
17
13 / 4 / 3
12,740
796
18,242
13,304
5,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 13
10,466
654
10,324
21,429
18,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
MageMid
Apollo
17
10 / 5 / 7
12,652
791
16,539
11,771
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
wolt654
Hachiman
15
6 / 4 / 10
11,308
707
9,181
11,498
4,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
16
Kills
19
19
Deaths
16
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
7
13
1.36
W
Apollo
MageMid
Apollo
10
5
7
2.7
L
Cerberus
3
7
6
0.86
L
Fenrir
0
8
3
0.19
L
The Morrigan
jaydenricks31043
The Morrigan
13
4
3
3.63
W
Hachiman
wolt654
Hachiman
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,598
Damage
36,044
43,369
Taken
44,698
27,633
Mitigated
27,295
10,158
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,324
749
460
6,807
21,429
18,367
0
10,432
10,997
30,693
0
W
Apollo
MageMid
Apollo
16,539
12,610
0
3,155
11,771
4,271
2,017
5,380
6,391
0
80,643
L
Cerberus
7,373
441
272
4,332
21,103
19,309
500
5,019
16,084
29,560
0
L
Fenrir
983
121
0
85
8,962
2,989
0
2,653
6,309
0
4,053
L
The Morrigan
jaydenricks31043
The Morrigan
18,242
4,383
0
5,469
13,304
5,335
522
2,724
10,580
54,674
2,476
W
Hachiman
wolt654
Hachiman
9,181
6,683
0
2,202
11,498
4,657
983
7,427
4,071
0
40,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
34,426
145
Minions Killed
186
0
Camps Cleared
0
643,863
Distance Traveled
798,604
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,466
654
37
2
0
284,515
0
W
Apollo
12,652
791
97
6
0
253,160
3
L
Cerberus
10,191
637
58
4
0
244,410
3
L
Fenrir
8,388
524
8
1
0
156,820
0
L
The Morrigan
12,740
796
79
5
0
242,633
3
W
Hachiman
11,308
707
52
3
0
260,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role