Player Matchup

King Arthur
King Arthur
DatBoiBolbi
King Arthur
Level 25
God Stats
7W - 11L
1,500 SR
Queue Stats
84W - 107L
1,501 Elo+
Solo
Hachiman
Hachiman
FellerManBeer420
Hachiman
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,715 Elo+
Solo
Ymir
Ymir
OsirisRising
Ymir
Level 6
God Stats
2W - 0L
1,793 SR
Queue Stats
5W - 5L
1,715 Elo+
Solo
Kukulkan
Kukulkan
TurboGerbil420
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo
Ravana
Ravana
textbooktraitor
Ravana
Level 28
God Stats
5W - 8L
1,394 SR
Queue Stats
111W - 130L
1,555 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,640 Elo+

VS

Team Averages
Level 14
1,638 SR
1,552 Elo+
Neith
Neith
Beyen26
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Solo
Bellona
Bellona
KimUngVN
Bellona
Level 6
God Stats
4W - 2L
1,657 SR
Queue Stats
4W - 7L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Nasradin
Aphrodite
Level 28
God Stats
46W - 32L
1,614 SR
Queue Stats
146W - 114L
1,538 Elo+
Solo
Ra
Ra
ilhanefeSRKN
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Solo
Skadi
Skadi
lnting
Skadi
Level 27
God Stats
2W - 1L
1,920 SR
Queue Stats
146W - 131L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DatBoiBolbi
King Arthur
12
7 / 4 / 2
7,941
529
7,303
14,600
11,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
10 / 1 / 1
9,075
605
8,176
7,872
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 7
7,846
523
5,562
8,132
6,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
14
8 / 3 / 6
9,476
632
13,082
8,245
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 4
7,679
512
5,053
8,426
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beyen26
Neith
6
1 / 5 / 0
5,542
369
2,337
4,756
1,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KimUngVN
Bellona
12
3 / 6 / 3
7,531
502
6,593
14,099
7,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Nasradin
Aphrodite
11
0 / 5 / 4
6,839
456
3,469
10,316
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 12 / 2
5,664
378
2,760
10,267
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
lnting
Skadi
16
8 / 4 / 3
9,852
657
13,839
14,265
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
32
Kills
12
12
Deaths
32
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Beyen26
Neith
1
5
0
0.2
W
King Arthur
DatBoiBolbi
King Arthur
7
4
2
2
W
10
1
1
10.5
L
Bellona
KimUngVN
Bellona
3
6
3
0.75
L
Aphrodite
Nasradin
Aphrodite
0
5
4
0.4
W
5
1
7
8.5
W
Kukulkan
8
3
6
3.67
L
0
12
2
0.08
L
Skadi
lnting
Skadi
8
4
3
2.38
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
28,998
47,275
Taken
53,703
28,321
Mitigated
19,598
8,926
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Beyen26
Neith
2,337
1,779
0
680
4,756
1,215
270
1,900
2,734
0
12,913
W
King Arthur
DatBoiBolbi
King Arthur
7,303
1,608
0
2,780
14,600
11,792
16
1,588
12,950
0
32,495
W
8,176
3,779
0
2,733
7,872
2,783
292
973
6,899
0
61,476
L
Bellona
KimUngVN
Bellona
6,593
2,945
0
538
14,099
7,155
0
4,110
9,901
0
23,921
L
Aphrodite
Nasradin
Aphrodite
3,469
272
2,744
4,651
10,316
3,422
216
1,475
8,813
30,038
0
W
5,562
1,416
0
499
8,132
6,964
0
2,140
5,906
25,554
0
W
Kukulkan
13,082
1,981
0
0
8,245
3,447
1,884
888
7,153
47,126
0
L
2,760
700
53
520
10,267
3,001
145
6,296
3,599
13,594
0
L
Skadi
lnting
Skadi
13,839
6,407
0
3,786
14,265
4,805
0
4,115
10,012
0
69,823
W
5,053
1,975
0
2,914
8,426
3,335
0
277
8,138
0
52,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
35,428
399
Minions Killed
256
0
Camps Cleared
0
1,396,195
Distance Traveled
1,176,477
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,542
369
21
1
0
143,163
0
W
King Arthur
7,941
529
54
4
0
256,871
3
W
Hachiman
9,075
605
95
6
0
269,971
3
L
Bellona
7,531
502
46
3
0
279,515
1
L
Aphrodite
6,839
456
48
3
0
242,427
2
W
Ymir
7,846
523
45
3
0
299,319
1
W
Kukulkan
9,476
632
108
7
0
269,277
0
L
Ra
5,664
378
23
2
0
228,589
0
L
Skadi
9,852
657
118
8
0
282,783
1
W
Ravana
7,679
512
97
6
0
300,757
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role