Player Matchup

Chaac
Chaac
PSMiChELBoTeLhO
Chaac
Level 148
God Stats
13W - 9L
1,661 SR
Queue Stats
54W - 69L
1,467 Elo+
Solo
Zeus
Zeus
Rickfantoni
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ZeusDoAcre
Vulcan
Level 124
God Stats
6W - 6L
1,523 SR
Queue Stats
104W - 96L
1,547 Elo+
Solo
Nemesis
Nemesis
h4ngg__
Nemesis
Level 134
God Stats
5W - 3L
1,660 SR
Queue Stats
223W - 243L
1,518 Elo+
Solo
Guan Yu
Guan Yu
scorpion159funny
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 105L
1,548 Elo+
Solo
Team Averages
Level 131
1,569 SR
1,516 Elo+

VS

Team Averages
Level 94
1,564 SR
1,499 Elo+
King Arthur
King Arthur
AIN_GUI
King Arthur
Level 37
God Stats
21W - 20L
1,824 SR
Queue Stats
778W - 784L
1,511 Elo+
Solo
Ganesha
Ganesha
Narkyz
Ganesha
Level 40
God Stats
2W - 4L
1,724 SR
Queue Stats
81W - 83L
1,472 Elo+
Solo
Bellona
Bellona
lucianoRJplay
Bellona
Level 91
God Stats
156W - 138L
1,603 SR
Queue Stats
550W - 591L
1,502 Elo+
Solo
Danzaburou
Danzaburou
xKbps
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
xUpLoaD
Zeus
Level 154
God Stats
1W - 8L
1,170 SR
Queue Stats
72W - 76L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,220
542
9,457
15,025
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 2 / 2
7,561
445
4,896
6,997
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
ZeusDoAcre
Vulcan
15
4 / 3 / 3
9,114
536
8,996
8,053
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
h4ngg__
Nemesis
15
5 / 2 / 3
8,971
528
6,050
12,973
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 0 / 3
9,505
559
4,530
11,144
10,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AIN_GUI
King Arthur
14
0 / 4 / 1
7,465
439
4,651
9,437
5,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Narkyz
Ganesha
10
0 / 3 / 3
6,755
397
3,623
11,760
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
16
4 / 3 / 2
9,130
537
9,420
11,247
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xKbps
Danzaburou
13
3 / 3 / 1
7,509
442
6,160
10,435
3,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
xUpLoaD
Zeus
12
3 / 4 / 3
7,871
463
8,936
6,898
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
17
Kills
10
10
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AIN_GUI
King Arthur
0
4
1
0.13
L
Ganesha
Narkyz
Ganesha
0
3
3
0.5
W
4
3
5
2.17
W
1
2
2
1
W
Vulcan
ZeusDoAcre
Vulcan
4
3
3
1.83
W
Nemesis
h4ngg__
Nemesis
5
2
3
3.25
L
Bellona
4
3
2
1.67
W
3
0
3
4.5
L
Danzaburou
xKbps
Danzaburou
3
3
1
1.17
L
Zeus
xUpLoaD
Zeus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,929
Damage
32,790
54,192
Taken
49,777
37,070
Mitigated
26,226
16,545
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AIN_GUI
King Arthur
4,651
110
0
224
9,437
5,422
0
181
8,958
0
38,353
L
Ganesha
Narkyz
Ganesha
3,623
310
0
2,383
11,760
8,370
175
5,676
5,850
13,783
0
W
9,457
935
0
2,538
15,025
14,496
0
4,700
10,112
9,578
37,315
W
4,896
245
0
2,457
6,997
2,355
462
1,757
5,182
39,400
2,397
W
Vulcan
ZeusDoAcre
Vulcan
8,996
2,501
0
2,274
8,053
3,075
615
1,828
6,014
50,534
0
W
Nemesis
h4ngg__
Nemesis
6,050
2,142
0
4,886
12,973
6,227
390
1,516
11,148
0
55,603
L
Bellona
9,420
2,994
0
1,480
11,247
6,661
0
4,027
6,996
0
65,427
W
4,530
970
661
3,729
11,144
10,917
282
2,231
8,638
0
51,806
L
Danzaburou
xKbps
Danzaburou
6,160
2,522
0
4,167
10,435
3,664
917
2,742
7,631
0
49,190
L
Zeus
xUpLoaD
Zeus
8,936
1,165
0
1,139
6,898
2,109
0
2,414
4,404
34,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
38,730
449
Minions Killed
410
0
Camps Cleared
0
1,705,607
Distance Traveled
1,480,413
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,465
439
103
6
0
280,973
3
L
Ganesha
6,755
397
4
0
0
325,556
7
W
Chaac
9,220
542
62
4
0
310,008
2
W
Zeus
7,561
445
68
4
0
315,895
4
W
Vulcan
9,114
536
103
6
0
344,023
7
W
Nemesis
8,971
528
106
6
0
405,591
2
L
Bellona
9,130
537
127
7
0
368,742
0
W
Guan Yu
9,505
559
110
6
0
330,090
7
L
Danzaburou
7,509
442
116
7
0
277,071
6
L
Zeus
7,871
463
60
4
0
228,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role