Player Matchup

Khepri
Khepri
Fiole
Khepri
Level 85
God Stats
12W - 9L
1,565 SR
Queue Stats
76W - 62L
1,565 Elo+
Party 2
Fenrir
Fenrir
alepagliaccio
Fenrir
Level 123
God Stats
32W - 31L
1,587 SR
Queue Stats
257W - 232L
1,539 Elo+
Party 2
Rama
Rama
giorev97
Rama
Level 85
God Stats
14W - 9L
1,591 SR
Queue Stats
47W - 37L
1,566 Elo+
Party 2
Hercules
Hercules
peach96
Hercules
Level 127
God Stats
14W - 10L
1,755 SR
Queue Stats
159W - 125L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
prottolino
Kukulkan
Level 22
God Stats
4W - 4L
1,237 SR
Queue Stats
27W - 30L
1,522 Elo+
Party 2
Team Averages
Level 88
1,547 SR
1,553 Elo+

VS

Team Averages
Level 63
1,481 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
BigmanLui
Cu Chulainn
Level 80
God Stats
12W - 16L
1,466 SR
Queue Stats
342W - 347L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Kargo
Ne Zha
Level 67
God Stats
9W - 9L
1,486 SR
Queue Stats
195W - 160L
1,568 Elo+
Party 1
Yemoja
Yemoja
ShinjuLi
Yemoja
Level 34
God Stats
21W - 22L
1,519 SR
Queue Stats
121W - 108L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
geddaslayer
Heimdallr
Level 47
God Stats
6W - 14L
1,451 SR
Queue Stats
134W - 116L
1,557 Elo+
Party 1
Ra
Ra
masken02
Ra
Level 89
God Stats
1W - 2L
1,480 SR
Queue Stats
194W - 135L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fiole
Khepri
13
3 / 2 / 9
8,163
510
5,742
12,395
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
12 / 3 / 6
9,984
624
15,850
12,928
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Rama
13
3 / 1 / 5
8,029
502
6,643
8,570
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
peach96
Hercules
14
4 / 0 / 6
8,945
559
6,999
9,244
9,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
prottolino
Kukulkan
13
4 / 1 / 2
8,093
506
3,900
3,642
1,223
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigmanLui
Cu Chulainn
9
0 / 4 / 0
6,064
379
2,307
9,667
4,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Kargo
Ne Zha
10
0 / 8 / 3
6,572
411
5,463
14,526
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ShinjuLi
Yemoja
10
0 / 4 / 3
6,716
420
5,546
10,342
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
geddaslayer
Heimdallr
13
4 / 4 / 0
7,992
500
10,796
12,103
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 6 / 1
7,046
440
4,203
8,272
3,030
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
26
Kills
6
7
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigmanLui
Cu Chulainn
0
4
0
0
W
Khepri
Fiole
Khepri
3
2
9
3.75
L
Ne Zha
Kargo
Ne Zha
0
8
3
0.19
L
Yemoja
ShinjuLi
Yemoja
0
4
3
0.38
W
12
3
6
5
L
Heimdallr
geddaslayer
Heimdallr
4
4
0
1
W
Rama
3
1
5
5.5
L
2
6
1
0.42
W
Hercules
peach96
Hercules
4
0
6
7
W
Kukulkan
prottolino
Kukulkan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,134
Damage
28,315
46,779
Taken
54,910
27,557
Mitigated
25,683
19,610
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigmanLui
Cu Chulainn
2,307
675
0
1,960
9,667
4,871
0
729
8,938
0
30,909
W
Khepri
Fiole
Khepri
5,742
304
0
3,892
12,395
8,362
175
2,845
9,550
22,262
0
L
Ne Zha
Kargo
Ne Zha
5,463
1,599
0
3,823
14,526
5,035
0
1,972
12,554
0
34,544
L
Yemoja
ShinjuLi
Yemoja
5,546
1,360
1,180
1,795
10,342
6,693
0
3,623
6,719
17,829
0
W
15,850
4,965
0
5,026
12,928
5,775
43
2,966
9,962
0
63,767
L
Heimdallr
geddaslayer
Heimdallr
10,796
6,721
0
3,192
12,103
6,054
898
2,741
9,362
0
59,578
W
Rama
6,643
5,634
0
4,288
8,570
2,498
1,144
1,480
7,090
0
41,893
L
4,203
523
486
1,693
8,272
3,030
111
577
7,695
31,293
0
W
Hercules
peach96
Hercules
6,999
2,477
0
5,654
9,244
9,699
144
1,975
7,269
0
48,761
W
Kukulkan
prottolino
Kukulkan
3,900
90
0
750
3,642
1,223
1,789
483
3,159
35,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
34,390
385
Minions Killed
298
0
Camps Cleared
0
1,598,275
Distance Traveled
1,294,693
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,064
379
59
4
0
231,681
3
W
Khepri
8,163
510
36
2
0
349,453
4
L
Ne Zha
6,572
411
61
4
0
288,822
2
L
Yemoja
6,716
420
20
1
0
247,109
10
W
Fenrir
9,984
624
89
6
0
337,488
0
L
Heimdallr
7,992
500
101
6
0
241,501
1
W
Rama
8,029
502
77
5
0
292,084
3
L
Ra
7,046
440
57
4
0
285,580
3
W
Hercules
8,945
559
102
6
0
327,527
5
W
Kukulkan
8,093
506
81
5
0
291,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role