Player Matchup

Chaac
Chaac
XXIIVII
Chaac
Level 3
God Stats
4W - 3L
1,694 SR
Queue Stats
29W - 27L
1,414 Elo+
Solo
Guan Yu
Guan Yu
berserker293
Guan Yu
Level 29
God Stats
21W - 19L
1,829 SR
Queue Stats
447W - 489L
1,348 Elo+
Solo
Izanami
Izanami
fhenixx9
Izanami
Level 28
God Stats
45W - 58L
1,429 SR
Queue Stats
293W - 435L
1,330 Elo+
Solo
Mercury
Mercury
nesdansmurf
Mercury
Level 25
God Stats
30W - 18L
1,594 SR
Queue Stats
83W - 73L
1,571 Elo+
Solo
Tiamat
Tiamat
xNintendoW
Tiamat
Level 21
God Stats
14W - 11L
1,410 SR
Queue Stats
292W - 279L
1,411 Elo+
Solo
Team Averages
Level 21
1,591 SR
1,415 Elo+

VS

Team Averages
Level 19
1,447 SR
1,411 Elo+
Baron Samedi
Baron Samedi
Anubiskta
Baron Samedi
Level 17
God Stats
6W - 4L
1,582 SR
Queue Stats
82W - 87L
1,621 Elo+
Solo
Awilix
Awilix
Junnnnnnnnn
Awilix
Level 25
God Stats
26W - 12L
1,652 SR
Queue Stats
105W - 58L
1,581 Elo+
Solo
Bacchus
Bacchus
KillerSmiteBr
Bacchus
Level 29
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Kuzenbo
Kuzenbo
SupremaciaMalcom
Kuzenbo
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,346 Elo+
Party 1
Rama
Rama
TioDoChurrasco23
Rama
Level 13
God Stats
8W - 13L
1,288 SR
Queue Stats
12W - 22L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
XXIIVII
Chaac
19
11 / 0 / 5
12,304
586
21,729
21,732
22,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
berserker293
Guan Yu
16
7 / 3 / 10
11,675
556
6,934
17,762
23,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
fhenixx9
Izanami
15
1 / 9 / 8
10,041
478
7,446
12,989
4,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
nesdansmurf
Mercury
20
10 / 2 / 6
12,758
608
19,722
16,135
7,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
xNintendoW
Tiamat
16
5 / 4 / 1
10,677
508
7,674
11,239
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anubiskta
Baron Samedi
15
2 / 5 / 6
9,004
429
9,499
13,510
6,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
20
10 / 3 / 1
12,005
572
18,792
17,523
11,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
10
2 / 9 / 5
7,852
374
5,690
14,542
10,177
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 9 / 0
7,994
381
7,013
20,249
12,235
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 9 / 6
9,034
430
13,061
13,760
4,364
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
34
Kills
17
18
Deaths
35
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anubiskta
Baron Samedi
2
5
6
1
L
Awilix
10
3
1
3.5
L
Bacchus
2
9
5
0.5
L
0
9
0
0
L
3
9
6
0.67
W
Chaac
XXIIVII
Chaac
11
0
5
13.5
W
Guan Yu
berserker293
Guan Yu
7
3
10
4
W
Izanami
fhenixx9
Izanami
1
9
8
0.56
W
Mercury
nesdansmurf
Mercury
10
2
6
6.5
W
Tiamat
xNintendoW
Tiamat
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,505
Damage
54,055
79,857
Taken
79,584
64,290
Mitigated
45,003
28,082
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anubiskta
Baron Samedi
9,499
1,182
1,492
2,790
13,510
6,229
629
2,633
10,572
43,579
0
L
Awilix
18,792
7,667
0
5,252
17,523
11,998
0
1,279
16,055
0
99,167
L
Bacchus
5,690
1,066
0
550
14,542
10,177
0
2,434
11,869
18,518
0
L
7,013
3,085
419
4,269
20,249
12,235
630
395
19,179
34,005
0
L
13,061
12,275
330
573
13,760
4,364
969
921
12,773
0
49,654
W
Chaac
XXIIVII
Chaac
21,729
6,498
0
13,881
21,732
22,872
1,090
8,684
12,934
0
69,591
W
Guan Yu
berserker293
Guan Yu
6,934
1,118
2,838
6,904
17,762
23,421
347
3,740
13,828
573
34,843
W
Izanami
fhenixx9
Izanami
7,446
4,749
0
0
12,989
4,341
2,737
3,448
9,397
0
61,965
W
Mercury
nesdansmurf
Mercury
19,722
12,589
0
1,102
16,135
7,722
1,873
3,367
12,584
0
102,073
W
Tiamat
xNintendoW
Tiamat
7,674
735
0
3,357
11,239
5,934
3,028
2,111
7,544
61,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,455
Gold Earned
45,889
542
Minions Killed
403
0
Camps Cleared
0
2,094,770
Distance Traveled
1,721,957
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,004
429
82
4
0
344,545
5
L
Awilix
12,005
572
167
8
0
455,511
7
L
Bacchus
7,852
374
20
1
0
289,350
5
L
Kuzenbo
7,994
381
52
2
0
337,300
5
L
Rama
9,034
430
82
4
0
295,251
0
W
Chaac
12,304
586
102
5
0
428,725
0
W
Guan Yu
11,675
556
55
3
0
430,585
0
W
Izanami
10,041
478
108
5
0
346,022
0
W
Mercury
12,758
608
149
7
0
504,885
3
W
Tiamat
10,677
508
128
6
0
384,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role