Player Matchup

Tsukuyomi
Tsukuyomi
Cetinos
Tsukuyomi
Level 61
God Stats
4W - 9L
1,399 SR
Queue Stats
85W - 73L
1,647 Elo+
Solo
King Arthur
King Arthur
Lewyy13
King Arthur
Level 124
God Stats
5W - 9L
1,617 SR
Queue Stats
303W - 308L
1,585 Elo+
Solo
Tiamat
Tiamat
Mokachiii
Tiamat
Level 125
God Stats
9W - 6L
1,593 SR
Queue Stats
115W - 98L
1,636 Elo+
Party 1
Aphrodite
Aphrodite
Sananaaa
Aphrodite
Level 109
God Stats
4W - 3L
1,792 SR
Queue Stats
89W - 61L
1,625 Elo+
Party 1
Neith
Neith
TMSpector
Neith
Level 81
God Stats
7W - 11L
1,500 SR
Queue Stats
618W - 614L
1,586 Elo+
Solo
Team Averages
Level 100
1,580 SR
1,616 Elo+

VS

Team Averages
Level 134
1,498 SR
1,582 Elo+
Ymir
Ymir
Brownie-Owner
Ymir
Level 119
God Stats
11W - 6L
1,581 SR
Queue Stats
169W - 153L
1,592 Elo+
Party 2
Eset
Eset
Carlin_M_H
Eset
Level 148
God Stats
9W - 2L
1,254 SR
Queue Stats
269W - 266L
1,624 Elo+
Solo
Guan Yu
Guan Yu
Oidtmann
Guan Yu
Level 154
God Stats
17W - 26L
1,384 SR
Queue Stats
502W - 512L
1,532 Elo+
Solo
Hun Batz
Hun Batz
bimse7120
Hun Batz
Level 119
God Stats
3W - 0L
1,772 SR
Queue Stats
231W - 229L
1,553 Elo+
Party 2
Skadi
Skadi
poestories
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 189L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cetinos
Tsukuyomi
19
6 / 7 / 4
12,486
543
10,925
19,941
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Lewyy13
King Arthur
18
0 / 3 / 3
11,522
501
10,134
21,680
12,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Mokachiii
Tiamat
15
5 / 7 / 7
10,117
440
22,387
21,268
11,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Sananaaa
Aphrodite
15
4 / 7 / 5
10,268
446
7,949
15,826
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TMSpector
Neith
19
3 / 4 / 4
11,537
502
7,762
15,260
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 18
12,359
537
8,936
17,573
19,820
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 9 / 8
12,302
535
10,786
14,650
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Oidtmann
Guan Yu
20
1 / 2 / 7
12,150
528
14,353
25,077
28,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
bimse7120
Hun Batz
20
11 / 1 / 10
13,751
598
17,772
15,942
7,707
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
20
5 / 3 / 15
13,237
576
16,026
16,233
7,676
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
18
Kills
27
28
Deaths
18
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
W
6
9
8
1.11
L
Tsukuyomi
Cetinos
Tsukuyomi
6
7
4
1.14
L
King Arthur
Lewyy13
King Arthur
0
3
3
0.5
L
Tiamat
Mokachiii
Tiamat
5
7
7
1.21
W
Guan Yu
Oidtmann
Guan Yu
1
2
7
2.25
L
Aphrodite
Sananaaa
Aphrodite
4
7
5
0.93
L
Neith
TMSpector
Neith
3
4
4
1.25
W
Hun Batz
bimse7120
Hun Batz
11
1
10
16
W
Skadi
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,157
Damage
67,873
93,975
Taken
89,475
44,190
Mitigated
68,978
36,096
Healing
32,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,936
1,928
0
1,622
17,573
19,820
79
7,616
9,595
39,043
0
W
10,786
540
1,494
2,214
14,650
5,665
695
8,216
5,901
65,884
0
L
Tsukuyomi
Cetinos
Tsukuyomi
10,925
3,619
0
6,236
19,941
7,134
0
3,047
16,894
0
89,921
L
King Arthur
Lewyy13
King Arthur
10,134
1,266
0
6,139
21,680
12,811
478
2,525
19,155
48
79,054
L
Tiamat
Mokachiii
Tiamat
22,387
1,530
0
3,447
21,268
11,877
81
7,124
14,144
62,892
0
W
Guan Yu
Oidtmann
Guan Yu
14,353
3,180
4,162
11,062
25,077
28,110
0
4,429
20,292
0
86,886
L
Aphrodite
Sananaaa
Aphrodite
7,949
1,125
7,208
6,993
15,826
7,160
600
4,464
11,362
37,988
0
L
Neith
TMSpector
Neith
7,762
2,392
0
6,073
15,260
5,208
535
2,562
12,698
0
96,292
W
Hun Batz
bimse7120
Hun Batz
17,772
4,061
0
7,273
15,942
7,707
2,209
4,570
11,174
0
115,073
W
Skadi
16,026
7,529
0
4,229
16,233
7,676
4,229
4,065
11,949
0
105,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,930
Gold Earned
63,799
653
Minions Killed
666
0
Camps Cleared
0
2,133,047
Distance Traveled
2,316,145
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,359
537
55
2
0
458,537
13
W
Eset
12,302
535
121
5
0
435,833
6
L
Tsukuyomi
12,486
543
146
6
0
456,625
3
L
King Arthur
11,522
501
171
7
0
399,274
2
L
Tiamat
10,117
440
99
4
0
437,671
6
W
Guan Yu
12,150
528
162
7
0
461,145
2
L
Aphrodite
10,268
446
69
3
0
414,049
6
L
Neith
11,537
502
168
7
0
425,428
11
W
Hun Batz
13,751
598
153
7
0
511,228
3
W
Skadi
13,237
576
175
8
0
449,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role