Player Matchup

Chronos
Chronos
Carapaced
Chronos
Level 154
God Stats
5W - 9L
1,487 SR
Queue Stats
537W - 523L
1,597 Elo+
Solo
Cernunnos
Cernunnos
EasyThe
Cernunnos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 90L
1,750 Elo+
Solo
Chaac
Chaac
Epherr
Chaac
Level 147
God Stats
1W - 1L
1,693 SR
Queue Stats
111W - 125L
1,565 Elo+
Solo
Mulan
Mulan
Peatrie
Mulan
Level 117
God Stats
6W - 5L
1,339 SR
Queue Stats
548W - 432L
1,640 Elo+
Solo
Ah Puch
Ah Puch
TheNakedKnight
Ah Puch
Level 158
God Stats
7W - 4L
1,500 SR
Queue Stats
657W - 641L
1,572 Elo+
Solo
Team Averages
Level 147
1,504 SR
1,625 Elo+

VS

Team Averages
Level 142
1,547 SR
1,539 Elo+
Bellona
Bellona
Artozka1
Bellona
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 141L
1,526 Elo+
Solo
Cthulhu
Cthulhu
DioBoia
Cthulhu
Level 153
God Stats
3W - 0L
1,885 SR
Queue Stats
102W - 108L
1,559 Elo+
Solo
Sol
Sol
GoldenBaallsack
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Guanondorf
Sobek
Level 160
God Stats
3W - 1L
1,551 SR
Queue Stats
73W - 54L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
superpelo
Zhong Kui
Level 152
God Stats
4W - 1L
1,298 SR
Queue Stats
466W - 451L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Carapaced
Chronos
13
0 / 4 / 6
7,830
712
12,237
10,740
5,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
EasyThe
Cernunnos
14
5 / 5 / 4
8,592
781
12,782
11,638
5,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Epherr
Chaac
14
1 / 3 / 10
8,194
745
10,031
15,918
20,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Mulan
Peatrie
Mulan
15
4 / 3 / 5
8,514
774
10,445
12,074
13,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 8
8,295
754
15,255
9,437
4,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artozka1
Bellona
15
2 / 2 / 6
8,945
813
7,595
15,787
15,284
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
DioBoia
Cthulhu
16
2 / 3 / 11
10,008
910
14,010
16,853
16,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 1 / 7
10,446
950
15,947
10,356
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
14
2 / 4 / 9
9,003
818
6,478
17,205
16,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
superpelo
Zhong Kui
16
4 / 2 / 8
9,384
853
10,375
12,250
16,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
12
Kills
17
18
Deaths
12
33
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
Artozka1
Bellona
2
2
6
2.5
L
Chronos
Carapaced
Chronos
0
4
6
0.75
W
Cthulhu
DioBoia
Cthulhu
2
3
11
2.5
L
Cernunnos
EasyThe
Cernunnos
5
5
4
1.4
L
Chaac
Epherr
Chaac
1
3
10
2
W
7
1
7
10.5
W
Sobek
2
4
9
1.63
L
Mulan
Peatrie
Mulan
4
3
5
2.17
L
2
3
8
2
W
Zhong Kui
superpelo
Zhong Kui
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,750
Damage
54,405
59,807
Taken
72,451
50,276
Mitigated
70,252
24,234
Healing
29,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Artozka1
Bellona
7,595
1,457
3,708
5,129
15,787
15,284
355
6,318
9,294
0
13,097
L
Chronos
Carapaced
Chronos
12,237
4,197
660
1,634
10,740
5,655
802
8,035
2,705
25,786
0
W
Cthulhu
DioBoia
Cthulhu
14,010
502
2,672
2,944
16,853
16,746
205
7,572
9,146
23,875
0
L
Cernunnos
EasyThe
Cernunnos
12,782
5,622
2,722
2,344
11,638
5,992
868
9,961
1,677
0
25,201
L
Chaac
Epherr
Chaac
10,031
502
556
6,011
15,918
20,280
0
12,527
3,391
0
16,144
W
15,947
3,040
316
3,797
10,356
5,354
2,059
3,686
6,620
37,847
0
W
Sobek
6,478
204
999
5,023
17,205
16,548
90
5,141
11,989
12,906
0
L
Mulan
Peatrie
Mulan
10,445
1,259
3,265
3,538
12,074
13,369
0
8,111
3,963
0
14,910
L
15,255
642
844
2,660
9,437
4,980
300
8,176
1,261
26,856
0
W
Zhong Kui
superpelo
Zhong Kui
10,375
1,787
1,981
3,401
12,250
16,320
1,263
4,775
7,300
22,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
47,786
119
Minions Killed
150
0
Camps Cleared
0
981,794
Distance Traveled
1,107,108
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,945
813
17
2
0
237,560
3
L
Chronos
7,830
712
49
4
0
195,232
1
W
Cthulhu
10,008
910
16
1
0
220,546
0
L
Cernunnos
8,592
781
24
2
0
175,830
4
L
Chaac
8,194
745
9
1
0
210,395
0
W
Sol
10,446
950
62
6
0
223,285
4
W
Sobek
9,003
818
16
1
0
225,176
1
L
Mulan
8,514
774
5
0
0
192,304
3
L
Ah Puch
8,295
754
32
3
0
208,033
5
W
Zhong Kui
9,384
853
39
4
0
200,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role