Player Matchup

Mercury
Mercury
DISCIPLINE
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MindOfStone
Sun Wukong
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,578 Elo+
Solo
Terra
Terra
Pisicola
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
SirUlfhednar
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Соломэн
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,807 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,577 Elo+

VS

Team Averages
Level 54
1,581 SR
1,589 Elo+
Ne Zha
Ne Zha
Kargo
Ne Zha
Level 67
God Stats
9W - 9L
1,526 SR
Queue Stats
195W - 160L
1,576 Elo+
Party 2
Scylla
Scylla
KlRUA
Scylla
Level 34
God Stats
6W - 2L
1,829 SR
Queue Stats
82W - 40L
1,686 Elo+
Solo
Neith
Neith
ShinjuLi
Neith
Level 34
God Stats
2W - 4L
1,337 SR
Queue Stats
121W - 108L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
geddaslayer
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 116L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
masken02
Guan Yu
Level 89
God Stats
19W - 9L
1,715 SR
Queue Stats
194W - 135L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DISCIPLINE
Mercury
10
5 / 0 / 3
6,151
615
4,089
5,392
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
MindOfStone
Sun Wukong
11
2 / 1 / 1
6,450
645
4,102
8,549
2,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
Pisicola
Terra
7
1 / 0 / 7
5,318
532
3,082
5,981
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
11
7 / 1 / 1
6,857
686
8,783
5,998
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 3
6,423
642
2,491
5,716
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kargo
Ne Zha
8
0 / 4 / 2
4,916
492
4,021
7,751
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
KlRUA
Scylla
10
1 / 3 / 0
5,749
575
4,454
4,463
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
ShinjuLi
Neith
6
0 / 3 / 1
4,137
414
3,086
5,567
1,318
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
geddaslayer
Kuzenbo
6
1 / 5 / 0
4,682
468
2,184
8,732
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
masken02
Guan Yu
9
1 / 2 / 0
4,830
483
4,770
6,473
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
3
3
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
DISCIPLINE
Mercury
5
0
3
6.5
L
Ne Zha
Kargo
Ne Zha
0
4
2
0.25
L
Scylla
KlRUA
Scylla
1
3
0
0.33
W
Sun Wukong
MindOfStone
Sun Wukong
2
1
1
2.5
W
Terra
Pisicola
Terra
1
0
7
4.5
L
Neith
ShinjuLi
Neith
0
3
1
0.17
W
Chiron
7
1
1
7.5
L
Kuzenbo
geddaslayer
Kuzenbo
1
5
0
0.2
L
Guan Yu
masken02
Guan Yu
1
2
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
18,515
31,636
Taken
32,986
10,107
Mitigated
14,939
16,094
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DISCIPLINE
Mercury
4,089
2,595
0
2,252
5,392
1,536
0
293
5,075
0
28,168
L
Ne Zha
Kargo
Ne Zha
4,021
1,389
0
2,149
7,751
2,295
0
1,284
6,467
0
22,115
L
Scylla
KlRUA
Scylla
4,454
736
0
503
4,463
1,382
0
2,077
2,386
36,403
0
W
Sun Wukong
MindOfStone
Sun Wukong
4,102
891
0
3,088
8,549
2,707
0
0
8,249
0
33,618
W
Terra
Pisicola
Terra
3,082
1,080
525
2,066
5,981
2,246
0
1,099
4,829
10,192
0
L
Neith
ShinjuLi
Neith
3,086
1,520
0
1,415
5,567
1,318
0
771
4,796
0
18,225
W
Chiron
8,783
3,347
367
3,775
5,998
1,899
58
1,707
4,291
0
42,363
L
Kuzenbo
geddaslayer
Kuzenbo
2,184
1,123
0
1,726
8,732
4,716
0
1,166
7,566
8,184
0
L
Guan Yu
masken02
Guan Yu
4,770
309
0
2,438
6,473
5,228
0
275
6,198
0
18,850
W
2,491
1,592
0
4,021
5,716
1,719
0
3,231
2,229
37,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
24,314
318
Minions Killed
195
0
Camps Cleared
0
962,714
Distance Traveled
884,160
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,151
615
53
5
0
218,439
2
L
Ne Zha
4,916
492
42
4
0
189,721
1
L
Scylla
5,749
575
74
7
0
161,024
3
W
Sun Wukong
6,450
645
80
8
0
194,504
3
W
Terra
5,318
532
14
1
0
210,460
0
L
Neith
4,137
414
33
3
0
163,648
1
W
Chiron
6,857
686
85
9
0
169,913
1
L
Kuzenbo
4,682
468
8
1
0
195,681
1
L
Guan Yu
4,830
483
38
4
0
174,086
0
W
Sol
6,423
642
86
9
0
169,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role