Player Matchup

Zhong Kui
Zhong Kui
Silver II
BrownKing91
Zhong Kui
Silver II
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
188W - 183L
1,096 MMR
Solo
Thanatos
Thanatos
Silver I
Joshacton21
Thanatos
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,203 MMR
Solo
Cthulhu
Cthulhu
Silver I
Michael_alex88
Cthulhu
Silver I
Level 99
God Stats
13W - 13L
1,360 SR
Queue Stats
390W - 399L
1,069 MMR
Solo
Medusa
Medusa
Silver III
STRAWBERYBROOKS
Medusa
Silver III
Level 111
God Stats
56W - 46L
1,586 SR
Queue Stats
360W - 364L
831 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
vOsiriss
Sun Wukong
Gold II
Level 139
God Stats
3W - 1L
1,309 SR
Queue Stats
311W - 302L
1,257 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,408 SR
1,091 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,519 SR
1,092 MMR
Izanami
Izanami
Silver II
Drillaa_Mp
Izanami
Silver II
Level 66
God Stats
32W - 27L
1,555 SR
Queue Stats
185W - 180L
1,178 MMR
Party 1
Neith
Neith
Bronze II
ForeverRisky
Neith
Bronze II
Level 42
God Stats
4W - 4L
1,508 SR
Queue Stats
65W - 85L
907 MMR
Solo
Terra
Terra
Silver III
Overdron
Terra
Silver III
Level 87
God Stats
7W - 7L
1,500 SR
Queue Stats
124W - 139L
825 MMR
Solo
Hercules
Hercules
Silver I
greatersun
Hercules
Silver I
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 98L
1,228 MMR
Solo
Hel
Hel
Gold V
nirvan-dank
Hel
Gold V
Level 106
God Stats
20W - 21L
1,532 SR
Queue Stats
297W - 292L
1,324 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrownKing91
Zhong Kui
19
6 / 7 / 13
13,845
462
31,883
27,370
19,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Joshacton21
Thanatos
20
8 / 6 / 6
15,433
514
10,455
25,585
13,250
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 3 / 15
13,671
456
21,561
24,431
33,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 5 / 7
16,463
549
21,573
22,799
11,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
vOsiriss
Sun Wukong
19
5 / 6 / 7
13,894
463
31,046
38,151
37,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatArachneJanusCu ChulainnDanzaburou

VS

Bans
TsukuyomiHadesNemesisScyllaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drillaa_Mp
Izanami
20
11 / 9 / 4
15,977
533
22,168
30,676
13,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 8 / 4
11,817
394
20,629
21,309
8,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Overdron
Terra
18
3 / 7 / 10
11,509
384
11,449
37,243
36,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
greatersun
Hercules
20
2 / 4 / 3
12,964
432
11,043
28,712
30,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 5 / 8
15,163
505
26,262
29,487
13,785
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
33
Kills
26
27
Deaths
33
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BrownKing91
Zhong Kui
6
7
13
1.79
L
Izanami
Drillaa_Mp
Izanami
11
9
4
1.44
L
3
8
4
0.63
W
Thanatos
Joshacton21
Thanatos
8
6
6
1.83
W
5
3
15
4.17
L
Terra
Overdron
Terra
3
7
10
1.14
W
9
5
7
2.5
L
Hercules
greatersun
Hercules
2
4
3
0.88
L
7
5
8
2.2
W
Sun Wukong
vOsiriss
Sun Wukong
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,518
Damage
91,551
138,336
Taken
147,427
115,196
Mitigated
102,227
53,541
Healing
56,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BrownKing91
Zhong Kui
31,883
1,855
0
9,307
27,370
19,499
1,600
9,113
17,673
96,047
0
L
Izanami
Drillaa_Mp
Izanami
22,168
17,162
0
4,426
30,676
13,793
2,708
8,047
22,391
0
143,342
L
20,629
9,825
0
4,661
21,309
8,349
62
8,686
12,438
0
57,005
W
Thanatos
Joshacton21
Thanatos
10,455
2,146
0
21,745
25,585
13,250
2,990
4,813
20,586
0
129,127
W
21,561
1,603
2,017
5,656
24,431
33,135
863
8,400
15,718
58,409
0
L
Terra
Overdron
Terra
11,449
1,584
4,177
7,451
37,243
36,100
419
13,329
23,578
37,960
0
W
21,573
10,806
0
3,710
22,799
11,762
10,895
5,853
16,794
0
110,369
L
Hercules
greatersun
Hercules
11,043
2,707
0
8,221
28,712
30,200
0
11,181
17,251
0
79,717
L
26,262
2,024
11,805
16,124
29,487
13,785
2,033
10,869
18,216
115,373
0
W
Sun Wukong
vOsiriss
Sun Wukong
31,046
4,478
0
11,106
38,151
37,550
719
8,343
29,108
0
89,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,306
Gold Earned
67,430
689
Minions Killed
635
0
Camps Cleared
0
2,687,433
Distance Traveled
2,686,906
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,845
462
142
5
0
475,153
9
L
Izanami
15,977
533
204
7
0
505,141
2
L
Neith
11,817
394
84
3
0
429,898
4
W
Thanatos
15,433
514
174
6
0
514,318
2
W
Cthulhu
13,671
456
54
2
0
576,700
18
L
Terra
11,509
384
39
1
0
605,293
11
W
Medusa
16,463
549
201
7
0
576,262
4
L
Hercules
12,964
432
133
4
0
537,716
11
L
Hel
15,163
505
175
6
0
608,858
3
W
Sun Wukong
13,894
463
118
4
0
545,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role