Player Matchup

Chang'e
Chang'e
ChiCkeN HuNtAh
Chang'e
Level 9
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
Dinasty_Noa
Pele
Level 27
God Stats
10W - 17L
1,354 SR
Queue Stats
145W - 147L
1,359 Elo+
Solo
Thanatos
Thanatos
GBlockGringo
Thanatos
Level 6
God Stats
3W - 3L
1,792 SR
Queue Stats
8W - 7L
1,772 Elo+
Solo
Hercules
Hercules
Godbody_melo
Hercules
Level 5
God Stats
1W - 1L
1,140 SR
Queue Stats
115W - 108L
1,573 Elo+
Solo
Cthulhu
Cthulhu
vizian-
Cthulhu
Level 17
God Stats
7W - 2L
1,594 SR
Queue Stats
106W - 93L
1,435 Elo+
Solo
Team Averages
Level 13
1,519 SR
1,528 Elo+

VS

Team Averages
Level 20
1,570 SR
1,546 Elo+
Achilles
Achilles
LFray_26
Achilles
Level 25
God Stats
1W - 0L
1,684 SR
Queue Stats
3W - 1L
1,785 Elo+
Solo
Nemesis
Nemesis
MasterPeaxe13
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,424 Elo+
Solo
Freya
Freya
P h i l x R
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
Swishboi1579
Baron Samedi
Level 12
God Stats
4W - 1L
1,456 SR
Queue Stats
9W - 3L
1,537 Elo+
Solo
Vulcan
Vulcan
onlyafkguy
Vulcan
Level 28
God Stats
2W - 0L
1,708 SR
Queue Stats
137W - 149L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
7,949
346
3,263
6,095
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 1 / 1
6,106
265
259
2,819
887
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
GBlockGringo
Thanatos
14
4 / 12 / 2
9,545
415
10,237
24,540
11,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Godbody_melo
Hercules
19
9 / 4 / 3
11,875
516
18,506
25,701
22,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
vizian-
Cthulhu
8
2 / 2 / 1
7,627
332
3,757
9,663
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LFray_26
Achilles
16
1 / 3 / 2
10,016
435
5,238
9,510
4,900
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
15
2 / 6 / 6
10,421
453
2,484
12,143
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 2 / 1
12,492
543
6,374
13,879
7,637
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Swishboi1579
Baron Samedi
20
7 / 3 / 3
13,375
582
20,569
20,606
10,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
onlyafkguy
Vulcan
18
11 / 4 / 3
12,624
549
17,934
16,435
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
18
Kills
23
24
Deaths
18
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
0
1
1
0.5
L
Thanatos
GBlockGringo
Thanatos
4
12
2
0.42
L
Hercules
Godbody_melo
Hercules
9
4
3
2.63
W
Achilles
LFray_26
Achilles
1
3
2
0.67
W
Nemesis
2
6
6
0.83
W
2
2
1
1.25
W
Baron Samedi
Swishboi1579
Baron Samedi
7
3
3
2.83
W
Vulcan
onlyafkguy
Vulcan
11
4
3
3.13
L
Cthulhu
vizian-
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,022
Damage
52,599
68,818
Taken
72,573
41,240
Mitigated
36,054
21,376
Healing
28,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,263
741
115
330
6,095
1,742
312
3,218
2,829
10,295
0
L
259
203
0
43
2,819
887
0
2,612
207
0
1,345
L
Thanatos
GBlockGringo
Thanatos
10,237
2,408
335
10,025
24,540
11,910
0
16,031
8,049
5,667
31,735
L
Hercules
Godbody_melo
Hercules
18,506
6,768
0
10,035
25,701
22,244
962
16,886
8,647
0
76,442
W
Achilles
LFray_26
Achilles
5,238
3,570
0
238
9,510
4,900
2,363
667
8,639
0
30,019
W
Nemesis
2,484
294
0
690
12,143
5,741
4,934
1,779
10,153
0
30,735
W
6,374
1,981
0
8,683
13,879
7,637
1,809
272
13,432
103,946
0
W
Baron Samedi
Swishboi1579
Baron Samedi
20,569
3,095
573
11,943
20,606
10,360
4,497
4,300
16,116
94,994
0
W
Vulcan
onlyafkguy
Vulcan
17,934
6,175
577
5,985
16,435
7,416
1,845
1,014
15,241
87,126
0
L
Cthulhu
vizian-
Cthulhu
3,757
873
0
493
9,663
4,457
502
5,418
4,209
18,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,102
Gold Earned
58,928
233
Minions Killed
555
0
Camps Cleared
0
1,138,249
Distance Traveled
1,890,546
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,949
346
14
1
0
201,146
0
L
Pele
6,106
265
2
0
0
45,932
0
L
Thanatos
9,545
415
51
2
0
335,975
1
L
Hercules
11,875
516
138
6
0
355,707
1
W
Achilles
10,016
435
53
2
0
391,346
0
W
Nemesis
10,421
453
58
3
0
440,184
0
W
Freya
12,492
543
187
8
0
391,346
2
W
Baron Samedi
13,375
582
147
6
0
314,613
7
W
Vulcan
12,624
549
110
5
0
353,057
0
L
Cthulhu
7,627
332
28
1
0
199,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role