Player Matchup

Artio
Artio
Silver II
Jager_Kitten
Artio
Silver II
Level 65
God Stats
52W - 72L
1,451 SR
Queue Stats
264W - 312L
1,373 MMR
Solo
Pele
Pele
Bronze III
Klayso-
Pele
Bronze III
Level 116
God Stats
2W - 3L
1,562 SR
Queue Stats
32W - 37L
1,367 MMR
Solo
Chang'e
Chang'e
Gold V
XxADRIAN_QMxX14
Chang'e
Gold V
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 163L
1,418 MMR
Solo
Scylla
Scylla
Gold V
ooShyy
Scylla
Gold V
Level 100
God Stats
18W - 22L
1,552 SR
Queue Stats
279W - 280L
1,374 MMR
Solo
Anhur
Anhur
Bronze III
xAka94x
Anhur
Bronze III
Level 31
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,488 SR
1,386 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,519 SR
1,386 MMR
King Arthur
King Arthur
Gold II
MulyoHulyo
King Arthur
Gold II
Level 134
God Stats
37W - 32L
1,695 SR
Queue Stats
232W - 234L
1,518 MMR
Party 2
Poseidon
Poseidon
Gold V
UEF-Envoy
Poseidon
Gold V
Level 107
God Stats
15W - 13L
1,397 SR
Queue Stats
216W - 232L
1,359 MMR
Party 1
Guan Yu
Guan Yu
Gold V
UEF-Silver
Guan Yu
Gold V
Level 65
God Stats
2W - 2L
1,401 SR
Queue Stats
65W - 68L
1,366 MMR
Party 1
Nemesis
Nemesis
Gold V
lilPerets
Nemesis
Gold V
Level 88
God Stats
55W - 45L
1,604 SR
Queue Stats
273W - 270L
1,296 MMR
Party 2
Thoth
Thoth
Gold IV
littlexXGODXx
Thoth
Gold IV
Level 76
God Stats
4W - 2L
1,500 SR
Queue Stats
235W - 223L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
11,179
447
5,234
20,749
22,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Klayso-
Pele
20
7 / 4 / 7
13,637
545
15,240
23,515
9,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 5 / 4
11,483
459
16,542
23,265
19,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
ooShyy
Scylla
20
10 / 4 / 5
13,527
541
18,270
14,394
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xAka94x
Anhur
16
2 / 6 / 4
10,046
402
6,047
18,189
7,972
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraSetArachneDanzaburouHeimdallr

VS

Bans
Cu ChulainnCthulhuKumbhakarnaCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MulyoHulyo
King Arthur
20
6 / 3 / 6
14,858
594
20,102
29,169
29,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
UEF-Envoy
Poseidon
19
2 / 5 / 7
12,372
495
15,069
17,935
5,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
UEF-Silver
Guan Yu
19
4 / 5 / 6
11,791
472
8,461
21,189
19,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
lilPerets
Nemesis
20
9 / 3 / 5
15,317
613
15,910
19,858
10,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 6 / 10
12,822
513
10,996
11,108
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
55
22
Kills
21
22
Deaths
22
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Pele
Klayso-
Pele
7
4
7
2.63
W
King Arthur
MulyoHulyo
King Arthur
6
3
6
3
W
Poseidon
UEF-Envoy
Poseidon
2
5
7
1.1
W
Guan Yu
UEF-Silver
Guan Yu
4
5
6
1.4
L
2
5
4
0.8
W
Nemesis
lilPerets
Nemesis
9
3
5
3.83
W
0
6
10
0.83
L
Scylla
ooShyy
Scylla
10
4
5
3.13
L
Anhur
xAka94x
Anhur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
70,538
100,112
Taken
99,259
64,936
Mitigated
67,910
33,184
Healing
35,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,234
180
765
5,859
20,749
22,402
0
7,537
13,096
32,888
0
L
Pele
Klayso-
Pele
15,240
3,034
1,661
3,674
23,515
9,195
341
8,992
14,245
0
109,620
W
King Arthur
MulyoHulyo
King Arthur
20,102
2,361
0
13,259
29,169
29,375
452
13,110
15,130
0
87,501
W
Poseidon
UEF-Envoy
Poseidon
15,069
2,354
0
6,285
17,935
5,562
2,525
4,611
13,201
102,361
0
W
Guan Yu
UEF-Silver
Guan Yu
8,461
559
4,246
4,611
21,189
19,070
2,475
6,449
14,690
0
56,255
L
16,542
1,373
1,563
12,402
23,265
19,172
43
1,707
21,276
66,825
0
W
Nemesis
lilPerets
Nemesis
15,910
9,392
0
6,695
19,858
10,276
3,089
8,583
10,966
0
128,843
W
10,996
578
0
616
11,108
3,627
2,745
5,658
5,226
79,254
0
L
Scylla
ooShyy
Scylla
18,270
1,280
0
3,056
14,394
6,195
0
3,205
10,957
118,485
0
L
Anhur
xAka94x
Anhur
6,047
2,238
0
4,204
18,189
7,972
0
3,914
14,275
0
58,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,872
Gold Earned
67,160
605
Minions Killed
727
0
Camps Cleared
0
2,291,106
Distance Traveled
2,400,137
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,179
447
36
1
0
506,566
7
L
Pele
13,637
545
168
7
0
538,055
7
W
King Arthur
14,858
594
144
6
0
477,602
6
W
Poseidon
12,372
495
159
6
0
454,186
2
W
Guan Yu
11,791
472
93
4
0
473,641
9
L
Chang'e
11,483
459
126
5
0
378,792
0
W
Nemesis
15,317
613
175
7
0
579,525
3
W
Thoth
12,822
513
156
6
0
415,183
6
L
Scylla
13,527
541
194
8
0
436,610
7
L
Anhur
10,046
402
81
3
0
431,083
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role