Player Matchup

Ymir
Ymir
NA_s1mple_VI
Ymir
Level 42
God Stats
30W - 29L
1,531 SR
Queue Stats
315W - 364L
1,492 Elo+
Party 1
Izanami
Izanami
RS8-_-Gaming
Izanami
Level 5
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 1
Chang'e
Chang'e
yYuqiix
Chang'e
Level 54
God Stats
3W - 4L
1,545 SR
Queue Stats
186W - 242L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
zBonez_MC
Heimdallr
Level 19
God Stats
18W - 28L
1,683 SR
Queue Stats
77W - 96L
1,467 Elo+
Party 1
Merlin
Merlin
zGx-l-e
Merlin
Level 27
God Stats
35W - 39L
1,522 SR
Queue Stats
236W - 328L
1,459 Elo+
Party 1
Team Averages
Level 29
1,606 SR
1,487 Elo+

VS

Team Averages
Level 18
1,653 SR
1,564 Elo+
Sol
Sol
Apricult
Sol
Level 24
God Stats
4W - 5L
1,782 SR
Queue Stats
238W - 256L
1,601 Elo+
Solo
The Morrigan
The Morrigan
Artemis-Moon77
The Morrigan
Level 6
God Stats
1W - 1L
1,757 SR
Queue Stats
3W - 1L
1,801 Elo+
Solo
Medusa
Medusa
Beasty55Xs
Medusa
Level 29
God Stats
11W - 4L
1,856 SR
Queue Stats
87W - 76L
1,568 Elo+
Solo
Tiamat
Tiamat
WezzaB
Tiamat
Level 18
God Stats
5W - 8L
1,521 SR
Queue Stats
154W - 143L
1,613 Elo+
Solo
Thanatos
Thanatos
xaviace
Thanatos
Level 12
God Stats
1W - 6L
1,350 SR
Queue Stats
39W - 43L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
8,822
551
5,402
9,394
5,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
RS8-_-Gaming
Izanami
14
4 / 3 / 7
8,418
526
6,545
9,381
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
yYuqiix
Chang'e
16
12 / 3 / 3
10,289
643
8,669
11,077
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
zBonez_MC
Heimdallr
12
0 / 6 / 1
7,195
450
1,796
8,629
2,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Merlin
zGx-l-e
Merlin
14
2 / 2 / 2
8,107
507
5,989
4,100
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,302
519
3,960
9,373
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
Artemis-Moon77
The Morrigan
10
0 / 7 / 2
6,030
377
1,015
8,010
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Beasty55Xs
Medusa
16
7 / 2 / 2
9,398
587
13,141
8,622
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
WezzaB
Tiamat
14
6 / 3 / 3
9,045
565
10,295
10,965
8,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xaviace
Thanatos
12
2 / 6 / 1
7,219
451
3,221
11,151
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
22
Kills
17
17
Deaths
22
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
The Morrigan
Artemis-Moon77
The Morrigan
0
7
2
0.14
L
Medusa
Beasty55Xs
Medusa
7
2
2
4
W
4
3
7
2.5
W
Izanami
RS8-_-Gaming
Izanami
4
3
7
2.5
L
Tiamat
WezzaB
Tiamat
6
3
3
2.5
L
Thanatos
xaviace
Thanatos
2
6
1
0.42
W
Chang'e
yYuqiix
Chang'e
12
3
3
4.5
W
Heimdallr
zBonez_MC
Heimdallr
0
6
1
0.08
W
Merlin
zGx-l-e
Merlin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,401
Damage
31,632
42,581
Taken
48,121
17,375
Mitigated
21,886
7,893
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,960
709
0
3,457
9,373
2,910
267
4,416
4,615
44,324
0
L
The Morrigan
Artemis-Moon77
The Morrigan
1,015
444
0
0
8,010
2,478
111
2,591
5,199
15,747
0
L
Medusa
Beasty55Xs
Medusa
13,141
5,702
0
1,707
8,622
3,692
2,860
2,858
5,604
0
76,263
W
5,402
1,167
0
0
9,394
5,821
48
2,228
7,108
20,913
0
W
Izanami
RS8-_-Gaming
Izanami
6,545
5,190
0
1,766
9,381
3,520
490
4,461
4,920
0
48,621
L
Tiamat
WezzaB
Tiamat
10,295
969
0
3,525
10,965
8,852
0
4,704
5,980
51,780
0
L
Thanatos
xaviace
Thanatos
3,221
551
0
6,445
11,151
3,954
0
4,278
6,663
0
36,375
W
Chang'e
yYuqiix
Chang'e
8,669
807
1,255
3,532
11,077
3,746
896
3,808
7,165
49,102
0
W
Heimdallr
zBonez_MC
Heimdallr
1,796
607
0
182
8,629
2,780
543
988
7,641
0
31,977
W
Merlin
zGx-l-e
Merlin
5,989
250
195
963
4,100
1,508
768
3,623
477
42,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
39,994
379
Minions Killed
417
0
Camps Cleared
0
1,399,412
Distance Traveled
1,348,893
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,302
519
90
6
0
245,698
4
L
The Morrigan
6,030
377
26
2
0
233,585
1
L
Medusa
9,398
587
120
8
0
277,354
0
W
Ymir
8,822
551
33
2
0
306,495
0
W
Izanami
8,418
526
103
6
0
266,608
0
L
Tiamat
9,045
565
113
7
0
291,428
0
L
Thanatos
7,219
451
68
4
0
300,828
0
W
Chang'e
10,289
643
81
5
0
278,457
4
W
Heimdallr
7,195
450
72
5
0
270,557
5
W
Merlin
8,107
507
90
6
0
277,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role