Player Matchup

Fenrir
Fenrir
CptAlexandru
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,523 Elo+
Solo
Bellona
Bellona
KaramazovBrother
Bellona
Level 8
God Stats
4W - 5L
1,511 SR
Queue Stats
59W - 49L
1,576 Elo+
Solo
Apollo
Apollo
Siyeòn
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,740 Elo+
Party 1
Aphrodite
Aphrodite
Yoohyeòn
Aphrodite
Level 33
God Stats
9W - 5L
1,764 SR
Queue Stats
20W - 15L
1,740 Elo+
Party 1
Odin
Odin
remi2xG
Odin
Level 3
God Stats
2W - 2L
1,403 SR
Queue Stats
2W - 5L
1,357 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,587 Elo+

VS

Team Averages
Level 18
1,649 SR
1,570 Elo+
Thor
Thor
CSPOLIISI
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,493 Elo+
Party 2
Scylla
Scylla
Eldinbrave
Scylla
Level 5
God Stats
2W - 0L
1,884 SR
Queue Stats
5W - 3L
1,539 Elo+
Solo
Achilles
Achilles
Phant0m17
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 80L
1,609 Elo+
Solo
Anhur
Anhur
aliastrain
Anhur
Level 17
God Stats
41W - 23L
1,862 SR
Queue Stats
313W - 191L
1,707 Elo+
Solo
Aphrodite
Aphrodite
tersbani
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 13 / 2
7,693
405
5,244
20,708
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 6 / 2
11,240
592
10,416
19,454
16,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Siyeòn
Apollo
12
3 / 8 / 2
7,656
403
6,943
15,325
4,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Yoohyeòn
Aphrodite
13
2 / 7 / 3
8,467
446
7,877
19,380
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
remi2xG
Odin
6
0 / 4 / 0
5,983
315
1,257
3,802
1,505

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
11 / 2 / 8
11,192
589
9,385
12,610
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Eldinbrave
Scylla
15
8 / 5 / 14
11,085
583
13,755
11,287
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Phant0m17
Achilles
15
2 / 2 / 14
9,868
519
9,486
14,946
12,459
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
20
14 / 1 / 3
13,689
720
17,926
15,540
6,449
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
tersbani
Aphrodite
15
3 / 2 / 16
10,135
533
5,312
6,493
2,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
11
Kills
38
38
Deaths
12
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thor
11
2
8
7.5
L
Fenrir
2
13
2
0.23
W
Scylla
Eldinbrave
Scylla
8
5
14
3
L
4
6
2
0.83
W
Achilles
Phant0m17
Achilles
2
2
14
4.5
L
Apollo
Siyeòn
Apollo
3
8
2
0.5
L
Aphrodite
Yoohyeòn
Aphrodite
2
7
3
0.5
W
Anhur
14
1
3
15.5
L
Odin
remi2xG
Odin
0
4
0
0
W
Aphrodite
tersbani
Aphrodite
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,737
Damage
55,864
78,669
Taken
60,876
41,539
Mitigated
29,772
19,049
Healing
25,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,385
2,934
0
4,478
12,610
4,771
1,692
663
11,830
0
55,288
L
Fenrir
5,244
1,238
0
3,468
20,708
6,523
240
3,988
16,520
0
40,099
W
Scylla
Eldinbrave
Scylla
13,755
2,093
0
1,251
11,287
3,464
3,194
1,570
9,717
45,340
0
L
10,416
3,319
0
3,038
19,454
16,261
0
3,751
15,523
0
82,608
W
Achilles
Phant0m17
Achilles
9,486
2,342
0
2,723
14,946
12,459
1,531
2,788
12,158
0
50,566
L
Apollo
Siyeòn
Apollo
6,943
5,174
316
950
15,325
4,875
273
5,762
9,347
0
33,636
L
Aphrodite
Yoohyeòn
Aphrodite
7,877
1,469
3,143
8,134
19,380
12,375
91
4,248
15,044
42,368
0
W
Anhur
17,926
14,316
0
6,171
15,540
6,449
3,824
1,340
14,200
0
132,133
L
Odin
remi2xG
Odin
1,257
635
0
0
3,802
1,505
0
630
3,168
0
8,096
W
Aphrodite
tersbani
Aphrodite
5,312
2,184
6,939
4,138
6,493
2,629
1,393
1,516
4,977
23,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
55,969
341
Minions Killed
465
0
Camps Cleared
0
1,449,988
Distance Traveled
1,797,424
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,192
589
93
5
0
401,835
4
L
Fenrir
7,693
405
55
3
0
284,604
3
W
Scylla
11,085
583
88
5
0
350,608
1
L
Bellona
11,240
592
151
8
0
366,450
1
W
Achilles
9,868
519
58
3
0
373,151
3
L
Apollo
7,656
403
70
4
0
354,291
3
L
Aphrodite
8,467
446
49
3
0
318,840
1
W
Anhur
13,689
720
181
10
0
325,965
2
L
Odin
5,983
315
16
1
0
125,803
0
W
Aphrodite
10,135
533
45
2
0
345,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role