Player Matchup

Danzaburou
Danzaburou
CapTommy43
Danzaburou
Level 109
God Stats
219W - 126L
1,698 SR
Queue Stats
1,012W - 971L
1,544 Elo+
Solo
Ganesha
Ganesha
DCR292
Ganesha
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
36W - 36L
1,611 Elo+
Party 2
Bellona
Bellona
SlothRD
Bellona
Level 83
God Stats
18W - 20L
1,405 SR
Queue Stats
241W - 241L
1,556 Elo+
Solo
Ra
Ra
SurvivalDino
Ra
Level 107
God Stats
13W - 11L
1,512 SR
Queue Stats
607W - 584L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
vikingoindio
Tsukuyomi
Level 89
God Stats
1W - 4L
1,605 SR
Queue Stats
196W - 159L
1,581 Elo+
Party 2
Team Averages
Level 99
1,585 SR
1,545 Elo+

VS

Team Averages
Level 117
1,643 SR
1,526 Elo+
Nu Wa
Nu Wa
Alexandre76007
Nu Wa
Level 125
God Stats
60W - 41L
1,702 SR
Queue Stats
211W - 206L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CB_420_
Ah Muzen Cab
Level 124
God Stats
12W - 6L
1,747 SR
Queue Stats
408W - 363L
1,517 Elo+
Party 1
Thanatos
Thanatos
DisguisedDuck
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
bilIabong443
Fenrir
Level 135
God Stats
10W - 8L
1,589 SR
Queue Stats
492W - 442L
1,511 Elo+
Party 1
King Arthur
King Arthur
lordcrunchy01
King Arthur
Level 58
God Stats
34W - 22L
1,676 SR
Queue Stats
51W - 45L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapTommy43
Danzaburou
20
5 / 3 / 9
14,330
597
15,744
20,039
8,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
DCR292
Ganesha
17
0 / 4 / 14
12,078
503
10,393
22,008
27,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SlothRD
Bellona
20
6 / 4 / 6
13,891
579
19,913
23,503
22,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 3 / 8
14,801
617
15,730
16,590
9,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
vikingoindio
Tsukuyomi
18
5 / 4 / 7
12,431
518
12,112
17,223
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 4
12,112
505
20,176
18,028
6,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
CB_420_
Ah Muzen Cab
19
5 / 7 / 3
12,212
509
15,875
24,303
10,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DisguisedDuck
Thanatos
18
5 / 6 / 2
11,285
470
10,884
21,480
8,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
3 / 6 / 8
10,407
434
12,984
21,016
21,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
lordcrunchy01
King Arthur
8
0 / 3 / 1
7,416
309
4,064
9,980
3,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
24
Kills
18
18
Deaths
24
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
L
Ah Muzen Cab
CB_420_
Ah Muzen Cab
5
7
3
0.93
W
Danzaburou
CapTommy43
Danzaburou
5
3
9
3.17
W
Ganesha
DCR292
Ganesha
0
4
14
1.75
L
Thanatos
DisguisedDuck
Thanatos
5
6
2
1
W
Bellona
SlothRD
Bellona
6
4
6
2.25
W
8
3
8
4
L
Fenrir
3
6
8
1.17
L
King Arthur
lordcrunchy01
King Arthur
0
3
1
0.17
W
Tsukuyomi
vikingoindio
Tsukuyomi
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,892
Damage
63,983
99,363
Taken
94,807
75,196
Mitigated
50,641
39,180
Healing
29,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,176
5,155
0
2,617
18,028
6,911
1,348
7,929
9,925
107,699
0
L
Ah Muzen Cab
CB_420_
Ah Muzen Cab
15,875
6,661
0
6,548
24,303
10,358
0
4,724
19,491
0
94,063
W
Danzaburou
CapTommy43
Danzaburou
15,744
6,797
0
11,558
20,039
8,875
6,585
3,687
16,062
0
114,951
W
Ganesha
DCR292
Ganesha
10,393
675
0
1,136
22,008
27,048
462
4,532
17,208
29,920
0
L
Thanatos
DisguisedDuck
Thanatos
10,884
1,782
0
15,875
21,480
8,077
0
5,935
15,423
0
72,634
W
Bellona
SlothRD
Bellona
19,913
7,750
0
8,172
23,503
22,194
3,096
3,253
19,950
475
99,835
W
15,730
1,438
5,071
8,909
16,590
9,041
1,260
3,825
12,486
128,913
0
L
Fenrir
12,984
2,447
0
2,766
21,016
21,786
0
5,808
15,024
0
33,565
L
King Arthur
lordcrunchy01
King Arthur
4,064
477
0
1,960
9,980
3,509
0
1,598
8,378
0
25,226
W
Tsukuyomi
vikingoindio
Tsukuyomi
12,112
1,649
0
4,334
17,223
8,038
856
3,594
13,383
0
78,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,531
Gold Earned
53,432
741
Minions Killed
557
0
Camps Cleared
0
2,284,071
Distance Traveled
1,822,128
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,112
505
157
7
0
429,371
4
L
Ah Muzen Cab
12,212
509
163
7
0
369,652
2
W
Danzaburou
14,330
597
195
8
0
388,698
8
W
Ganesha
12,078
503
22
1
0
501,332
1
L
Thanatos
11,285
470
138
6
0
455,797
3
W
Bellona
13,891
579
181
8
0
449,760
3
W
Ra
14,801
617
223
9
0
456,741
5
L
Fenrir
10,407
434
50
2
0
403,399
2
L
King Arthur
7,416
309
49
2
0
163,909
1
W
Tsukuyomi
12,431
518
120
5
0
487,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role