Player Matchup

Tiamat
Tiamat
Crimzonscar-JR
Tiamat
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,379 Elo+
Solo
Ra
Ra
KinoDH
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,382 Elo+
Solo
Thor
Thor
S1 Hoon
Thor
Level 6
God Stats
3W - 1L
1,823 SR
Queue Stats
24W - 32L
1,654 Elo+
Solo
Sylvanus
Sylvanus
TicTak88
Sylvanus
Level 29
God Stats
38W - 53L
1,500 SR
Queue Stats
229W - 235L
1,466 Elo+
Solo
Neith
Neith
diggylatrelle
Neith
Level 25
God Stats
10W - 2L
1,745 SR
Queue Stats
38W - 26L
1,671 Elo+
Solo
Team Averages
Level 23
1,614 SR
1,511 Elo+

VS

Team Averages
Level 18
1,426 SR
1,385 Elo+
Anubis
Anubis
SO Bishop
Anubis
Level 24
God Stats
9W - 8L
1,543 SR
Queue Stats
93W - 87L
1,501 Elo+
Solo
Odin
Odin
gairoot_flashero
Odin
Level 16
God Stats
0W - 2L
1,231 SR
Queue Stats
16W - 18L
1,375 Elo+
Solo
Kukulkan
Kukulkan
mage-penguin
Kukulkan
Level 28
God Stats
2W - 6L
1,336 SR
Queue Stats
180W - 176L
1,400 Elo+
Solo
Heimdallr
Heimdallr
para1111
Heimdallr
Level 19
God Stats
7W - 9L
1,522 SR
Queue Stats
83W - 93L
1,480 Elo+
Solo
Ares
Ares
xr-mike1
Ares
Level 5
God Stats
9W - 12L
1,500 SR
Queue Stats
14W - 25L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 23
12,084
1,007
11,874
14,590
11,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
20
9 / 0 / 33
13,523
1,127
24,516
10,600
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
S1 Hoon
Thor
19
9 / 2 / 20
13,376
1,115
15,912
13,250
6,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TicTak88
Sylvanus
20
5 / 0 / 30
12,403
1,034
11,112
18,658
24,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
18 / 0 / 21
15,143
1,262
33,929
14,119
7,307
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SO Bishop
Anubis
17
1 / 8 / 3
10,973
914
18,052
19,035
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 10 / 4
10,497
875
8,780
26,662
18,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
mage-penguin
Kukulkan
17
2 / 9 / 4
11,081
923
18,816
20,256
7,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
para1111
Heimdallr
17
2 / 10 / 1
10,840
903
16,574
20,075
6,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
1 / 8 / 3
10,118
843
2,481
18,426
19,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
21
45
Kills
6
6
Deaths
45
127
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
23
3.88
W
Ra
9
0
33
25.5
W
Thor
S1 Hoon
Thor
9
2
20
9.5
L
Anubis
SO Bishop
Anubis
1
8
3
0.31
W
Sylvanus
TicTak88
Sylvanus
5
0
30
20
W
18
0
21
28.5
L
0
10
4
0.2
L
Kukulkan
mage-penguin
Kukulkan
2
9
4
0.44
L
Heimdallr
para1111
Heimdallr
2
10
1
0.25
L
Ares
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,343
Damage
64,703
71,217
Taken
104,454
57,381
Mitigated
59,915
34,714
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,874
846
0
4,684
14,590
11,233
0
8,858
5,732
35,680
0
W
Ra
24,516
3,835
7,676
4,312
10,600
7,960
0
6,793
3,807
43,554
0
W
Thor
S1 Hoon
Thor
15,912
1,780
0
2,074
13,250
6,814
0
6,054
7,196
0
26,175
L
Anubis
SO Bishop
Anubis
18,052
326
620
3,789
19,035
8,616
0
8,319
10,566
63,682
0
W
Sylvanus
TicTak88
Sylvanus
11,112
2,047
6,643
4,626
18,658
24,067
0
10,288
8,370
20,574
0
W
33,929
18,965
0
4,699
14,119
7,307
0
7,968
6,151
0
63,234
L
8,780
1,796
0
0
26,662
18,858
0
12,544
13,812
619
19,031
L
Kukulkan
mage-penguin
Kukulkan
18,816
1,414
0
439
20,256
7,130
0
10,721
9,320
44,097
0
L
Heimdallr
para1111
Heimdallr
16,574
6,671
243
2,659
20,075
6,263
0
7,017
12,998
0
42,789
L
Ares
2,481
23
0
0
18,426
19,048
0
8,032
10,256
11,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,529
Gold Earned
53,509
222
Minions Killed
247
8
Camps Cleared
3
1,197,638
Distance Traveled
927,490
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,084
1,007
62
5
2
261,013
0
W
Ra
13,523
1,127
48
4
0
244,597
0
W
Thor
13,376
1,115
22
2
4
217,758
1
L
Anubis
10,973
914
96
8
0
165,740
0
W
Sylvanus
12,403
1,034
22
2
1
260,999
0
W
Neith
15,143
1,262
68
6
1
213,271
0
L
Odin
10,497
875
26
2
3
235,444
1
L
Kukulkan
11,081
923
62
5
0
194,010
0
L
Heimdallr
10,840
903
62
5
0
185,221
0
L
Ares
10,118
843
1
0
0
147,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role