Player Matchup

Ao Kuang
Ao Kuang
Alcaimiks322
Ao Kuang
Level 24
God Stats
11W - 16L
1,429 SR
Queue Stats
118W - 188L
1,327 Elo+
Solo
Thor
Thor
GLOPETONGO
Thor
Level 16
God Stats
2W - 2L
1,570 SR
Queue Stats
13W - 14L
1,471 Elo+
Solo
Hel
Hel
GhostsHiredGun
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 105L
1,452 Elo+
Solo
Hades
Hades
kingsaltysquid
Hades
Level 29
God Stats
6W - 3L
1,604 SR
Queue Stats
18W - 21L
1,392 Elo+
Solo
Apollo
Apollo
lexxmatt0923
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,373 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,403 Elo+

VS

Team Averages
Level 15
1,600 SR
1,422 Elo+
Skadi
Skadi
Firebird4011
Skadi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Solo
Yemoja
Yemoja
Streuselpeter
Yemoja
Level 18
God Stats
31W - 32L
1,463 SR
Queue Stats
35W - 39L
1,378 Elo+
Solo
Ah Puch
Ah Puch
Too_SwifT420
Ah Puch
Level 8
God Stats
2W - 1L
1,841 SR
Queue Stats
9W - 10L
1,395 Elo+
Solo
Bellona
Bellona
diagonal-survey7
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,326 Elo+
Solo
Camazotz
Camazotz
андрейпро
Camazotz
Level 21
God Stats
2W - 1L
1,696 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alcaimiks322
Ao Kuang
13
2 / 4 / 4
8,168
371
2,793
17,642
10,713
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 2
8,429
383
5,751
12,799
13,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 4 / 3
9,927
451
10,001
11,392
3,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
14 / 4 / 6
11,262
512
25,827
18,733
12,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
1
0 / 1 / 0
5,616
255
208
533
121
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 0
13,944
634
22,851
11,016
6,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 3 / 8
10,544
479
6,455
13,854
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
Too_SwifT420
Ah Puch
14
0 / 10 / 3
9,289
422
5,129
15,688
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 1
9,281
422
3,200
8,501
6,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 4 / 4
10,126
460
4,952
16,208
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
21
Kills
19
19
Deaths
21
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alcaimiks322
Ao Kuang
2
4
4
1
W
16
1
0
16
L
1
6
2
0.33
L
4
4
3
1.38
W
0
3
8
1.33
W
Ah Puch
Too_SwifT420
Ah Puch
0
10
3
0.15
W
2
3
1
0.83
L
14
4
6
4.25
L
Apollo
0
1
0
0
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,580
Damage
42,587
61,099
Taken
65,267
40,667
Mitigated
37,533
21,871
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alcaimiks322
Ao Kuang
2,793
381
0
4,954
17,642
10,713
49
2,414
15,228
29,855
0
W
22,851
8,458
1,293
1,625
11,016
6,133
4,686
5,321
5,451
0
92,020
L
5,751
521
0
0
12,799
13,044
0
1,516
11,283
0
41,398
L
10,001
569
4,576
5,225
11,392
3,971
132
2,852
8,540
59,160
0
W
6,455
509
2,449
1,917
13,854
12,347
570
9,974
3,596
30,331
0
W
Ah Puch
Too_SwifT420
Ah Puch
5,129
696
0
2,315
15,688
5,924
985
10,614
4,928
42,377
0
W
3,200
1,274
0
1,890
8,501
6,082
176
1,654
6,847
0
38,429
L
25,827
1,423
826
6,290
18,733
12,818
50
4,589
14,144
56,271
0
L
Apollo
208
46
0
0
533
121
0
213
320
0
208
W
4,952
1,110
0
2,180
16,208
7,047
783
10,246
5,824
0
49,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
53,184
327
Minions Killed
432
0
Camps Cleared
0
1,547,992
Distance Traveled
1,913,312
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,168
371
50
2
0
412,084
1
W
Skadi
13,944
634
155
7
0
407,498
1
L
Thor
8,429
383
72
3
0
278,613
0
L
Hel
9,927
451
114
5
0
400,834
4
W
Yemoja
10,544
479
49
2
0
375,045
5
W
Ah Puch
9,289
422
75
3
0
367,433
1
W
Bellona
9,281
422
69
3
0
314,018
3
L
Hades
11,262
512
91
4
0
429,248
0
L
Apollo
5,616
255
0
0
0
27,213
0
W
Camazotz
10,126
460
84
4
0
449,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role