Player Matchup

Hachiman
Hachiman
CaptainJam
Hachiman
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
DzigisBigis
Ymir
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
14W - 18L
1,437 Elo+
Solo
Raijin
Raijin
Mobiler009
Raijin
Level 28
God Stats
5W - 7L
1,340 SR
Queue Stats
12W - 16L
1,270 Elo+
Solo
King Arthur
King Arthur
OrangeMoose
King Arthur
Level 29
God Stats
0W - 2L
1,859 SR
Queue Stats
42W - 48L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
TheRadina
Nu Wa
Level 15
God Stats
14W - 11L
1,544 SR
Queue Stats
40W - 51L
1,286 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,385 Elo+

VS

Team Averages
Level 21
1,481 SR
1,425 Elo+
Scylla
Scylla
Bilbollo
Scylla
Level 27
God Stats
26W - 24L
1,408 SR
Queue Stats
61W - 58L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
COUTYsh
Ah Muzen Cab
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Giraffen420
Thanatos
Level 18
God Stats
1W - 0L
1,684 SR
Queue Stats
23W - 27L
1,385 Elo+
Solo
Ra
Ra
Morenkaxd
Ra
Level 16
God Stats
1W - 3L
1,278 SR
Queue Stats
37W - 41L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Wxst
Sun Wukong
Level 18
God Stats
4W - 2L
1,537 SR
Queue Stats
5W - 4L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaptainJam
Hachiman
20
6 / 7 / 11
13,071
1,089
16,290
17,866
6,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 10 / 16
13,402
1,117
12,042
25,978
28,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Mobiler009
Raijin
19
8 / 6 / 14
13,996
1,166
26,796
19,833
6,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
OrangeMoose
King Arthur
20
7 / 11 / 18
14,019
1,168
15,209
34,298
28,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
TheRadina
Nu Wa
20
2 / 10 / 18
12,622
1,052
15,984
20,675
6,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bilbollo
Scylla
20
11 / 4 / 22
15,125
1,260
27,818
17,245
6,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
COUTYsh
Ah Muzen Cab
20
14 / 7 / 22
15,912
1,326
41,196
22,050
9,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Giraffen420
Thanatos
20
12 / 5 / 21
14,765
1,230
16,125
18,006
7,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 6 / 28
13,345
1,112
16,815
12,451
5,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Wxst
Sun Wukong
19
3 / 7 / 21
12,306
1,026
9,129
21,640
20,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
158
29
Kills
44
44
Deaths
29
77
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bilbollo
Scylla
11
4
22
5.5
W
Ah Muzen Cab
COUTYsh
Ah Muzen Cab
14
7
22
3.57
L
Hachiman
CaptainJam
Hachiman
6
7
11
1.64
L
6
10
16
1.4
W
Thanatos
Giraffen420
Thanatos
12
5
21
4.5
L
Raijin
Mobiler009
Raijin
8
6
14
2.5
W
4
6
28
3
L
King Arthur
OrangeMoose
King Arthur
7
11
18
1.45
L
Nu Wa
TheRadina
Nu Wa
2
10
18
1.1
W
Sun Wukong
Wxst
Sun Wukong
3
7
21
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,321
Damage
111,083
118,650
Taken
91,392
77,416
Mitigated
49,518
12,340
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bilbollo
Scylla
27,818
4,113
0
1,170
17,245
6,861
0
10,256
6,989
63,282
0
W
Ah Muzen Cab
COUTYsh
Ah Muzen Cab
41,196
24,506
0
7,284
22,050
9,337
0
14,940
7,110
0
82,137
L
Hachiman
CaptainJam
Hachiman
16,290
10,800
0
1,952
17,866
6,941
0
6,028
11,838
0
39,036
L
12,042
1,403
0
0
25,978
28,971
0
11,184
14,794
24,919
0
W
Thanatos
Giraffen420
Thanatos
16,125
2,703
1,470
9,343
18,006
7,827
0
11,313
6,693
0
35,761
L
Raijin
Mobiler009
Raijin
26,796
1,773
190
2,562
19,833
6,579
0
6,877
12,956
63,670
0
W
16,815
481
3,862
1,412
12,451
5,162
0
8,225
4,226
46,629
0
L
King Arthur
OrangeMoose
King Arthur
15,209
2,218
1,165
4,667
34,298
28,382
0
14,402
19,896
0
31,148
L
Nu Wa
TheRadina
Nu Wa
15,984
3,595
344
1,460
20,675
6,543
0
6,142
14,533
40,764
0
W
Sun Wukong
Wxst
Sun Wukong
9,129
1,901
0
508
21,640
20,331
0
10,088
11,306
0
19,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,110
Gold Earned
71,453
257
Minions Killed
301
3
Camps Cleared
7
1,041,531
Distance Traveled
1,084,859
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,125
1,260
79
7
0
203,335
0
W
Ah Muzen Cab
15,912
1,326
81
7
2
197,716
1
L
Hachiman
13,071
1,089
45
4
0
180,365
0
L
Ymir
13,402
1,117
27
2
0
234,371
0
W
Thanatos
14,765
1,230
41
3
2
254,663
3
L
Raijin
13,996
1,166
89
7
2
214,547
2
W
Ra
13,345
1,112
77
6
3
231,026
0
L
King Arthur
14,019
1,168
37
3
0
231,529
0
L
Nu Wa
12,622
1,052
59
5
1
180,719
4
W
Sun Wukong
12,306
1,026
23
2
0
198,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role