Player Matchup

Jing Wei
Jing Wei
Brodnik12
Jing Wei
Level 51
God Stats
1W - 2L
1,693 SR
Queue Stats
396W - 410L
1,484 Elo+
Solo
Bellona
Bellona
Errorsmith
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,419 Elo+
Party 1
Poseidon
Poseidon
FrozenKoff
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,395 Elo+
Party 1
Chang'e
Chang'e
TheKiller619
Chang'e
Level 67
God Stats
200W - 159L
1,587 SR
Queue Stats
294W - 294L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
abinaz
Tsukuyomi
Level 49
God Stats
1W - 2L
1,447 SR
Queue Stats
37W - 37L
1,452 Elo+
Party 1
Team Averages
Level 50
1,546 SR
1,452 Elo+

VS

Team Averages
Level 107
1,517 SR
1,465 Elo+
Chang'e
Chang'e
KAGUME
Chang'e
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 174L
1,459 Elo+
Solo
Tiamat
Tiamat
Kriore
Tiamat
Level 109
God Stats
3W - 0L
1,712 SR
Queue Stats
166W - 137L
1,551 Elo+
Solo
Cernunnos
Cernunnos
STiGiTRiL
Cernunnos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 74L
1,353 Elo+
Solo
Anhur
Anhur
StinkyCavern
Anhur
Level 128
God Stats
5W - 4L
1,372 SR
Queue Stats
252W - 265L
1,428 Elo+
Solo
Hera
Hera
rikkahyou
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brodnik12
Jing Wei
19
2 / 9 / 9
13,281
885
18,823
28,745
12,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Errorsmith
Bellona
20
3 / 6 / 6
13,655
910
12,421
34,233
27,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
FrozenKoff
Poseidon
19
3 / 7 / 7
13,573
905
19,665
22,594
8,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
TheKiller619
Chang'e
19
2 / 4 / 9
13,268
885
12,135
19,323
8,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
abinaz
Tsukuyomi
20
7 / 8 / 7
14,648
977
17,375
30,304
16,298
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KAGUME
Chang'e
20
1 / 3 / 14
13,877
925
18,534
17,738
7,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Kriore
Tiamat
20
8 / 5 / 19
15,635
1,042
39,117
20,110
19,037
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
STiGiTRiL
Cernunnos
20
4 / 2 / 12
14,277
952
18,209
15,227
7,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 5 / 9
16,692
1,113
27,353
18,841
8,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
20
4 / 2 / 17
14,536
969
25,887
12,476
5,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
105
17
Kills
34
34
Deaths
17
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Brodnik12
Jing Wei
2
9
9
0.72
L
Bellona
Errorsmith
Bellona
3
6
6
1
L
Poseidon
FrozenKoff
Poseidon
3
7
7
0.93
W
Chang'e
KAGUME
Chang'e
1
3
14
2.67
W
Tiamat
Kriore
Tiamat
8
5
19
3.5
W
Cernunnos
STiGiTRiL
Cernunnos
4
2
12
5
W
17
5
9
4.3
L
Chang'e
TheKiller619
Chang'e
2
4
9
1.63
L
Tsukuyomi
abinaz
Tsukuyomi
7
8
7
1.31
W
Hera
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,419
Damage
129,100
135,199
Taken
84,392
72,839
Mitigated
46,771
26,632
Healing
31,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Brodnik12
Jing Wei
18,823
14,215
0
0
28,745
12,400
0
14,939
13,546
0
39,694
L
Bellona
Errorsmith
Bellona
12,421
2,130
0
4,003
34,233
27,029
0
21,209
12,612
96
35,930
L
Poseidon
FrozenKoff
Poseidon
19,665
2,175
1,699
2,484
22,594
8,993
0
14,581
7,631
58,680
0
W
Chang'e
KAGUME
Chang'e
18,534
325
8,424
8,906
17,738
7,161
0
7,982
9,756
58,526
0
W
Tiamat
Kriore
Tiamat
39,117
2,540
0
4,960
20,110
19,037
0
6,048
14,062
54,530
0
W
Cernunnos
STiGiTRiL
Cernunnos
18,209
10,182
785
3,311
15,227
7,084
0
3,955
11,272
0
47,350
W
27,353
13,178
0
1,687
18,841
8,215
0
9,468
9,373
0
42,435
L
Chang'e
TheKiller619
Chang'e
12,135
634
10,311
6,416
19,323
8,119
0
13,775
5,328
42,556
0
L
Tsukuyomi
abinaz
Tsukuyomi
17,375
3,523
0
1,719
30,304
16,298
0
17,375
12,544
0
53,138
W
Hera
25,887
5,322
2,340
1,478
12,476
5,274
0
4,347
8,129
54,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,425
Gold Earned
75,017
311
Minions Killed
309
4
Camps Cleared
14
1,434,451
Distance Traveled
1,459,040
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,281
885
39
3
0
302,970
4
L
Bellona
13,655
910
49
3
2
304,910
0
L
Poseidon
13,573
905
90
6
1
242,355
0
W
Chang'e
13,877
925
98
7
2
307,521
0
W
Tiamat
15,635
1,042
41
3
5
292,330
0
W
Cernunnos
14,277
952
43
3
7
244,814
1
W
Anhur
16,692
1,113
40
3
0
307,732
1
L
Chang'e
13,268
885
76
5
0
279,601
0
L
Tsukuyomi
14,648
977
57
4
1
304,615
2
W
Hera
14,536
969
87
6
0
306,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role