Player Matchup

Baron Samedi
Baron Samedi
MarxPlanck
Baron Samedi
Level 44
God Stats
1W - 3L
1,379 SR
Queue Stats
216W - 244L
1,412 Elo+
Solo
Cerberus
Cerberus
Tribuzzi_Gijo
Cerberus
Level 108
God Stats
7W - 17L
1,563 SR
Queue Stats
99W - 121L
1,424 Elo+
Solo
Rama
Rama
xandy563
Rama
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 57
1,481 SR
1,445 Elo+

VS

Team Averages
Level 76
1,351 SR
1,469 Elo+
Hel
Hel
NathanV8x
Hel
Level 98
God Stats
2W - 0L
1,273 SR
Queue Stats
55W - 61L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Rodrigaobrgamer
Cthulhu
Level 85
God Stats
7W - 8L
1,320 SR
Queue Stats
94W - 125L
1,450 Elo+
Solo
Thanatos
Thanatos
galinhamagra
Thanatos
Level 45
God Stats
7W - 9L
1,459 SR
Queue Stats
40W - 47L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarxPlanck
Baron Samedi
13
0 / 4 / 2
9,548
562
7,099
10,933
4,683
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tribuzzi_Gijo
Cerberus
14
2 / 2 / 0
11,069
651
11,765
22,855
22,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
14
1 / 2 / 2
10,450
615
14,072
10,880
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
10,582
622
13,938
13,828
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 6
10,101
594
7,734
14,610
16,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
galinhamagra
Thanatos
15
6 / 1 / 2
11,548
679
14,650
15,637
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
8
8
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MarxPlanck
Baron Samedi
0
4
2
0.25
W
2
2
4
2
W
0
0
6
3
L
Cerberus
Tribuzzi_Gijo
Cerberus
2
2
0
1
W
Thanatos
galinhamagra
Thanatos
6
1
2
7
L
Rama
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
36,322
44,668
Taken
44,075
30,724
Mitigated
29,860
12,317
Healing
24,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MarxPlanck
Baron Samedi
7,099
528
1,165
1,384
10,933
4,683
0
5,389
5,544
45,373
0
W
13,938
774
7,631
8,218
13,828
6,138
458
6,430
7,398
62,031
0
W
7,734
416
0
338
14,610
16,476
325
4,711
9,899
42,646
0
L
Cerberus
Tribuzzi_Gijo
Cerberus
11,765
426
747
8,841
22,855
22,022
0
10,381
12,474
45,492
0
W
Thanatos
galinhamagra
Thanatos
14,650
3,021
0
8,552
15,637
7,246
1,775
7,825
7,494
0
54,271
L
Rama
14,072
8,895
0
180
10,880
4,019
714
6,014
4,866
0
57,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
32,231
260
Minions Killed
215
0
Camps Cleared
0
847,784
Distance Traveled
988,220
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,548
562
73
4
0
244,444
6
W
Hel
10,582
622
87
5
0
327,373
1
W
Cthulhu
10,101
594
61
4
0
298,327
4
L
Cerberus
11,069
651
91
5
0
332,130
2
W
Thanatos
11,548
679
67
4
0
362,520
3
L
Rama
10,450
615
96
6
0
271,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role