Player Matchup

Tsukuyomi
Tsukuyomi
enorm_bob
Tsukuyomi
Level 15
God Stats
6W - 9L
1,416 SR
Queue Stats
134W - 157L
1,401 Elo+
Party 2
Poseidon
Poseidon
leemaringo
Poseidon
Level 8
God Stats
3W - 3L
1,286 SR
Queue Stats
205W - 205L
1,191 Elo+
Party 2
Neith
Neith
qmanmatt
Neith
Level 18
God Stats
40W - 41L
1,515 SR
Queue Stats
89W - 107L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
thewolfgirl288
Erlang Shen
Level 12
God Stats
0W - 1L
1,694 SR
Queue Stats
9W - 13L
1,388 Elo+
Solo
Tyr
Tyr
xdlolplayer
Tyr
Level 63
God Stats
5W - 6L
1,750 SR
Queue Stats
473W - 432L
1,525 Elo+
Party 2
Team Averages
Level 23
1,532 SR
1,378 Elo+

VS

Team Averages
Level 28
1,529 SR
1,471 Elo+
Sobek
Sobek
KaradenizOOO61
Sobek
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 124L
1,375 Elo+
Solo
Cupid
Cupid
OllieGodber
Cupid
Level 28
God Stats
7W - 4L
1,577 SR
Queue Stats
121W - 133L
1,476 Elo+
Party 3
Arachne
Arachne
SrPottiTo
Arachne
Level 29
God Stats
6W - 3L
1,520 SR
Queue Stats
61W - 58L
1,500 Elo+
Party 1
Nox
Nox
Tunnyb123
Nox
Level 28
God Stats
2W - 1L
1,509 SR
Queue Stats
111W - 104L
1,515 Elo+
Party 3
Apollo
Apollo
XxJabuWolf-_-5xX
Apollo
Level 29
God Stats
30W - 26L
1,537 SR
Queue Stats
126W - 125L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
enorm_bob
Tsukuyomi
14
0 / 8 / 1
8,930
425
7,221
14,353
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
leemaringo
Poseidon
15
0 / 10 / 1
8,910
424
3,552
11,693
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
qmanmatt
Neith
16
4 / 4 / 5
10,578
504
9,048
11,320
4,008
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
thewolfgirl288
Erlang Shen
12
1 / 11 / 3
7,868
375
2,851
18,460
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 4 / 3
11,449
545
22,345
21,585
16,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
9,214
439
8,777
13,600
19,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 5 / 2
10,737
511
12,191
12,220
4,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
SrPottiTo
Arachne
20
13 / 0 / 5
13,123
625
16,710
15,327
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 3 / 5
10,915
520
12,001
13,440
6,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 3 / 7
11,327
539
10,493
15,675
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
15
Kills
37
37
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
6
5
2
1.4
W
Arachne
SrPottiTo
Arachne
13
0
5
15.5
W
8
3
5
3.5
W
7
3
7
3.5
L
Tsukuyomi
enorm_bob
Tsukuyomi
0
8
1
0.06
L
Poseidon
leemaringo
Poseidon
0
10
1
0.05
L
Neith
qmanmatt
Neith
4
4
5
1.63
L
Erlang Shen
thewolfgirl288
Erlang Shen
1
11
3
0.23
L
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,017
Damage
60,172
77,411
Taken
70,262
39,985
Mitigated
46,062
13,452
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,777
841
68
2,754
13,600
19,867
309
0
13,600
27,590
0
W
12,191
7,208
1,515
3,807
12,220
4,780
2,295
0
12,220
0
61,257
W
Arachne
SrPottiTo
Arachne
16,710
11,500
0
6,483
15,327
8,144
362
657
14,604
0
92,852
W
12,001
2,017
0
2,756
13,440
6,794
1,208
1,310
12,012
61,921
0
W
10,493
4,702
0
2,967
15,675
6,477
2,425
1,271
14,274
0
78,734
L
Tsukuyomi
enorm_bob
Tsukuyomi
7,221
1,951
0
786
14,353
6,204
1,681
750
13,603
0
50,263
L
Poseidon
leemaringo
Poseidon
3,552
478
0
0
11,693
3,730
2,355
5,041
6,652
43,221
0
L
Neith
qmanmatt
Neith
9,048
3,173
646
3,101
11,320
4,008
0
3,705
7,615
0
51,479
L
Erlang Shen
thewolfgirl288
Erlang Shen
2,851
1,493
0
912
18,460
9,236
455
5,276
13,184
0
23,815
L
22,345
5,647
0
8,007
21,585
16,807
0
6,006
15,579
0
73,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
55,316
424
Minions Killed
498
0
Camps Cleared
0
1,769,435
Distance Traveled
2,062,782
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,214
439
24
1
0
428,773
3
W
Cupid
10,737
511
106
5
0
352,169
2
W
Arachne
13,123
625
154
7
0
498,157
1
W
Nox
10,915
520
104
5
0
384,631
0
W
Apollo
11,327
539
110
5
0
399,052
1
L
Tsukuyomi
8,930
425
83
4
0
337,243
0
L
Poseidon
8,910
424
93
4
0
337,893
0
L
Neith
10,578
504
103
5
0
285,943
2
L
Erlang Shen
7,868
375
42
2
0
375,247
0
L
Tyr
11,449
545
103
5
0
433,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role