Player Matchup

Chaac
Chaac
Siyeòn
Chaac
Level 26
God Stats
1W - 0L
1,876 SR
Queue Stats
18W - 13L
1,720 Elo+
Party 2
Cthulhu
Cthulhu
Vigillivesmatter
Cthulhu
Level 6
God Stats
3W - 0L
1,707 SR
Queue Stats
6W - 7L
1,535 Elo+
Party 1
Ullr
Ullr
WhereIsUrDaddy
Ullr
Level 8
God Stats
10W - 5L
1,707 SR
Queue Stats
18W - 18L
1,842 Elo+
Party 1
Pele
Pele
Yoohyeòn
Pele
Level 33
God Stats
4W - 1L
1,435 SR
Queue Stats
20W - 15L
1,720 Elo+
Party 2
Zhong Kui
Zhong Kui
肆无忌惮123
Zhong Kui
Level 30
God Stats
46W - 30L
1,705 SR
Queue Stats
773W - 740L
1,623 Elo+
Solo
Team Averages
Level 21
1,686 SR
1,688 Elo+

VS

Team Averages
Level 19
1,533 SR
1,585 Elo+
Horus
Horus
Eldinbrave
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,598 Elo+
Solo
Aphrodite
Aphrodite
RAMIDIEZzz
Aphrodite
Level 24
God Stats
11W - 8L
1,874 SR
Queue Stats
52W - 82L
1,539 Elo+
Party 3
Mercury
Mercury
SticksGemLittle
Mercury
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 93L
1,716 Elo+
Solo
Izanami
Izanami
Tugatete123
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
xBloodred
Chang'e
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
97W - 87L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Siyeòn
Chaac
14
3 / 0 / 1
8,400
525
7,530
13,406
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 1 / 7
7,197
450
8,033
8,458
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 6
7,103
444
9,333
7,098
2,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Pele
17
7 / 0 / 1
9,720
608
4,535
8,631
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
肆无忌惮123
Zhong Kui
16
5 / 2 / 3
9,220
576
11,155
10,675
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 4 / 0
6,728
421
6,168
9,822
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
RAMIDIEZzz
Aphrodite
10
1 / 4 / 1
7,016
439
4,656
11,485
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 0
4,860
304
60
1,522
292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Tugatete123
Izanami
10
1 / 5 / 1
6,179
386
8,419
15,114
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xBloodred
Chang'e
12
2 / 5 / 0
7,545
472
5,017
11,972
4,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
4
4
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
0
4
0
0
L
Aphrodite
RAMIDIEZzz
Aphrodite
1
4
1
0.38
W
Chaac
Siyeòn
Chaac
3
0
1
3.5
L
0
0
0
0
L
Izanami
Tugatete123
Izanami
1
5
1
0.3
W
0
1
7
3.5
W
3
1
6
6
W
Pele
7
0
1
7.5
L
Chang'e
xBloodred
Chang'e
2
5
0
0.4
W
Zhong Kui
肆无忌惮123
Zhong Kui
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
24,320
48,268
Taken
49,915
27,272
Mitigated
19,856
23,279
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,168
2,668
0
1,072
9,822
5,586
0
468
8,829
0
28,611
L
Aphrodite
RAMIDIEZzz
Aphrodite
4,656
986
5,687
5,982
11,485
5,203
80
5,457
6,028
17,236
0
W
Chaac
Siyeòn
Chaac
7,530
2,543
0
6,433
13,406
10,663
394
376
13,014
0
51,888
L
60
0
0
500
1,522
292
0
184
1,338
0
7,297
L
Izanami
Tugatete123
Izanami
8,419
5,095
0
2,873
15,114
4,560
146
5,921
9,193
0
41,879
W
8,033
121
0
2,821
8,458
4,203
108
2,477
5,981
29,593
0
W
9,333
1,492
0
1,614
7,098
2,282
468
2,103
4,925
0
38,051
W
Pele
4,535
774
0
5,990
8,631
3,260
0
1,356
7,205
0
82,913
L
Chang'e
xBloodred
Chang'e
5,017
845
142
3,863
11,972
4,215
0
7,158
4,789
34,972
0
W
Zhong Kui
肆无忌惮123
Zhong Kui
11,155
467
130
6,291
10,675
6,864
1,610
2,937
7,470
67,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
32,328
449
Minions Killed
259
0
Camps Cleared
0
1,450,028
Distance Traveled
1,149,748
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,728
421
50
3
0
279,384
0
L
Aphrodite
7,016
439
43
3
0
281,350
1
W
Chaac
8,400
525
97
6
0
273,985
2
L
Mercury
4,860
304
19
1
0
51,012
0
L
Izanami
6,179
386
66
4
0
260,417
5
W
Cthulhu
7,197
450
32
2
0
305,895
5
W
Ullr
7,103
444
76
5
0
269,451
3
W
Pele
9,720
608
134
8
0
317,783
2
L
Chang'e
7,545
472
81
5
0
277,585
1
W
Zhong Kui
9,220
576
110
7
0
282,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role