Player Matchup

Hachiman
Hachiman
ImTaiyo
Hachiman
Level 68
God Stats
3W - 4L
1,450 SR
Queue Stats
437W - 560L
1,444 Elo+
Solo
Nu Wa
Nu Wa
ItsaMeShepardo
Nu Wa
Level 129
God Stats
12W - 9L
1,550 SR
Queue Stats
214W - 181L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
OogeAnimeTiddies
Sylvanus
Level 143
God Stats
21W - 6L
2,013 SR
Queue Stats
192W - 184L
1,734 Elo+
Party 1
Bellona
Bellona
RAP95
Bellona
Level 75
God Stats
8W - 4L
1,807 SR
Queue Stats
231W - 202L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
vClips
Tsukuyomi
Level 126
God Stats
9W - 7L
1,557 SR
Queue Stats
352W - 233L
1,721 Elo+
Party 1
Team Averages
Level 108
1,675 SR
1,600 Elo+

VS

Team Averages
Level 87
1,521 SR
1,456 Elo+
Ra
Ra
BiddiBiscuit
Ra
Level 63
God Stats
41W - 33L
1,455 SR
Queue Stats
407W - 513L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chris1224
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MI765
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheDangerousBox
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
rRabbit
Tiamat
Level 104
God Stats
1W - 2L
1,649 SR
Queue Stats
14W - 10L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImTaiyo
Hachiman
17
2 / 2 / 1
9,738
573
4,828
10,526
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 1 / 6
9,342
550
14,658
5,924
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 9
8,211
483
5,244
10,564
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
RAP95
Bellona
15
4 / 5 / 4
8,907
524
9,415
15,116
11,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
vClips
Tsukuyomi
16
8 / 1 / 6
10,004
588
10,267
9,824
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,275
487
5,186
9,939
3,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Chris1224
Cu Chulainn
15
7 / 4 / 0
9,628
566
10,971
14,788
11,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
MI765
Ymir
5
0 / 9 / 0
5,348
315
687
9,560
4,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
TheDangerousBox
Ah Muzen Cab
16
3 / 3 / 0
9,720
572
8,804
12,199
4,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
rRabbit
Tiamat
11
1 / 5 / 0
7,259
427
5,861
13,113
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
25
Kills
11
11
Deaths
25
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Cu Chulainn
Chris1224
Cu Chulainn
7
4
0
1.75
W
Hachiman
ImTaiyo
Hachiman
2
2
1
1.25
W
9
1
6
12
L
Ymir
MI765
Ymir
0
9
0
0
W
2
2
9
3.25
W
Bellona
RAP95
Bellona
4
5
4
1.2
L
Ah Muzen Cab
TheDangerousBox
Ah Muzen Cab
3
3
0
1
L
Tiamat
rRabbit
Tiamat
1
5
0
0.2
W
Tsukuyomi
vClips
Tsukuyomi
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,412
Damage
31,509
51,954
Taken
59,599
31,358
Mitigated
30,702
22,820
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,186
735
564
2,943
9,939
3,679
0
3,927
5,770
66,679
0
L
Cu Chulainn
Chris1224
Cu Chulainn
10,971
2,969
0
3,212
14,788
11,772
0
1,761
12,875
658
54,143
W
Hachiman
ImTaiyo
Hachiman
4,828
2,792
0
6,244
10,526
3,278
1,486
380
10,146
0
74,661
W
14,658
3,142
0
1,630
5,924
2,323
1,200
2,113
3,811
71,280
0
L
Ymir
MI765
Ymir
687
330
0
81
9,560
4,368
0
5,409
3,853
3,417
0
W
5,244
1,060
2,370
3,976
10,564
9,944
0
4,352
6,212
18,005
0
W
Bellona
RAP95
Bellona
9,415
4,544
0
4,843
15,116
11,806
1,008
3,019
12,097
0
51,399
L
Ah Muzen Cab
TheDangerousBox
Ah Muzen Cab
8,804
3,841
0
6,838
12,199
4,222
0
2,701
9,354
0
76,307
L
Tiamat
rRabbit
Tiamat
5,861
254
0
4,384
13,113
6,661
0
5,097
7,845
43,002
0
W
Tsukuyomi
vClips
Tsukuyomi
10,267
3,253
0
3,757
9,824
4,007
70
2,428
7,396
0
52,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
40,230
522
Minions Killed
461
0
Camps Cleared
0
1,436,716
Distance Traveled
1,433,145
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,275
487
126
7
0
305,201
3
L
Cu Chulainn
9,628
566
99
6
0
303,183
2
W
Hachiman
9,738
573
180
11
0
285,289
4
W
Nu Wa
9,342
550
140
8
0
273,248
1
L
Ymir
5,348
315
7
0
0
182,584
2
W
Sylvanus
8,211
483
27
2
0
292,113
1
W
Bellona
8,907
524
94
6
0
279,773
0
L
Ah Muzen Cab
9,720
572
147
9
0
317,200
4
L
Tiamat
7,259
427
82
5
0
324,977
4
W
Tsukuyomi
10,004
588
81
5
0
306,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role