Player Matchup

Hachiman
Hachiman
Aunnbigail
Hachiman
Level 112
God Stats
2W - 0L
1,840 SR
Queue Stats
49W - 23L
1,697 Elo+
Party 2
Kukulkan
Kukulkan
NiqueLesShmitts
Kukulkan
Level 37
God Stats
3W - 1L
1,920 SR
Queue Stats
16W - 9L
1,712 Elo+
Party 2
Sylvanus
Sylvanus
ŌmaKokichi
Sylvanus
Level 71
God Stats
2W - 0L
1,773 SR
Queue Stats
36W - 19L
1,664 Elo+
Party 2
Team Averages
Level 73
1,844 SR
1,691 Elo+

VS

Team Averages
Level 120
1,654 SR
1,613 Elo+
King Arthur
King Arthur
IsBjörnsMicke
King Arthur
Level 116
God Stats
4W - 2L
1,549 SR
Queue Stats
29W - 20L
1,690 Elo+
Party 1
Vulcan
Vulcan
JABATOLOKO
Vulcan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Solo
Chaac
Chaac
miosvedlund00
Chaac
Level 124
God Stats
0W - 1L
1,914 SR
Queue Stats
23W - 15L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aunnbigail
Hachiman
14
3 / 5 / 9
11,042
690
9,253
13,459
5,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
16
8 / 4 / 4
11,917
745
13,386
9,695
4,380
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ŌmaKokichi
Sylvanus
15
3 / 3 / 10
10,664
667
6,441
16,613
14,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IsBjörnsMicke
King Arthur
13
5 / 4 / 4
10,305
644
9,011
17,204
17,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
JABATOLOKO
Vulcan
13
3 / 5 / 8
10,160
635
15,709
9,655
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 5 / 7
10,918
682
10,493
14,857
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
14
Kills
12
12
Deaths
14
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aunnbigail
Hachiman
3
5
9
1.5
L
King Arthur
IsBjörnsMicke
King Arthur
5
4
4
1.75
L
Vulcan
JABATOLOKO
Vulcan
3
5
8
1.4
W
Kukulkan
8
4
4
2.5
L
4
5
7
1.5
W
Sylvanus
ŌmaKokichi
Sylvanus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
35,213
39,767
Taken
41,716
24,604
Mitigated
38,218
13,451
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aunnbigail
Hachiman
9,253
6,544
0
3,376
13,459
5,568
1,173
4,417
8,647
0
46,251
L
King Arthur
IsBjörnsMicke
King Arthur
9,011
856
0
3,402
17,204
17,668
0
7,884
9,320
0
33,510
L
Vulcan
JABATOLOKO
Vulcan
15,709
2,532
0
757
9,655
3,801
74
4,402
5,253
45,859
0
W
Kukulkan
13,386
1,641
0
1,380
9,695
4,380
1,086
3,405
5,940
80,443
0
L
10,493
739
0
2,943
14,857
16,749
25
7,204
7,653
0
38,126
W
Sylvanus
ŌmaKokichi
Sylvanus
6,441
2,137
3,974
4,721
16,613
14,656
457
7,126
8,756
14,611
3,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
31,383
225
Minions Killed
173
0
Camps Cleared
0
810,984
Distance Traveled
899,844
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,042
690
66
4
0
271,034
2
L
King Arthur
10,305
644
42
3
0
312,716
1
L
Vulcan
10,160
635
87
5
0
301,262
3
W
Kukulkan
11,917
745
144
9
0
271,842
0
L
Chaac
10,918
682
44
3
0
285,866
0
W
Sylvanus
10,664
667
15
1
0
268,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role