Player Matchup

Neith
Neith
ElenaAdams
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FRIZZINATOR
Mercury
Level 25
God Stats
11W - 23L
1,294 SR
Queue Stats
45W - 57L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
kjhgf
Zhong Kui
Level 25
God Stats
7W - 2L
1,641 SR
Queue Stats
34W - 38L
1,276 Elo+
Solo
Tiamat
Tiamat
lucenko606
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Мирах
Kali
Level 23
God Stats
7W - 3L
1,674 SR
Queue Stats
44W - 30L
1,441 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,416 Elo+

VS

Team Averages
Level 13
1,487 SR
1,368 Elo+
Ares
Ares
BaiatMisto
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Helmur
Kukulkan
Level 13
God Stats
1W - 1L
1,742 SR
Queue Stats
10W - 23L
1,161 Elo+
Party 1
Izanami
Izanami
Stenseng
Izanami
Level 29
God Stats
9W - 6L
1,539 SR
Queue Stats
21W - 21L
1,490 Elo+
Solo
Nike
Nike
purrpure
Nike
Level 16
God Stats
4W - 7L
1,153 SR
Queue Stats
89W - 133L
1,189 Elo+
Party 1
Thor
Thor
toranton
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 0 / 5
7,611
692
7,690
5,375
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
FRIZZINATOR
Mercury
10
4 / 1 / 8
6,459
587
2,500
4,677
1,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
kjhgf
Zhong Kui
11
7 / 3 / 2
6,698
609
6,151
5,441
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
lucenko606
Tiamat
11
8 / 1 / 7
7,012
637
6,031
5,087
3,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 10
7,723
702
5,526
8,029
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 2
5,094
463
2,422
8,872
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Helmur
Kukulkan
7
0 / 7 / 1
4,601
418
1,671
5,639
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Stenseng
Izanami
9
0 / 5 / 3
5,640
513
2,882
8,496
2,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
7
0 / 4 / 0
4,515
410
1,255
6,380
2,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
9
3 / 8 / 1
6,434
585
1,612
8,564
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
30
Kills
4
6
Deaths
31
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Neith
5
0
5
7.5
W
Mercury
FRIZZINATOR
Mercury
4
1
8
8
L
Kukulkan
Helmur
Kukulkan
0
7
1
0.07
L
Izanami
Stenseng
Izanami
0
5
3
0.3
W
Zhong Kui
kjhgf
Zhong Kui
7
3
2
2.67
W
Tiamat
lucenko606
Tiamat
8
1
7
11.5
L
Nike
0
4
0
0
L
Thor
3
8
1
0.44
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
9,842
28,609
Taken
37,951
13,729
Mitigated
13,014
12,194
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,422
361
0
72
8,872
4,567
0
1,534
7,338
7,624
0
W
Neith
7,690
4,088
0
2,256
5,375
1,737
1,506
1,428
3,947
0
42,801
W
Mercury
FRIZZINATOR
Mercury
2,500
360
0
1,706
4,677
1,352
0
0
4,602
0
16,432
L
Kukulkan
Helmur
Kukulkan
1,671
596
0
450
5,639
1,419
0
3,356
2,164
12,012
0
L
Izanami
Stenseng
Izanami
2,882
2,357
246
1,587
8,496
2,195
75
2,302
6,194
0
25,973
W
Zhong Kui
kjhgf
Zhong Kui
6,151
713
0
2,057
5,441
3,424
1,532
1,163
4,228
24,983
1,668
W
Tiamat
lucenko606
Tiamat
6,031
704
0
1,517
5,087
3,716
522
1,074
3,988
27,964
0
L
Nike
1,255
113
0
1,014
6,380
2,471
30
1,771
4,520
0
8,899
L
Thor
1,612
280
0
612
8,564
2,362
442
3,122
5,360
0
15,576
W
5,526
2,659
0
4,658
8,029
3,500
0
428
7,576
0
35,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
26,284
246
Minions Killed
141
0
Camps Cleared
0
1,068,385
Distance Traveled
869,149
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,094
463
11
1
0
180,761
0
W
Neith
7,611
692
78
7
0
182,408
0
W
Mercury
6,459
587
29
3
0
246,471
0
L
Kukulkan
4,601
418
25
2
0
152,163
0
L
Izanami
5,640
513
59
5
0
192,402
0
W
Zhong Kui
6,698
609
47
4
0
195,790
1
W
Tiamat
7,012
637
32
3
0
192,777
1
L
Nike
4,515
410
14
1
0
184,754
0
L
Thor
6,434
585
32
3
0
159,069
0
W
Kali
7,723
702
60
5
0
250,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role