Player Matchup

Cernunnos
Cernunnos
Diamond II
Dréan
Cernunnos
Diamond II
Level 155
God Stats
2W - 0L
1,317 SR
Queue Stats
111W - 42L
1,965 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
Krýs
Guan Yu
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Masters
xCás
Raijin
Masters
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 50L
2,321 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,439 SR
1,929 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,500 SR
1,710 MMR
Eset
Eset
Platinum I
Anansí
Eset
Platinum I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
2,131 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
CаllMeDаddy
Cu Chulainn
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum I
Lυcαп
Fenrir
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dréan
Cernunnos
16
6 / 2 / 4
11,259
704
14,432
11,053
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Krýs
Guan Yu
15
3 / 1 / 7
11,871
742
7,106
15,573
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
xCás
Raijin
14
1 / 3 / 9
10,170
636
9,457
10,157
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditeTiamatPersephoneThothCerberus

VS

Bans
SobekGebDanzaburouGaneshaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Anansí
Eset
13
2 / 3 / 3
9,775
611
10,854
9,548
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
CаllMeDаddy
Cu Chulainn
14
0 / 3 / 5
10,495
656
12,272
15,397
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Lυcαп
Fenrir
13
4 / 4 / 1
10,002
625
7,004
14,636
14,191
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
10
Kills
6
6
Deaths
10
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
Anansí
Eset
2
3
3
1.17
L
Cu Chulainn
CаllMeDаddy
Cu Chulainn
0
3
5
0.83
W
Cernunnos
Dréan
Cernunnos
6
2
4
4
W
Guan Yu
Krýs
Guan Yu
3
1
7
6.5
L
Fenrir
Lυcαп
Fenrir
4
4
1
1.13
W
Raijin
xCás
Raijin
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
30,130
36,783
Taken
39,581
27,078
Mitigated
28,968
15,261
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Anansí
Eset
10,854
1,000
1,985
1,489
9,548
3,267
385
2,213
7,335
55,326
0
L
Cu Chulainn
CаllMeDаddy
Cu Chulainn
12,272
1,960
0
4,373
15,397
11,510
205
4,170
10,932
9,287
43,579
W
Cernunnos
Dréan
Cernunnos
14,432
6,261
0
3,314
11,053
6,788
2,320
2,206
8,685
0
67,570
W
Guan Yu
Krýs
Guan Yu
7,106
1,511
1,755
7,880
15,573
15,167
559
6,433
8,574
0
32,512
L
Fenrir
Lυcαп
Fenrir
7,004
1,798
1,083
1,935
14,636
14,191
545
3,137
11,499
0
28,222
W
Raijin
xCás
Raijin
9,457
949
0
2,312
10,157
5,123
627
3,425
6,488
56,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
30,272
213
Minions Killed
212
0
Camps Cleared
0
918,261
Distance Traveled
903,265
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,775
611
88
6
0
278,447
5
L
Cu Chulainn
10,495
656
81
5
0
323,788
2
W
Cernunnos
11,259
704
81
5
0
288,566
4
W
Guan Yu
11,871
742
40
3
0
352,358
3
L
Fenrir
10,002
625
43
3
0
301,030
5
W
Raijin
10,170
636
92
6
0
277,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role