Player Matchup

Sobek
Sobek
GeorgeFloyddlol
Sobek
Level 48
God Stats
5W - 3L
1,306 SR
Queue Stats
367W - 464L
1,412 Elo+
Party 2
Anubis
Anubis
Quincyiscracked
Anubis
Level 25
God Stats
22W - 23L
1,570 SR
Queue Stats
76W - 111L
1,360 Elo+
Party 2
Mercury
Mercury
SmiteTryhard444
Mercury
Level 26
God Stats
22W - 27L
1,374 SR
Queue Stats
68W - 103L
1,316 Elo+
Party 2
Apollo
Apollo
Xryphh
Apollo
Level 26
God Stats
9W - 12L
1,301 SR
Queue Stats
96W - 138L
1,363 Elo+
Party 2
King Arthur
King Arthur
Yasemen3108
King Arthur
Level 18
God Stats
3W - 2L
1,402 SR
Queue Stats
52W - 84L
1,383 Elo+
Party 2
Team Averages
Level 29
1,391 SR
1,367 Elo+

VS

Team Averages
Level 26
1,320 SR
1,365 Elo+
Artio
Artio
AnderGil
Artio
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 93L
1,412 Elo+
Party 1
Izanami
Izanami
JABELLOP
Izanami
Level 28
God Stats
2W - 4L
1,283 SR
Queue Stats
41W - 37L
1,395 Elo+
Solo
Ratatoskr
Ratatoskr
Mario1709xD
Ratatoskr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 82L
1,394 Elo+
Party 1
Fenrir
Fenrir
elementriks
Fenrir
Level 28
God Stats
13W - 10L
1,149 SR
Queue Stats
147W - 167L
1,382 Elo+
Solo
Hera
Hera
lordKnight_Jack
Hera
Level 29
God Stats
0W - 5L
1,169 SR
Queue Stats
3W - 14L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 14
8,631
539
6,944
12,963
12,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 2 / 2
9,678
605
10,837
9,046
4,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 5
8,856
554
6,004
10,926
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Xryphh
Apollo
15
10 / 2 / 2
9,572
598
9,776
8,021
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Yasemen3108
King Arthur
14
1 / 3 / 6
7,968
498
2,467
12,861
5,976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AnderGil
Artio
11
0 / 4 / 3
6,490
406
2,629
12,161
6,585
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
JABELLOP
Izanami
13
4 / 5 / 2
8,219
514
12,087
9,860
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Mario1709xD
Ratatoskr
14
4 / 4 / 1
8,813
551
7,551
11,634
6,945
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
11
1 / 7 / 4
7,537
471
4,275
15,179
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 1
6,728
421
6,484
7,075
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
25
Kills
10
10
Deaths
25
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
AnderGil
Artio
0
4
3
0.38
W
2
2
14
4.5
L
Izanami
JABELLOP
Izanami
4
5
2
1
L
Ratatoskr
Mario1709xD
Ratatoskr
4
4
1
1.13
W
8
2
2
4.5
W
4
1
5
6.5
W
Apollo
Xryphh
Apollo
10
2
2
5.5
W
King Arthur
Yasemen3108
King Arthur
1
3
6
1.33
L
Fenrir
1
7
4
0.43
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,028
Damage
33,026
53,817
Taken
55,909
29,556
Mitigated
23,469
16,217
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AnderGil
Artio
2,629
130
1,218
3,525
12,161
6,585
186
4,719
7,244
17,335
0
W
6,944
896
0
3,720
12,963
12,896
397
1,728
11,185
24,985
0
L
Izanami
JABELLOP
Izanami
12,087
7,236
0
1,130
9,860
3,339
876
3,628
6,232
0
49,485
L
Ratatoskr
Mario1709xD
Ratatoskr
7,551
1,943
0
3,040
11,634
6,945
0
2,666
8,968
0
52,021
W
10,837
672
0
5,474
9,046
4,182
2,678
3,537
5,484
57,706
0
W
6,004
2,733
0
446
10,926
3,927
1,410
999
9,827
0
55,174
W
Apollo
Xryphh
Apollo
9,776
5,701
0
3,141
8,021
2,575
861
1,574
6,447
0
47,891
W
King Arthur
Yasemen3108
King Arthur
2,467
631
0
3,436
12,861
5,976
64
1,275
11,215
0
22,654
L
Fenrir
4,275
1,604
0
5,686
15,179
4,758
0
2,201
12,978
0
30,383
L
6,484
3,249
0
465
7,075
1,842
279
4,567
2,508
29,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
37,787
367
Minions Killed
290
0
Camps Cleared
0
1,612,068
Distance Traveled
1,397,318
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,490
406
33
2
0
327,022
3
W
Sobek
8,631
539
29
2
0
370,161
0
L
Izanami
8,219
514
71
4
0
289,959
3
L
Ratatoskr
8,813
551
97
6
0
299,441
3
W
Anubis
9,678
605
109
7
0
262,387
2
W
Mercury
8,856
554
90
6
0
362,445
6
W
Apollo
9,572
598
98
6
0
294,684
1
W
King Arthur
7,968
498
41
3
0
322,391
0
L
Fenrir
7,537
471
51
3
0
248,868
3
L
Hera
6,728
421
38
2
0
232,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role