Player Matchup

Nemesis
Nemesis
Crawler125
Nemesis
Level 7
God Stats
3W - 4L
1,674 SR
Queue Stats
33W - 38L
1,469 Elo+
Solo
Ra
Ra
Miljon3
Ra
Level 28
God Stats
4W - 4L
1,340 SR
Queue Stats
26W - 29L
1,510 Elo+
Party 1
Rama
Rama
N3xtLvlShT
Rama
Level 27
God Stats
1W - 11L
1,080 SR
Queue Stats
126W - 154L
1,442 Elo+
Solo
Ymir
Ymir
realstalmannen
Ymir
Level 26
God Stats
4W - 3L
1,256 SR
Queue Stats
18W - 23L
1,423 Elo+
Party 1
Janus
Janus
yterl
Janus
Level 6
God Stats
1W - 2L
1,721 SR
Queue Stats
6W - 4L
1,599 Elo+
Solo
Team Averages
Level 19
1,414 SR
1,488 Elo+

VS

Team Averages
Level 25
1,491 SR
1,459 Elo+
Merlin
Merlin
Akashimov
Merlin
Level 24
God Stats
1W - 0L
1,450 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Gilraen7
Achilles
Level 29
God Stats
6W - 6L
1,482 SR
Queue Stats
91W - 82L
1,522 Elo+
Solo
Hou Yi
Hou Yi
KITKETMED
Hou Yi
Level 29
God Stats
4W - 0L
1,861 SR
Queue Stats
109W - 93L
1,512 Elo+
Solo
Janus
Janus
MircoHK1
Janus
Level 16
God Stats
3W - 2L
1,163 SR
Queue Stats
41W - 39L
1,263 Elo+
Solo
Hel
Hel
okumaa
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crawler125
Nemesis
17
4 / 7 / 1
9,928
523
7,707
17,685
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 1
8,752
461
8,058
12,606
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 4
7,409
390
7,297
13,589
4,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 8 / 5
7,973
420
7,425
17,051
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
yterl
Janus
1
0 / 0 / 0
3,646
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akashimov
Merlin
12
4 / 7 / 8
8,207
432
5,228
9,357
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Gilraen7
Achilles
16
4 / 3 / 4
10,091
531
9,908
15,375
11,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
KITKETMED
Hou Yi
15
4 / 0 / 8
9,389
494
11,200
9,848
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
MircoHK1
Janus
19
12 / 1 / 4
12,122
638
14,887
5,494
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
okumaa
Hel
13
2 / 3 / 14
8,586
452
4,598
9,706
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
13
Kills
26
26
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akashimov
Merlin
4
7
8
1.14
L
Nemesis
Crawler125
Nemesis
4
7
1
0.64
W
Achilles
Gilraen7
Achilles
4
3
4
2
W
Hou Yi
KITKETMED
Hou Yi
4
0
8
8
L
6
4
1
1.63
W
Janus
MircoHK1
Janus
12
1
4
14
L
0
7
4
0.29
W
Hel
okumaa
Hel
2
3
14
3
L
3
8
5
0.69
L
Janus
yterl
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
45,821
60,931
Taken
49,780
29,060
Mitigated
24,925
11,854
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akashimov
Merlin
5,228
754
0
390
9,357
2,974
224
2,750
6,515
27,523
0
L
Nemesis
Crawler125
Nemesis
7,707
3,553
0
2,045
17,685
7,813
1,736
5,856
11,600
0
77,730
W
Achilles
Gilraen7
Achilles
9,908
3,482
0
3,213
15,375
11,366
4,959
4,077
11,096
0
56,792
W
Hou Yi
KITKETMED
Hou Yi
11,200
5,059
0
4,406
9,848
3,217
189
2,598
7,166
0
63,509
L
8,058
798
1,134
2,841
12,606
4,819
0
4,700
7,620
38,969
0
W
Janus
MircoHK1
Janus
14,887
492
0
944
5,494
1,987
3,181
857
4,591
79,273
0
L
7,297
5,076
0
4,020
13,589
4,599
450
6,245
7,076
0
37,082
W
Hel
okumaa
Hel
4,598
758
3,132
4,271
9,706
5,381
817
4,657
4,929
25,024
0
L
7,425
1,605
0
1,814
17,051
11,829
384
6,715
9,922
22,561
0
L
Janus
yterl
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
48,395
291
Minions Killed
437
0
Camps Cleared
0
1,331,371
Distance Traveled
1,728,502
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,207
432
35
2
0
305,767
6
L
Nemesis
9,928
523
121
6
0
331,601
0
W
Achilles
10,091
531
107
6
0
369,922
3
W
Hou Yi
9,389
494
98
5
0
325,739
4
L
Ra
8,752
461
70
4
0
356,817
5
W
Janus
12,122
638
158
8
0
374,213
2
L
Rama
7,409
390
62
3
0
293,412
0
W
Hel
8,586
452
39
2
0
352,861
0
L
Ymir
7,973
420
38
2
0
349,541
0
L
Janus
3,646
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role