Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
B1gNastyBas-tard
Danzaburou
Level 25
God Stats
102W - 90L
1,473 SR
Queue Stats
426W - 448L
1,466 Elo+
Solo
Pele
Pele
Boushtrou
Pele
Level 26
God Stats
3W - 4L
1,434 SR
Queue Stats
50W - 42L
1,488 Elo+
Solo
Scylla
Scylla
Vilioooop
Scylla
Level 15
God Stats
0W - 1L
1,638 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Medusa
Medusa
tartoufultime2
Medusa
Level 22
God Stats
1W - 1L
1,898 SR
Queue Stats
145W - 124L
1,596 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,510 Elo+

VS

Team Averages
Level 22
1,706 SR
1,570 Elo+
Geb
Geb
PiKaKanard
Geb
Level 27
God Stats
10W - 5L
1,672 SR
Queue Stats
47W - 38L
1,505 Elo+
Solo
Ullr
Ullr
Ullirr
Ullr
Level 26
God Stats
146W - 60L
1,909 SR
Queue Stats
146W - 60L
1,845 Elo+
Solo
Chang'e
Chang'e
bloodsyrain
Chang'e
Level 6
God Stats
20W - 12L
1,879 SR
Queue Stats
55W - 40L
1,373 Elo+
Solo
Thanatos
Thanatos
lord_tachanka031
Thanatos
Level 37
God Stats
20W - 29L
1,334 SR
Queue Stats
444W - 423L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
perefouralou_
Sun Wukong
Level 14
God Stats
4W - 5L
1,737 SR
Queue Stats
291W - 269L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 5 / 3
4,879
444
1,779
5,951
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
B1gNastyBas-tard
Danzaburou
9
0 / 4 / 0
5,012
456
1,394
4,946
1,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
11
2 / 2 / 1
5,742
522
3,951
6,863
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Vilioooop
Scylla
9
0 / 0 / 0
4,651
423
1,576
2,862
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

9
2 / 2 / 1
5,346
486
3,108
6,424
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 8
5,395
490
1,636
4,650
2,293
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
Ullirr
Ullr
11
7 / 2 / 1
6,771
616
7,961
6,680
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
bloodsyrain
Chang'e
10
3 / 0 / 1
6,294
572
3,438
4,414
1,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
5,747
522
1,220
4,916
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
perefouralou_
Sun Wukong
11
2 / 0 / 0
6,104
555
1,428
4,603
1,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
13
13
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
3
0.3
L
Danzaburou
B1gNastyBas-tard
Danzaburou
0
4
0
0
L
Pele
2
2
1
1.25
W
0
1
8
4
W
Ullr
Ullirr
Ullr
7
2
1
3.75
L
Scylla
Vilioooop
Scylla
0
0
0
0
W
Chang'e
bloodsyrain
Chang'e
3
0
1
3.5
W
1
1
3
2.5
W
Sun Wukong
perefouralou_
Sun Wukong
2
0
0
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,808
Damage
15,683
27,046
Taken
25,263
9,388
Mitigated
8,833
6,353
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,779
484
0
362
5,951
3,457
291
1,327
4,586
7,555
0
L
Danzaburou
B1gNastyBas-tard
Danzaburou
1,394
586
111
875
4,946
1,393
0
315
4,601
0
24,349
L
Pele
3,951
802
0
1,480
6,863
2,165
0
884
5,931
0
27,436
W
1,636
246
0
750
4,650
2,293
0
286
4,364
7,601
0
W
Ullr
Ullirr
Ullr
7,961
4,274
0
2,672
6,680
1,997
914
1,392
5,288
0
40,344
L
Scylla
Vilioooop
Scylla
1,576
113
0
570
2,862
767
0
1,602
1,064
15,134
0
W
Chang'e
bloodsyrain
Chang'e
3,438
94
425
2,264
4,414
1,267
353
801
3,433
32,629
0
W
1,220
202
0
4,943
4,916
1,540
0
204
4,672
0
23,647
W
Sun Wukong
perefouralou_
Sun Wukong
1,428
412
0
971
4,603
1,736
0
408
4,151
0
27,684
L
3,108
1,180
254
2,701
6,424
1,606
0
634
5,790
0
26,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,630
Gold Earned
30,311
201
Minions Killed
266
0
Camps Cleared
0
993,536
Distance Traveled
1,050,184
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,879
444
19
2
0
190,907
2
L
Danzaburou
5,012
456
54
5
0
179,538
0
L
Pele
5,742
522
64
6
0
217,562
2
W
Geb
5,395
490
9
1
0
220,102
1
W
Ullr
6,771
616
64
6
0
194,347
5
L
Scylla
4,651
423
27
2
0
187,353
0
W
Chang'e
6,294
572
72
7
0
193,174
0
W
Thanatos
5,747
522
59
5
0
224,544
2
W
Sun Wukong
6,104
555
62
6
0
218,017
2
L
Medusa
5,346
486
37
3
0
218,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role