Player Matchup

Horus
Horus
Chobits9000
Horus
Level 109
God Stats
7W - 1L
1,851 SR
Queue Stats
578W - 523L
1,492 Elo+
Solo
Achilles
Achilles
LordUltimus2
Achilles
Level 67
God Stats
1W - 0L
1,333 SR
Queue Stats
18W - 35L
1,208 Elo+
Solo
Fenrir
Fenrir
ThatOneSloth04
Fenrir
Level 67
God Stats
3W - 2L
1,146 SR
Queue Stats
47W - 53L
1,380 Elo+
Solo
Ra
Ra
its_Vudu
Ra
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 71L
1,512 Elo+
Solo
Freya
Freya
thaybadinha
Freya
Level 84
God Stats
1W - 0L
1,270 SR
Queue Stats
55W - 54L
1,427 Elo+
Solo
Team Averages
Level 79
1,420 SR
1,404 Elo+

VS

Team Averages
Level 72
1,593 SR
1,425 Elo+
Ne Zha
Ne Zha
By RetuurN
Ne Zha
Level 158
God Stats
9W - 5L
1,645 SR
Queue Stats
233W - 256L
1,540 Elo+
Solo
Jormungandr
Jormungandr
Maxinator5000
Jormungandr
Level 89
God Stats
5W - 8L
1,561 SR
Queue Stats
413W - 389L
1,487 Elo+
Party 1
Skadi
Skadi
Ree1235582
Skadi
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
SickSkittles
Anubis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,301 Elo+
Solo
Achilles
Achilles
bigboiLewis05
Achilles
Level 36
God Stats
10W - 7L
1,543 SR
Queue Stats
42W - 65L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,651
517
1,344
3,712
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
LordUltimus2
Achilles
8
1 / 1 / 1
4,566
507
1,378
3,559
1,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 0 / 1
5,511
612
2,296
6,030
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 1 / 1
5,959
662
3,093
4,471
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 1
4,325
481
2,054
3,757
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
By RetuurN
Ne Zha
10
1 / 1 / 0
5,335
593
2,041
6,316
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Maxinator5000
Jormungandr
7
0 / 2 / 0
4,657
517
2,693
5,884
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
7
0 / 1 / 0
4,281
476
2,331
2,356
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
8
1 / 5 / 0
4,707
523
3,508
4,785
2,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
bigboiLewis05
Achilles
6
0 / 1 / 0
4,114
457
1,359
2,329
1,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
2
2
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
By RetuurN
Ne Zha
1
1
0
1
W
1
0
2
2
W
Achilles
LordUltimus2
Achilles
1
1
1
1.5
L
Jormungandr
Maxinator5000
Jormungandr
0
2
0
0
L
Skadi
0
1
0
0
L
Anubis
1
5
0
0.2
W
2
0
1
2.5
L
Achilles
bigboiLewis05
Achilles
0
1
0
0
W
5
1
1
5.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,165
Damage
11,932
21,529
Taken
21,670
6,623
Mitigated
8,667
9,238
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
By RetuurN
Ne Zha
2,041
409
0
3,375
6,316
2,026
0
0
6,316
0
28,554
W
1,344
788
312
1,980
3,712
1,538
0
980
2,707
0
10,409
W
Achilles
LordUltimus2
Achilles
1,378
330
0
102
3,559
1,055
0
139
3,320
0
14,835
L
Jormungandr
Maxinator5000
Jormungandr
2,693
912
0
1,722
5,884
2,542
0
1,686
4,198
22,693
0
L
Skadi
2,331
1,395
0
0
2,356
653
0
892
1,464
0
10,173
L
Anubis
3,508
200
0
301
4,785
2,272
272
2,569
2,216
25,858
0
W
2,296
795
0
2,489
6,030
1,756
0
695
5,310
0
24,700
L
Achilles
bigboiLewis05
Achilles
1,359
344
0
444
2,329
1,174
124
0
2,329
0
9,841
W
3,093
1,021
214
1,789
4,471
1,225
192
3,311
1,160
29,236
0
W
2,054
902
0
2,352
3,757
1,049
0
1,076
2,681
14,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
23,094
206
Minions Killed
182
0
Camps Cleared
0
832,429
Distance Traveled
718,321
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,335
593
71
8
0
159,131
2
W
Horus
4,651
517
12
1
0
162,708
2
W
Achilles
4,566
507
33
4
0
179,072
0
L
Jormungandr
4,657
517
35
4
0
142,390
0
L
Skadi
4,281
476
22
2
0
176,162
0
L
Anubis
4,707
523
36
4
0
129,336
1
W
Fenrir
5,511
612
69
8
0
173,167
1
L
Achilles
4,114
457
18
2
0
111,302
1
W
Ra
5,959
662
62
7
0
168,367
1
W
Freya
4,325
481
30
3
0
149,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role