Player Matchup

Odin
Odin
LordChadington
Odin
Level 28
God Stats
1W - 0L
1,656 SR
Queue Stats
106W - 114L
1,561 Elo+
Solo
Cthulhu
Cthulhu
fengzhiqiang
Cthulhu
Level 22
God Stats
5W - 4L
1,353 SR
Queue Stats
17W - 26L
1,313 Elo+
Party 1
Neith
Neith
kappakookie
Neith
Level 27
God Stats
44W - 61L
1,404 SR
Queue Stats
96W - 113L
1,375 Elo+
Solo
Nemesis
Nemesis
tablor
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
风翻彩叶
Tiamat
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 31L
1,359 Elo+
Party 1
Team Averages
Level 24
1,483 SR
1,422 Elo+

VS

Team Averages
Level 27
1,599 SR
1,474 Elo+
Tyr
Tyr
ClausbergTheBig
Tyr
Level 28
God Stats
4W - 1L
1,675 SR
Queue Stats
75W - 66L
1,487 Elo+
Solo
Kukulkan
Kukulkan
ItsMifu
Kukulkan
Level 24
God Stats
26W - 14L
1,819 SR
Queue Stats
37W - 34L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JelloSoccer
Jormungandr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,400 Elo+
Solo
Scylla
Scylla
SkuIlyyy
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Палач300
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 7
5,250
477
3,848
6,651
3,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
fengzhiqiang
Cthulhu
11
1 / 0 / 2
6,389
581
5,435
5,947
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 6
5,670
515
2,916
4,653
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
tablor
Nemesis
12
8 / 0 / 1
6,801
618
4,538
5,195
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
10
4 / 3 / 1
5,962
542
2,711
4,822
2,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
5,862
533
3,551
7,582
2,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ItsMifu
Kukulkan
7
0 / 3 / 2
4,601
418
2,496
3,915
1,023
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
JelloSoccer
Jormungandr
8
1 / 3 / 1
4,710
428
3,096
7,048
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Scylla
SkuIlyyy
Scylla
7
0 / 3 / 1
4,832
439
2,555
4,997
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Палач300
Sun Wukong
9
0 / 2 / 0
4,925
448
2,126
8,526
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Kukulkan
ItsMifu
Kukulkan
0
3
2
0.33
L
Jormungandr
JelloSoccer
Jormungandr
1
3
1
0.5
W
1
1
7
4.5
L
Scylla
SkuIlyyy
Scylla
0
3
1
0.17
W
Cthulhu
fengzhiqiang
Cthulhu
1
0
2
2
W
1
1
6
4
W
Nemesis
tablor
Nemesis
8
0
1
8.5
L
Sun Wukong
Палач300
Sun Wukong
0
2
0
0
W
Tiamat
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,448
Damage
13,824
27,268
Taken
32,068
14,578
Mitigated
10,939
7,307
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,551
877
0
458
7,582
2,364
0
860
6,647
0
26,596
L
Kukulkan
ItsMifu
Kukulkan
2,496
223
0
851
3,915
1,023
0
269
3,646
15,745
0
L
Jormungandr
JelloSoccer
Jormungandr
3,096
1,264
270
2,490
7,048
2,443
0
994
6,054
15,097
0
W
3,848
974
0
1,260
6,651
3,494
0
3,033
3,580
0
19,938
L
Scylla
SkuIlyyy
Scylla
2,555
565
0
1,050
4,997
1,202
0
1,107
3,890
15,377
0
W
Cthulhu
fengzhiqiang
Cthulhu
5,435
799
0
1,893
5,947
4,986
109
30
5,917
33,756
0
W
2,916
1,037
99
2,487
4,653
1,284
836
1,759
2,894
0
24,666
W
Nemesis
tablor
Nemesis
4,538
2,499
0
560
5,195
1,904
0
879
4,268
0
37,345
L
Sun Wukong
Палач300
Sun Wukong
2,126
401
0
3,499
8,526
3,907
94
4,391
3,685
0
21,856
W
Tiamat
2,711
443
0
1,008
4,822
2,910
330
2,238
2,462
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
24,930
272
Minions Killed
187
0
Camps Cleared
0
1,014,882
Distance Traveled
886,689
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,862
533
45
4
0
193,824
0
L
Kukulkan
4,601
418
33
3
0
198,337
0
L
Jormungandr
4,710
428
27
2
0
152,601
1
W
Odin
5,250
477
31
3
0
213,668
5
L
Scylla
4,832
439
27
2
0
146,954
0
W
Cthulhu
6,389
581
78
7
0
190,462
0
W
Neith
5,670
515
52
5
0
180,909
3
W
Nemesis
6,801
618
74
7
0
240,576
0
L
Sun Wukong
4,925
448
55
5
0
194,973
0
W
Tiamat
5,962
542
37
3
0
189,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role