Player Matchup

Danzaburou
Danzaburou
BreadHobo
Danzaburou
Level 158
God Stats
5W - 5L
1,464 SR
Queue Stats
230W - 288L
1,467 Elo+
Party 2
Anubis
Anubis
BullFrogMoz
Anubis
Level 29
God Stats
19W - 26L
1,388 SR
Queue Stats
44W - 56L
1,377 Elo+
Solo
King Arthur
King Arthur
Greed348
King Arthur
Level 126
God Stats
9W - 9L
1,491 SR
Queue Stats
335W - 366L
1,502 Elo+
Party 2
Sobek
Sobek
HookHands
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 89L
1,492 Elo+
Solo
Agni
Agni
YetiProtector
Agni
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
839W - 621L
1,496 Elo+
Party 2
Team Averages
Level 93
1,469 SR
1,467 Elo+

VS

Team Averages
Level 41
1,517 SR
1,393 Elo+
Nemesis
Nemesis
CFozzy
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,280 Elo+
Party 1
Eset
Eset
Dehzarious
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,335 Elo+
Party 1
Artio
Artio
Dreamtumbler
Artio
Level 46
God Stats
11W - 8L
1,662 SR
Queue Stats
126W - 101L
1,538 Elo+
Solo
Xing Tian
Xing Tian
ShaneInsane
Xing Tian
Level 25
God Stats
9W - 7L
1,464 SR
Queue Stats
14W - 25L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
xeroAU
Danzaburou
Level 106
God Stats
32W - 45L
1,461 SR
Queue Stats
651W - 715L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BreadHobo
Danzaburou
11
1 / 1 / 4
6,314
574
3,272
4,680
1,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
8
2 / 2 / 1
5,364
488
3,672
5,991
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Greed348
King Arthur
11
1 / 0 / 2
5,976
543
5,790
9,300
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
HookHands
Sobek
9
0 / 0 / 4
5,294
481
1,851
6,207
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
11 / 1 / 1
7,619
693
11,174
6,716
2,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CFozzy
Nemesis
8
1 / 3 / 0
5,064
460
3,010
7,441
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 4 / 1
6,022
547
3,752
4,790
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 2 / 1
5,983
544
6,615
10,767
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
ShaneInsane
Xing Tian
8
1 / 2 / 2
5,739
522
2,496
8,415
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
xeroAU
Danzaburou
9
0 / 4 / 0
5,394
490
4,050
6,970
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
4
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BreadHobo
Danzaburou
1
1
4
3
W
Anubis
2
2
1
1.25
L
Nemesis
CFozzy
Nemesis
1
3
0
0.33
L
2
4
1
0.63
L
0
2
1
0.25
W
King Arthur
Greed348
King Arthur
1
0
2
2
W
Sobek
HookHands
Sobek
0
0
4
2
L
Xing Tian
ShaneInsane
Xing Tian
1
2
2
1
W
11
1
1
11.5
L
Danzaburou
xeroAU
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
19,923
32,894
Taken
38,383
16,171
Mitigated
17,150
14,461
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BreadHobo
Danzaburou
3,272
1,212
0
1,957
4,680
1,275
0
1,157
3,493
0
36,274
W
Anubis
3,672
319
0
1,848
5,991
2,373
0
1,960
3,997
20,784
0
L
Nemesis
CFozzy
Nemesis
3,010
1,097
0
2,242
7,441
2,243
0
3,382
4,019
0
20,972
L
3,752
291
213
883
4,790
1,431
0
2,965
1,825
18,536
0
L
6,615
525
249
5,241
10,767
6,313
0
2,207
8,110
34,132
0
W
King Arthur
Greed348
King Arthur
5,790
852
0
3,939
9,300
7,337
0
5,273
4,027
0
32,636
W
Sobek
HookHands
Sobek
1,851
269
0
3,075
6,207
3,129
0
2,333
3,758
11,326
0
L
Xing Tian
ShaneInsane
Xing Tian
2,496
35
0
525
8,415
4,755
0
4,218
4,197
12,720
0
W
11,174
1,588
0
3,642
6,716
2,057
0
1,850
4,756
48,998
0
L
Danzaburou
xeroAU
Danzaburou
4,050
1,309
0
2,070
6,970
2,408
0
3,925
3,045
0
34,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
28,202
297
Minions Killed
253
0
Camps Cleared
0
1,033,769
Distance Traveled
987,727
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,314
574
80
7
0
193,443
1
W
Anubis
5,364
488
46
4
0
194,458
5
L
Nemesis
5,064
460
46
4
0
228,692
4
L
Eset
6,022
547
41
4
0
169,554
3
L
Artio
5,983
544
72
7
0
208,752
4
W
King Arthur
5,976
543
69
6
0
218,209
2
W
Sobek
5,294
481
25
2
0
217,380
3
L
Xing Tian
5,739
522
23
2
0
208,933
3
W
Agni
7,619
693
77
7
0
210,279
5
L
Danzaburou
5,394
490
71
6
0
171,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role