Player Matchup

Persephone
Persephone
Parusafer
Persephone
Level 55
God Stats
38W - 27L
1,458 SR
Queue Stats
101W - 90L
1,412 Elo+
Solo
Chernobog
Chernobog
RepliAmras
Chernobog
Level 82
God Stats
8W - 5L
1,524 SR
Queue Stats
180W - 177L
1,465 Elo+
Solo
Hel
Hel
SoniWilet
Hel
Level 46
God Stats
21W - 20L
1,605 SR
Queue Stats
116W - 151L
1,468 Elo+
Solo
Chaac
Chaac
ozulll
Chaac
Level 108
God Stats
4W - 0L
1,815 SR
Queue Stats
39W - 28L
1,502 Elo+
Solo
Da Ji
Da Ji
veziriazam659
Da Ji
Level 69
God Stats
5W - 3L
1,482 SR
Queue Stats
17W - 13L
1,526 Elo+
Solo
Team Averages
Level 72
1,577 SR
1,475 Elo+

VS

Team Averages
Level 89
1,526 SR
1,479 Elo+
Loki
Loki
Bornson
Loki
Level 106
God Stats
4W - 4L
1,396 SR
Queue Stats
89W - 64L
1,535 Elo+
Solo
Eset
Eset
HTYVgang
Eset
Level 39
God Stats
15W - 8L
1,656 SR
Queue Stats
353W - 313L
1,575 Elo+
Solo
Neith
Neith
Kataleya13
Neith
Level 121
God Stats
72W - 55L
1,490 SR
Queue Stats
340W - 359L
1,435 Elo+
Solo
Sobek
Sobek
cooldansker
Sobek
Level 103
God Stats
0W - 1L
1,586 SR
Queue Stats
4W - 8L
1,351 Elo+
Party 1
Tiamat
Tiamat
magnussms
Tiamat
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Parusafer
Persephone
17
0 / 2 / 10
10,984
915
13,709
6,431
2,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
RepliAmras
Chernobog
18
4 / 4 / 9
11,869
989
14,906
8,816
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 2 / 12
12,825
1,069
13,176
11,046
6,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
ozulll
Chaac
19
3 / 3 / 15
12,064
1,005
17,249
25,288
18,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
15 / 5 / 7
14,948
1,246
24,766
16,023
6,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

175

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bornson
Loki
17
6 / 4 / 2
12,888
1,074
16,154
16,908
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
18
2 / 7 / 8
11,399
950
8,479
15,630
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
18
0 / 6 / 8
11,179
932
13,542
20,365
8,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 3 / 6
12,595
1,050
10,049
24,829
19,713
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
magnussms
Tiamat
17
1 / 6 / 8
10,862
905
13,952
14,210
11,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
26
Kills
16
16
Deaths
26
53
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
Bornson
Loki
6
4
2
1.75
L
Eset
2
7
8
0.86
L
Neith
0
6
8
0.67
W
Persephone
Parusafer
Persephone
0
2
10
2.5
W
Chernobog
RepliAmras
Chernobog
4
4
9
2.13
W
4
2
12
5
L
7
3
6
3.33
L
Tiamat
magnussms
Tiamat
1
6
8
0.83
W
Chaac
ozulll
Chaac
3
3
15
3.5
W
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,806
Damage
62,176
67,604
Taken
91,942
38,135
Mitigated
52,933
25,931
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bornson
Loki
16,154
5,576
0
555
16,908
7,694
0
3,886
13,022
0
40,047
L
Eset
8,479
650
371
728
15,630
6,028
0
3,562
12,068
17,015
0
L
Neith
13,542
6,826
0
4,571
20,365
8,336
0
7,522
12,843
0
48,480
W
Persephone
Parusafer
Persephone
13,709
440
0
521
6,431
2,467
0
4,060
2,365
37,864
0
W
Chernobog
RepliAmras
Chernobog
14,906
10,453
0
0
8,816
3,823
0
3,504
5,232
0
40,763
W
13,176
489
7,807
6,659
11,046
6,200
0
4,247
6,585
41,385
0
L
10,049
306
150
3,781
24,829
19,713
0
6,982
17,847
31,703
0
L
Tiamat
magnussms
Tiamat
13,952
1,771
390
1,534
14,210
11,162
0
5,114
9,096
26,512
0
W
Chaac
ozulll
Chaac
17,249
4,621
0
10,429
25,288
18,826
0
13,272
11,768
181
36,318
W
24,766
7,079
0
515
16,023
6,819
0
6,521
9,174
0
32,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,690
Gold Earned
58,923
254
Minions Killed
222
12
Camps Cleared
6
1,200,670
Distance Traveled
1,124,145
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,888
1,074
58
5
4
250,176
0
L
Eset
11,399
950
18
2
1
203,444
0
L
Neith
11,179
932
73
6
0
189,998
3
W
Persephone
10,984
915
75
6
2
245,538
1
W
Chernobog
11,869
989
55
5
4
230,200
1
W
Hel
12,825
1,069
77
6
1
251,033
0
L
Sobek
12,595
1,050
48
4
0
261,506
0
L
Tiamat
10,862
905
25
2
1
219,021
0
W
Chaac
12,064
1,005
35
3
2
245,352
0
W
Da Ji
14,948
1,246
12
1
3
228,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role