Player Matchup

Yemoja
Yemoja
Aendarion
Yemoja
Level 12
God Stats
6W - 6L
1,494 SR
Queue Stats
15W - 17L
1,408 Elo+
Party 1
Vulcan
Vulcan
BlaCkInvisible
Vulcan
Level 28
God Stats
2W - 5L
1,256 SR
Queue Stats
164W - 213L
1,429 Elo+
Party 3
Chaac
Chaac
BlaCkSouL125
Chaac
Level 29
God Stats
19W - 30L
1,456 SR
Queue Stats
136W - 173L
1,412 Elo+
Party 3
Nemesis
Nemesis
Cuchinoko
Nemesis
Level 16
God Stats
8W - 7L
1,681 SR
Queue Stats
48W - 52L
1,456 Elo+
Party 3
Izanami
Izanami
PaxaKill
Izanami
Level 18
God Stats
1W - 1L
1,268 SR
Queue Stats
23W - 17L
1,469 Elo+
Party 1
Team Averages
Level 21
1,431 SR
1,435 Elo+

VS

Team Averages
Level 18
1,490 SR
1,430 Elo+
Ah Puch
Ah Puch
CrazyPantZz
Ah Puch
Level 28
God Stats
15W - 13L
1,609 SR
Queue Stats
189W - 217L
1,462 Elo+
Party 2
Terra
Terra
Jerntrold
Terra
Level 22
God Stats
2W - 1L
1,856 SR
Queue Stats
23W - 23L
1,524 Elo+
Solo
Thanatos
Thanatos
gedefix
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,319 Elo+
Solo
Erlang Shen
Erlang Shen
wannha
Erlang Shen
Level 28
God Stats
39W - 43L
1,448 SR
Queue Stats
242W - 258L
1,484 Elo+
Solo
Hachiman
Hachiman
xXPole
Hachiman
Level 9
God Stats
20W - 32L
1,039 SR
Queue Stats
170W - 198L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aendarion
Yemoja
17
1 / 0 / 12
11,681
467
5,301
7,975
6,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 2 / 5
12,955
518
13,326
12,180
4,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 0 / 6
14,133
565
14,364
20,538
30,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Cuchinoko
Nemesis
20
10 / 0 / 8
15,339
614
16,586
17,307
7,504
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
PaxaKill
Izanami
20
12 / 2 / 2
16,599
664
22,884
16,553
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrazyPantZz
Ah Puch
17
1 / 6 / 0
10,697
428
14,898
18,558
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Jerntrold
Terra
15
0 / 4 / 3
10,396
416
4,382
19,708
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
gedefix
Thanatos
13
0 / 12 / 0
8,880
355
2,838
20,579
7,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
wannha
Erlang Shen
20
2 / 8 / 0
12,840
514
15,021
29,417
17,580
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
xXPole
Hachiman
17
1 / 6 / 1
10,329
413
7,685
15,501
6,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
34
Kills
4
4
Deaths
36
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aendarion
Yemoja
1
0
12
7
W
2
2
5
2.25
W
9
0
6
12
L
Ah Puch
CrazyPantZz
Ah Puch
1
6
0
0.17
W
Nemesis
Cuchinoko
Nemesis
10
0
8
14
L
Terra
Jerntrold
Terra
0
4
3
0.38
W
Izanami
PaxaKill
Izanami
12
2
2
6.5
L
Thanatos
gedefix
Thanatos
0
12
0
0
L
Erlang Shen
wannha
Erlang Shen
2
8
0
0.25
L
Hachiman
xXPole
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,461
Damage
44,824
74,553
Taken
103,763
58,543
Mitigated
51,667
37,837
Healing
35,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aendarion
Yemoja
5,301
1,265
6,949
3,961
7,975
6,514
571
2,903
5,072
21,751
0
W
13,326
8,460
870
2,168
12,180
4,969
1,718
8,239
3,941
69,430
0
W
14,364
5,015
0
10,427
20,538
30,294
2,000
3,415
17,123
219
69,090
L
Ah Puch
CrazyPantZz
Ah Puch
14,898
336
0
2,399
18,558
6,118
0
6,697
11,629
84,436
0
W
Nemesis
Cuchinoko
Nemesis
16,586
9,032
0
6,944
17,307
7,504
1,890
4,553
12,754
0
126,511
L
Terra
Jerntrold
Terra
4,382
504
849
5,545
19,708
14,707
0
4,021
15,551
27,539
0
W
Izanami
PaxaKill
Izanami
22,884
16,027
0
6,518
16,553
9,262
10,051
2,212
14,341
0
168,909
L
Thanatos
gedefix
Thanatos
2,838
1,095
0
11,223
20,579
7,120
0
2,298
18,130
0
57,980
L
Erlang Shen
wannha
Erlang Shen
15,021
9,700
0
12,470
29,417
17,580
452
1,723
27,183
927
111,061
L
Hachiman
xXPole
Hachiman
7,685
3,637
0
3,338
15,501
6,142
0
3,701
11,760
0
63,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,707
Gold Earned
53,142
704
Minions Killed
584
0
Camps Cleared
0
2,314,865
Distance Traveled
2,145,036
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,681
467
36
1
0
477,443
9
W
Vulcan
12,955
518
172
7
0
402,542
6
W
Chaac
14,133
565
99
4
0
472,141
0
L
Ah Puch
10,697
428
148
6
0
400,643
2
W
Nemesis
15,339
614
161
6
0
502,474
5
L
Terra
10,396
416
51
2
0
517,340
1
W
Izanami
16,599
664
236
9
0
460,265
3
L
Thanatos
8,880
355
86
3
0
361,978
4
L
Erlang Shen
12,840
514
164
7
0
416,148
7
L
Hachiman
10,329
413
135
5
0
448,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role