Player Matchup

Cthulhu
Cthulhu
Abbadon Wrath
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,177 Elo+
Party 1
Susano
Susano
Bahamut6832
Susano
Level 107
God Stats
2W - 9L
1,207 SR
Queue Stats
357W - 590L
1,343 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotBadJay
Cu Chulainn
Level 44
God Stats
9W - 24L
1,312 SR
Queue Stats
219W - 356L
1,400 Elo+
Party 1
Merlin
Merlin
Praedyth3711
Merlin
Level 27
God Stats
6W - 26L
1,289 SR
Queue Stats
109W - 266L
1,305 Elo+
Party 1
Artemis
Artemis
TheRussianDog
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 46
1,362 SR
1,345 Elo+

VS

Team Averages
Level 95
1,421 SR
1,561 Elo+
Cthulhu
Cthulhu
Chris1224
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GoblinKnob
Xbalanque
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 16L
1,683 Elo+
Party 2
Chang'e
Chang'e
SirAkiro
Chang'e
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 60L
1,586 Elo+
Party 2
Zeus
Zeus
TheGoodGuy442
Zeus
Level 146
God Stats
6W - 5L
1,199 SR
Queue Stats
384W - 388L
1,514 Elo+
Solo
Nemesis
Nemesis
oosdja2
Nemesis
Level 151
God Stats
3W - 4L
1,407 SR
Queue Stats
160W - 170L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 7 / 0
3,866
387
3,293
8,675
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
8
0 / 3 / 0
4,654
465
1,513
6,525
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
NotBadJay
Cu Chulainn
7
0 / 6 / 0
4,259
426
2,101
9,381
3,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
8
0 / 3 / 0
4,184
418
1,591
4,949
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
6
0 / 5 / 0
3,856
386
2,422
5,563
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chris1224
Cthulhu
9
3 / 0 / 6
6,077
608
2,951
5,700
3,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
GoblinKnob
Xbalanque
12
7 / 0 / 3
6,919
692
6,271
5,196
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
SirAkiro
Chang'e
12
4 / 0 / 1
7,280
728
5,064
4,634
1,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 5
6,783
678
7,103
3,288
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
oosdja2
Nemesis
12
7 / 0 / 0
6,975
698
4,684
5,251
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
24
24
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
7
0
0
L
Susano
0
3
0
0
W
Cthulhu
Chris1224
Cthulhu
3
0
6
6
W
Xbalanque
GoblinKnob
Xbalanque
7
0
3
8.5
L
Cu Chulainn
NotBadJay
Cu Chulainn
0
6
0
0
L
Merlin
0
3
0
0
W
Chang'e
SirAkiro
Chang'e
4
0
1
4.5
W
3
0
5
5.5
L
Artemis
0
5
0
0
W
Nemesis
oosdja2
Nemesis
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,920
Damage
26,073
35,093
Taken
24,069
12,330
Mitigated
9,422
4,060
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,293
558
0
1,076
8,675
4,042
0
4,221
4,454
10,498
0
L
Susano
1,513
363
0
2,096
6,525
1,875
0
1,365
5,160
0
21,884
W
Cthulhu
Chris1224
Cthulhu
2,951
406
143
1,000
5,700
3,285
198
1,872
3,618
12,342
0
W
Xbalanque
GoblinKnob
Xbalanque
6,271
4,322
0
2,838
5,196
1,617
1,315
818
4,253
0
39,127
L
Cu Chulainn
NotBadJay
Cu Chulainn
2,101
722
0
147
9,381
3,850
0
5,634
3,747
0
17,437
L
Merlin
1,591
88
0
0
4,949
1,485
0
2,647
2,302
14,529
0
W
Chang'e
SirAkiro
Chang'e
5,064
1,792
0
3,746
4,634
1,459
937
0
4,634
41,931
0
W
7,103
1,716
0
903
3,288
1,054
263
1,425
1,699
41,987
0
L
Artemis
2,422
1,485
87
654
5,563
1,078
0
1,251
4,312
0
7,813
W
Nemesis
oosdja2
Nemesis
4,684
2,336
0
489
5,251
2,007
0
243
4,981
0
47,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,819
Gold Earned
34,034
136
Minions Killed
371
0
Camps Cleared
0
861,787
Distance Traveled
932,702
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,866
387
14
1
0
168,331
2
L
Susano
4,654
465
55
6
0
206,706
3
W
Cthulhu
6,077
608
16
2
0
170,434
1
W
Xbalanque
6,919
692
74
7
0
181,301
4
L
Cu Chulainn
4,259
426
30
3
0
177,054
1
L
Merlin
4,184
418
25
3
0
172,320
0
W
Chang'e
7,280
728
93
9
0
175,329
0
W
Zeus
6,783
678
95
10
0
171,550
2
L
Artemis
3,856
386
12
1
0
137,376
0
W
Nemesis
6,975
698
93
9
0
234,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role