Player Matchup

Cthulhu
Cthulhu
HRG Racer
Cthulhu
Level 133
God Stats
2W - 3L
1,508 SR
Queue Stats
159W - 168L
1,465 Elo+
Solo
Set
Set
NicomaqueStyle
Set
Level 129
God Stats
4W - 12L
1,364 SR
Queue Stats
773W - 790L
1,449 Elo+
Solo
Bellona
Bellona
Rickpor
Bellona
Level 128
God Stats
1W - 2L
1,745 SR
Queue Stats
191W - 194L
1,414 Elo+
Solo
Jing Wei
Jing Wei
Stark_industrie
Jing Wei
Level 160
God Stats
9W - 8L
1,173 SR
Queue Stats
573W - 602L
1,434 Elo+
Solo
Geb
Geb
annnubis
Geb
Level 105
God Stats
0W - 2L
1,298 SR
Queue Stats
35W - 29L
1,542 Elo+
Solo
Team Averages
Level 131
1,417 SR
1,461 Elo+

VS

Team Averages
Level 102
1,459 SR
1,402 Elo+
Janus
Janus
BL00DYWASTE
Janus
Level 157
God Stats
10W - 11L
1,702 SR
Queue Stats
800W - 802L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
Chefknecht
Baron Samedi
Level 110
God Stats
4W - 6L
1,214 SR
Queue Stats
468W - 474L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
Darooster220
Cabrakan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,202 Elo+
Solo
Chaac
Chaac
Revilem3nt
Chaac
Level 99
God Stats
18W - 10L
1,496 SR
Queue Stats
440W - 445L
1,432 Elo+
Party 1
Cerberus
Cerberus
unabas
Cerberus
Level 81
God Stats
4W - 4L
1,380 SR
Queue Stats
211W - 204L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HRG Racer
Cthulhu
15
5 / 5 / 2
9,835
894
15,683
20,046
9,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 6 / 2
8,684
789
9,385
10,144
3,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Rickpor
Bellona
15
1 / 6 / 4
8,055
732
7,935
12,262
6,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
15
0 / 4 / 6
8,141
740
7,798
9,676
3,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 7 / 3
6,927
630
6,244
12,653
7,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 10
10,896
991
19,297
9,007
3,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Chefknecht
Baron Samedi
17
6 / 1 / 17
9,743
886
14,367
9,531
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Darooster220
Cabrakan
15
3 / 2 / 18
8,873
807
8,876
16,916
13,224
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
14
4 / 2 / 14
8,803
800
8,994
16,215
8,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
unabas
Cerberus
15
1 / 1 / 20
9,293
845
8,508
13,349
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
107
9
Kills
28
28
Deaths
9
17
Assists
79
Player
Kills
Deaths
Assists
KDA
W
14
3
10
6.33
W
Baron Samedi
Chefknecht
Baron Samedi
6
1
17
14.5
W
Cabrakan
Darooster220
Cabrakan
3
2
18
6
L
Cthulhu
HRG Racer
Cthulhu
5
5
2
1.2
L
3
6
2
0.67
W
Chaac
4
2
14
5.5
L
Bellona
Rickpor
Bellona
1
6
4
0.5
L
Jing Wei
0
4
6
0.75
L
0
7
3
0.21
W
Cerberus
unabas
Cerberus
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,045
Damage
60,042
64,781
Taken
65,018
30,820
Mitigated
39,967
16,015
Healing
42,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,297
1,168
3,414
1,244
9,007
3,879
1,796
3,980
5,027
39,440
0
W
Baron Samedi
Chefknecht
Baron Samedi
14,367
2,241
8,868
4,545
9,531
5,306
516
3,937
5,594
29,743
0
W
Cabrakan
Darooster220
Cabrakan
8,876
706
2,418
4,477
16,916
13,224
585
4,417
12,499
13,654
0
L
Cthulhu
HRG Racer
Cthulhu
15,683
381
999
5,388
20,046
9,185
0
15,453
4,593
23,057
0
L
9,385
2,253
795
787
10,144
3,910
0
8,416
1,728
0
18,885
W
Chaac
8,994
629
1,853
8,085
16,215
8,506
1,175
5,212
11,003
0
18,965
L
Bellona
Rickpor
Bellona
7,935
2,412
994
1,141
12,262
6,037
0
9,235
3,027
0
15,367
L
Jing Wei
7,798
5,739
1,636
2,461
9,676
3,725
0
8,106
1,570
0
23,294
L
6,244
493
551
1,263
12,653
7,963
0
9,838
2,815
11,035
0
W
Cerberus
unabas
Cerberus
8,508
741
2,631
4,678
13,349
9,052
558
4,381
8,968
17,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
47,608
101
Minions Killed
121
0
Camps Cleared
0
861,168
Distance Traveled
1,040,538
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,896
991
48
4
0
189,680
0
W
Baron Samedi
9,743
886
26
2
0
196,921
1
W
Cabrakan
8,873
807
6
1
0
190,903
3
L
Cthulhu
9,835
894
20
2
0
147,472
0
L
Set
8,684
789
16
1
0
192,166
0
W
Chaac
8,803
800
16
1
0
231,260
1
L
Bellona
8,055
732
14
1
0
182,958
0
L
Jing Wei
8,141
740
36
3
0
181,519
0
L
Geb
6,927
630
15
1
0
157,053
0
W
Cerberus
9,293
845
25
2
0
231,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role