Player Matchup

Danzaburou
Danzaburou
Gavinnnnnn
Danzaburou
Level 77
God Stats
12W - 6L
1,600 SR
Queue Stats
253W - 203L
1,627 Elo+
Party 1
Ah Puch
Ah Puch
TA0M
Ah Puch
Level 144
God Stats
2W - 5L
1,717 SR
Queue Stats
151W - 187L
1,588 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheGoblinKing011
Kumbhakarna
Level 141
God Stats
26W - 24L
1,610 SR
Queue Stats
1,150W - 954L
1,550 Elo+
Solo
Team Averages
Level 121
1,642 SR
1,588 Elo+

VS

Team Averages
Level 79
1,613 SR
1,615 Elo+
Chiron
Chiron
HayBananaGod
Chiron
Level 109
God Stats
2W - 0L
1,721 SR
Queue Stats
50W - 39L
1,533 Elo+
Solo
Sobek
Sobek
Infamous_MemeGod
Sobek
Level 95
God Stats
11W - 17L
1,399 SR
Queue Stats
431W - 457L
1,549 Elo+
Solo
Thoth
Thoth
tempname21
Thoth
Level 32
God Stats
3W - 1L
1,721 SR
Queue Stats
11W - 3L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gavinnnnnn
Danzaburou
13
2 / 9 / 3
10,874
604
10,797
15,007
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
TA0M
Ah Puch
14
2 / 4 / 2
10,461
581
12,188
12,974
4,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
TheGoblinKing011
Kumbhakarna
13
1 / 0 / 4
10,697
594
3,716
19,713
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 0 / 6
11,455
636
5,954
9,500
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 4 / 5
10,619
590
5,466
24,933
19,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
16
10 / 1 / 2
12,678
704
27,875
11,567
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
13
13
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gavinnnnnn
Danzaburou
2
9
3
0.39
W
Chiron
1
0
6
4
W
2
4
5
1.13
L
Ah Puch
TA0M
Ah Puch
2
4
2
0.75
L
Kumbhakarna
TheGoblinKing011
Kumbhakarna
1
0
4
3
W
Thoth
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
39,295
47,694
Taken
46,000
26,524
Mitigated
27,271
6,644
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gavinnnnnn
Danzaburou
10,797
4,885
0
885
15,007
5,358
0
11,335
3,218
0
30,658
W
Chiron
5,954
2,503
1,488
5,139
9,500
3,392
2,609
3,994
5,506
0
82,057
W
5,466
161
0
8,765
24,933
19,546
459
9,313
15,620
16,765
0
L
Ah Puch
TA0M
Ah Puch
12,188
773
0
1,764
12,974
4,257
0
9,517
3,033
56,519
0
L
Kumbhakarna
TheGoblinKing011
Kumbhakarna
3,716
0
308
3,687
19,713
16,909
0
11,097
8,090
22,831
0
W
Thoth
27,875
776
0
3,682
11,567
4,333
249
3,121
8,446
69,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
34,752
150
Minions Killed
228
0
Camps Cleared
0
905,177
Distance Traveled
876,289
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,874
604
33
2
0
276,842
7
W
Chiron
11,455
636
128
7
0
284,240
5
W
Sobek
10,619
590
10
1
0
272,548
5
L
Ah Puch
10,461
581
96
5
0
304,445
1
L
Kumbhakarna
10,697
594
21
1
0
323,890
3
W
Thoth
12,678
704
90
5
0
319,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role