Player Matchup

Ra
Ra
Stooge1881
Ra
Level 119
God Stats
11W - 11L
1,558 SR
Queue Stats
185W - 158L
1,584 Elo+
Party 1
Ymir
Ymir
YsaR VsR
Ymir
Level 84
God Stats
109W - 86L
1,468 SR
Queue Stats
429W - 350L
1,541 Elo+
Party 1
Skadi
Skadi
samul1212
Skadi
Level 101
God Stats
14W - 1L
1,944 SR
Queue Stats
347W - 239L
1,592 Elo+
Party 1
Team Averages
Level 101
1,656 SR
1,572 Elo+

VS

Team Averages
Level 60
1,637 SR
1,478 Elo+
Tiamat
Tiamat
Biobauer_Tom
Tiamat
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,503 Elo+
Solo
Izanami
Izanami
Il Xerus lI
Izanami
Level 60
God Stats
4W - 2L
1,869 SR
Queue Stats
44W - 44L
1,504 Elo+
Solo
Ymir
Ymir
VoG_Kyro
Ymir
Level 49
God Stats
46W - 47L
1,540 SR
Queue Stats
96W - 130L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 9
8,497
850
5,837
6,382
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
11
2 / 0 / 11
8,447
845
4,431
9,694
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
samul1212
Skadi
13
9 / 0 / 8
9,141
914
13,705
7,221
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 4 / 1
6,928
693
5,217
8,468
5,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Il Xerus lI
Izanami
10
1 / 6 / 1
7,135
714
3,436
8,121
2,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
0 / 7 / 2
6,682
668
2,496
14,136
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
2
2
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
1
0.38
L
Izanami
Il Xerus lI
Izanami
1
6
1
0.25
W
6
2
9
5.25
L
Ymir
0
7
2
0.14
W
Ymir
2
0
11
7.5
W
Skadi
samul1212
Skadi
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
11,149
23,297
Taken
30,725
10,159
Mitigated
16,198
9,917
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,217
1,447
877
2,456
8,468
5,523
5
2,037
6,375
21,507
0
L
Izanami
Il Xerus lI
Izanami
3,436
1,866
421
548
8,121
2,586
0
1,926
6,140
0
28,877
W
5,837
606
1,257
1,999
6,382
2,180
639
3,402
2,980
25,747
0
L
Ymir
2,496
453
0
888
14,136
8,089
0
5,983
7,844
14,670
0
W
Ymir
4,431
947
25
2,398
9,694
5,535
150
1,607
8,087
26,435
0
W
Skadi
samul1212
Skadi
13,705
7,423
477
3,761
7,221
2,444
2,347
2,930
4,291
0
38,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
20,745
151
Minions Killed
107
0
Camps Cleared
0
524,660
Distance Traveled
473,132
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,928
693
28
3
0
168,051
0
L
Izanami
7,135
714
59
6
0
155,957
3
W
Ra
8,497
850
49
5
0
149,672
0
L
Ymir
6,682
668
20
2
0
149,124
3
W
Ymir
8,447
845
39
4
0
189,649
1
W
Skadi
9,141
914
63
6
0
185,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role