Player Matchup

Cthulhu
Cthulhu
AndrijaPro555
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,306 Elo+
Solo
Aphrodite
Aphrodite
Cooch430
Aphrodite
Level 27
God Stats
55W - 41L
1,546 SR
Queue Stats
190W - 181L
1,408 Elo+
Solo
Hercules
Hercules
Hozesk
Hercules
Level 28
God Stats
16W - 12L
1,495 SR
Queue Stats
168W - 156L
1,462 Elo+
Solo
Neith
Neith
Shoti19
Neith
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 27L
1,430 Elo+
Solo
Chang'e
Chang'e
StinkLV
Chang'e
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 160L
1,443 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,410 Elo+

VS

Team Averages
Level 17
1,493 SR
1,469 Elo+
Fenrir
Fenrir
JXJit
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LordEggy
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,650 Elo+
Party 1
Skadi
Skadi
Noggzors
Skadi
Level 13
God Stats
10W - 6L
1,496 SR
Queue Stats
105W - 81L
1,378 Elo+
Solo
Athena
Athena
atarka_fira
Athena
Level 27
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
beyker11
Yemoja
Level 6
God Stats
1W - 1L
1,699 SR
Queue Stats
17W - 29L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 3 / 10
10,987
478
8,279
18,529
13,458
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Cooch430
Aphrodite
17
7 / 1 / 10
13,012
566
11,651
16,421
17,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Hozesk
Hercules
18
4 / 1 / 10
11,897
517
13,191
23,148
26,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Shoti19
Neith
17
6 / 4 / 7
11,800
513
14,591
18,314
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
StinkLV
Chang'e
17
7 / 2 / 10
11,577
503
16,928
18,964
7,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JXJit
Fenrir
15
5 / 6 / 3
10,489
456
11,545
22,097
10,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
LordEggy
Nu Wa
14
2 / 9 / 2
9,206
400
15,175
13,605
5,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Noggzors
Skadi
17
3 / 6 / 5
10,903
474
17,769
16,345
6,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
1 / 7 / 4
8,349
363
9,663
23,633
10,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
beyker11
Yemoja
14
0 / 1 / 6
8,655
376
5,922
13,747
9,954
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
28
Kills
11
11
Deaths
29
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
3
10
3
W
Aphrodite
Cooch430
Aphrodite
7
1
10
12
W
Hercules
Hozesk
Hercules
4
1
10
9
L
Fenrir
JXJit
Fenrir
5
6
3
1.08
L
Nu Wa
LordEggy
Nu Wa
2
9
2
0.33
L
Skadi
Noggzors
Skadi
3
6
5
0.92
W
Neith
Shoti19
Neith
6
4
7
2.38
W
Chang'e
StinkLV
Chang'e
7
2
10
6
L
Athena
1
7
4
0.43
L
Yemoja
beyker11
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,640
Damage
60,074
95,376
Taken
89,427
71,464
Mitigated
42,652
53,491
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,279
387
0
800
18,529
13,458
1,216
9,248
9,281
37,431
0
W
Aphrodite
Cooch430
Aphrodite
11,651
1,967
10,930
8,959
16,421
17,700
2,947
5,530
10,891
54,180
0
W
Hercules
Hozesk
Hercules
13,191
3,734
0
8,136
23,148
26,337
722
6,325
16,823
0
70,727
L
Fenrir
JXJit
Fenrir
11,545
3,968
0
3,141
22,097
10,035
147
10,719
11,278
0
57,628
L
Nu Wa
LordEggy
Nu Wa
15,175
4,857
0
810
13,605
5,912
948
5,370
8,142
48,716
0
L
Skadi
Noggzors
Skadi
17,769
10,806
0
824
16,345
6,592
402
7,045
9,200
0
72,811
W
Neith
Shoti19
Neith
14,591
7,111
207
7,958
18,314
6,967
2,358
4,794
13,520
0
73,063
W
Chang'e
StinkLV
Chang'e
16,928
2,609
7,909
8,592
18,964
7,002
3,604
4,863
14,101
74,079
0
L
Athena
9,663
1,520
0
878
23,633
10,159
171
10,015
13,518
33,523
0
L
Yemoja
beyker11
Yemoja
5,922
1,871
1,099
129
13,747
9,954
0
3,709
9,838
26,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,273
Gold Earned
47,602
471
Minions Killed
344
0
Camps Cleared
0
2,106,556
Distance Traveled
2,028,162
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,987
478
56
2
0
473,340
0
W
Aphrodite
13,012
566
105
5
0
386,561
2
W
Hercules
11,897
517
128
6
0
435,979
2
L
Fenrir
10,489
456
73
3
0
470,584
3
L
Nu Wa
9,206
400
70
3
0
339,079
0
L
Skadi
10,903
474
116
5
0
409,019
1
W
Neith
11,800
513
106
5
0
398,870
1
W
Chang'e
11,577
503
76
3
0
411,806
0
L
Athena
8,349
363
48
2
0
436,390
0
L
Yemoja
8,655
376
37
2
0
373,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role