Player Matchup

Sun Wukong
Sun Wukong
Coyote56
Sun Wukong
Level 12
God Stats
2W - 0L
1,307 SR
Queue Stats
23W - 23L
1,604 Elo+
Solo
Thanatos
Thanatos
MasterKK
Thanatos
Level 7
God Stats
7W - 9L
1,547 SR
Queue Stats
104W - 82L
1,709 Elo+
Party 1
Hou Yi
Hou Yi
RaptorBoii
Hou Yi
Level 16
God Stats
9W - 4L
1,810 SR
Queue Stats
89W - 65L
1,683 Elo+
Party 2
Jormungandr
Jormungandr
StupidGaijin
Jormungandr
Level 17
God Stats
2W - 0L
1,719 SR
Queue Stats
32W - 17L
1,935 Elo+
Party 2
Discordia
Discordia
游v赏v棠
Discordia
Level 18
God Stats
2W - 2L
1,686 SR
Queue Stats
73W - 54L
1,459 Elo+
Party 1
Team Averages
Level 14
1,614 SR
1,678 Elo+

VS

Team Averages
Level 10
1,623 SR
1,636 Elo+
Guan Yu
Guan Yu
Burzumbe
Guan Yu
Level 8
God Stats
1W - 1L
1,671 SR
Queue Stats
12W - 16L
1,623 Elo+
Solo
Kukulkan
Kukulkan
FuturPaquet599
Kukulkan
Level 3
God Stats
1W - 2L
1,554 SR
Queue Stats
1W - 2L
1,529 Elo+
Solo
Neith
Neith
MasterHaruo
Neith
Level 28
God Stats
29W - 20L
1,662 SR
Queue Stats
143W - 112L
1,645 Elo+
Solo
Poseidon
Poseidon
Olegiii
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,440 Elo+
Solo
Arachne
Arachne
SeaviaSeaweed
Arachne
Level 5
God Stats
2W - 2L
1,729 SR
Queue Stats
48W - 32L
1,943 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coyote56
Sun Wukong
18
2 / 3 / 10
12,827
513
11,411
18,373
15,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
MasterKK
Thanatos
20
6 / 6 / 6
14,318
573
14,259
22,212
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
RaptorBoii
Hou Yi
20
6 / 4 / 5
15,250
610
10,871
20,956
8,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
StupidGaijin
Jormungandr
20
9 / 4 / 11
15,057
602
20,740
21,354
20,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
游v赏v棠
Discordia
18
7 / 3 / 4
13,460
538
8,623
9,051
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Burzumbe
Guan Yu
16
2 / 9 / 7
10,823
433
11,274
28,335
31,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
16
0 / 5 / 2
10,201
408
3,965
10,183
3,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 3 / 2
8,923
357
4,921
7,103
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Olegiii
Poseidon
14
3 / 10 / 2
9,862
394
7,450
15,015
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
20
13 / 3 / 4
14,335
573
25,374
24,748
18,679
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
30
Kills
20
20
Deaths
30
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Burzumbe
Guan Yu
2
9
7
0.61
W
Sun Wukong
Coyote56
Sun Wukong
2
3
10
2.33
L
Kukulkan
0
5
2
0.2
L
2
3
2
1
W
Thanatos
MasterKK
Thanatos
6
6
6
1.5
L
Poseidon
Olegiii
Poseidon
3
10
2
0.4
W
Hou Yi
RaptorBoii
Hou Yi
6
4
5
2.13
L
Arachne
13
3
4
5
W
Jormungandr
StupidGaijin
Jormungandr
9
4
11
3.63
W
Discordia
游v赏v棠
Discordia
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,904
Damage
52,984
91,946
Taken
85,384
56,506
Mitigated
60,546
47,528
Healing
18,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Burzumbe
Guan Yu
11,274
3,177
1,122
5,856
28,335
31,643
301
9,786
18,549
0
42,270
W
Sun Wukong
Coyote56
Sun Wukong
11,411
2,443
0
2,774
18,373
15,781
1,517
4,213
13,698
0
68,498
L
Kukulkan
3,965
382
0
0
10,183
3,529
248
3,857
6,326
56,296
0
L
4,921
2,788
0
2,410
7,103
1,965
378
1,152
5,951
0
37,350
W
Thanatos
MasterKK
Thanatos
14,259
5,189
0
23,535
22,212
8,442
386
1,321
20,601
0
117,974
L
Poseidon
Olegiii
Poseidon
7,450
828
0
0
15,015
4,730
0
6,754
8,261
48,041
0
W
Hou Yi
RaptorBoii
Hou Yi
10,871
4,960
0
11,371
20,956
8,092
9,960
1,381
19,525
0
130,565
L
Arachne
25,374
17,587
0
8,860
24,748
18,679
0
7,814
16,934
0
118,775
W
Jormungandr
StupidGaijin
Jormungandr
20,740
3,965
0
6,903
21,354
20,973
720
2,534
18,315
95,622
0
W
Discordia
游v赏v棠
Discordia
8,623
128
0
2,945
9,051
3,218
324
1,973
6,981
61,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,912
Gold Earned
54,144
692
Minions Killed
491
0
Camps Cleared
0
2,453,597
Distance Traveled
1,945,345
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,823
433
59
2
0
422,043
0
W
Sun Wukong
12,827
513
128
5
0
489,690
3
L
Kukulkan
10,201
408
124
5
0
370,771
0
L
Neith
8,923
357
67
3
0
269,497
6
W
Thanatos
14,318
573
165
7
0
561,828
6
L
Poseidon
9,862
394
95
4
0
362,894
0
W
Hou Yi
15,250
610
180
7
0
454,445
2
L
Arachne
14,335
573
146
6
0
520,140
6
W
Jormungandr
15,057
602
109
4
0
473,266
1
W
Discordia
13,460
538
110
4
0
474,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role