Player Matchup

Osiris
Osiris
Alex124JETS
Osiris
Level 106
God Stats
10W - 9L
1,674 SR
Queue Stats
155W - 159L
1,452 Elo+
Party 1
Neith
Neith
Bandiiit
Neith
Level 97
God Stats
13W - 12L
1,746 SR
Queue Stats
57W - 64L
1,428 Elo+
Solo
Serqet
Serqet
Neo456823
Serqet
Level 159
God Stats
9W - 16L
1,447 SR
Queue Stats
334W - 356L
1,513 Elo+
Solo
Hel
Hel
garza_y14
Hel
Level 46
God Stats
12W - 12L
1,250 SR
Queue Stats
183W - 213L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
stonneer
Kukulkan
Level 48
God Stats
37W - 26L
1,570 SR
Queue Stats
208W - 198L
1,423 Elo+
Solo
Team Averages
Level 91
1,538 SR
1,444 Elo+

VS

Team Averages
Level 94
1,440 SR
1,453 Elo+
Hera
Hera
Koiphlsh
Hera
Level 143
God Stats
18W - 15L
1,359 SR
Queue Stats
620W - 615L
1,490 Elo+
Solo
Sol
Sol
The_Rebel34
Sol
Level 43
God Stats
1W - 7L
1,250 SR
Queue Stats
151W - 162L
1,431 Elo+
Solo
Arachne
Arachne
Vexamillian
Arachne
Level 47
God Stats
27W - 19L
1,416 SR
Queue Stats
598W - 687L
1,373 Elo+
Solo
Izanami
Izanami
WillHe93
Izanami
Level 77
God Stats
182W - 150L
1,594 SR
Queue Stats
326W - 337L
1,512 Elo+
Solo
Chaac
Chaac
ianu24
Chaac
Level 160
God Stats
29W - 23L
1,579 SR
Queue Stats
759W - 693L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
8 / 7 / 2
11,691
557
16,809
23,475
21,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Bandiiit
Neith
16
3 / 5 / 6
10,331
492
14,267
14,501
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Neo456823
Serqet
17
5 / 6 / 2
10,250
488
7,355
16,389
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 9 / 3
8,291
395
3,833
17,642
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
stonneer
Kukulkan
16
4 / 10 / 3
10,713
510
13,917
14,134
5,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
12 / 4 / 10
13,450
640
14,900
10,564
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 2 / 11
11,859
565
13,108
18,335
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Vexamillian
Arachne
18
12 / 2 / 10
12,408
591
15,641
14,893
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
WillHe93
Izanami
20
2 / 6 / 7
12,627
601
7,365
14,857
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
ianu24
Chaac
17
5 / 7 / 10
10,560
503
12,860
23,873
13,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
21
Kills
36
37
Deaths
21
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Osiris
8
7
2
1.29
L
Neith
Bandiiit
Neith
3
5
6
1.2
W
Hera
12
4
10
4.25
L
Serqet
Neo456823
Serqet
5
6
2
1
W
5
2
11
5.25
W
Arachne
Vexamillian
Arachne
12
2
10
8.5
W
Izanami
WillHe93
Izanami
2
6
7
0.92
L
1
9
3
0.28
W
Chaac
ianu24
Chaac
5
7
10
1.43
L
Kukulkan
stonneer
Kukulkan
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,181
Damage
63,874
86,141
Taken
82,522
45,292
Mitigated
39,171
20,631
Healing
30,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
16,809
7,057
0
5,799
23,475
21,519
608
3,987
19,448
426
79,501
L
Neith
Bandiiit
Neith
14,267
6,671
0
5,941
14,501
5,061
0
6,291
8,160
0
59,147
W
Hera
14,900
3,008
0
2,099
10,564
4,775
1,103
3,059
7,505
84,998
0
L
Serqet
Neo456823
Serqet
7,355
1,471
0
3,842
16,389
6,157
0
4,013
12,316
0
61,260
W
13,108
3,083
0
11,656
18,335
5,919
2,035
3,927
13,924
74,626
0
W
Arachne
Vexamillian
Arachne
15,641
8,889
0
4,891
14,893
8,364
0
2,591
12,026
0
56,024
W
Izanami
WillHe93
Izanami
7,365
3,969
0
3,754
14,857
7,068
2,348
945
13,498
0
97,853
L
3,833
777
636
3,823
17,642
7,207
0
7,078
10,442
22,363
0
W
Chaac
ianu24
Chaac
12,860
2,295
696
7,878
23,873
13,045
1,545
7,524
16,046
0
59,728
L
Kukulkan
stonneer
Kukulkan
13,917
457
0
590
14,134
5,348
648
6,225
7,767
71,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,276
Gold Earned
60,904
511
Minions Killed
616
0
Camps Cleared
0
1,791,268
Distance Traveled
1,954,048
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,691
557
132
6
0
353,221
1
L
Neith
10,331
492
100
5
0
361,332
5
W
Hera
13,450
640
145
7
0
400,862
3
L
Serqet
10,250
488
108
5
0
403,652
1
W
Sol
11,859
565
122
6
0
367,155
0
W
Arachne
12,408
591
59
3
0
485,105
0
W
Izanami
12,627
601
209
10
0
314,905
7
L
Hel
8,291
395
34
2
0
328,426
0
W
Chaac
10,560
503
81
4
0
386,021
8
L
Kukulkan
10,713
510
137
7
0
344,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role