Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BocaBoston
Ao Kuang
Level 27
God Stats
79W - 72L
1,518 SR
Queue Stats
108W - 113L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Garyo555
Ah Muzen Cab
Level 20
God Stats
1W - 6L
1,523 SR
Queue Stats
100W - 129L
1,530 Elo+
Solo
Mercury
Mercury
Spartekess
Mercury
Level 25
God Stats
1W - 1L
1,662 SR
Queue Stats
195W - 246L
1,419 Elo+
Solo
Ra
Ra
der-graf-bei-rot
Ra
Level 16
God Stats
1W - 2L
1,516 SR
Queue Stats
26W - 21L
1,631 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,512 Elo+

VS

Team Averages
Level 29
1,496 SR
1,549 Elo+
Khepri
Khepri
CRUZEROS
Khepri
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
GojoSatoru
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,633 Elo+
Party 1
Bellona
Bellona
HansiRK
Bellona
Level 7
God Stats
3W - 4L
1,064 SR
Queue Stats
29W - 17L
1,385 Elo+
Solo
Apollo
Apollo
MFpeejvy
Apollo
Level 28
God Stats
30W - 7L
1,919 SR
Queue Stats
384W - 308L
1,689 Elo+
Party 1
Artemis
Artemis
TrapDevil
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 8 / 3
5,863
451
3,694
13,087
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
BocaBoston
Ao Kuang
10
1 / 6 / 0
6,128
471
2,661
11,438
2,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Garyo555
Ah Muzen Cab
9
2 / 4 / 0
5,949
458
4,803
6,765
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Spartekess
Mercury
10
1 / 7 / 3
6,317
486
3,753
9,892
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 0
7,633
587
4,656
6,007
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CRUZEROS
Khepri
11
2 / 2 / 10
7,208
554
3,718
9,382
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
12
8 / 0 / 6
7,999
615
9,195
6,621
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
HansiRK
Bellona
12
1 / 3 / 1
7,024
540
3,485
7,285
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
MFpeejvy
Apollo
16
14 / 0 / 3
9,578
737
15,111
7,449
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
TrapDevil
Artemis
11
2 / 2 / 1
6,608
508
3,889
3,869
1,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
27
27
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
8
3
0.19
L
Ao Kuang
BocaBoston
Ao Kuang
1
6
0
0.17
W
Khepri
CRUZEROS
Khepri
2
2
10
3.5
L
Ah Muzen Cab
Garyo555
Ah Muzen Cab
2
4
0
0.5
W
Da Ji
8
0
6
11
W
Bellona
HansiRK
Bellona
1
3
1
0.5
W
Apollo
MFpeejvy
Apollo
14
0
3
15.5
L
Mercury
Spartekess
Mercury
1
7
3
0.36
W
Artemis
TrapDevil
Artemis
2
2
1
1.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
35,398
47,189
Taken
34,606
14,935
Mitigated
17,808
10,727
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,694
768
135
2,028
13,087
5,063
0
2,120
10,967
15,024
0
L
Ao Kuang
BocaBoston
Ao Kuang
2,661
451
0
3,080
11,438
2,968
0
176
11,262
29,397
0
W
Khepri
CRUZEROS
Khepri
3,718
573
0
1,002
9,382
6,006
35
3,197
6,185
14,978
0
L
Ah Muzen Cab
Garyo555
Ah Muzen Cab
4,803
2,350
0
893
6,765
1,803
0
573
6,192
0
28,461
W
Da Ji
9,195
2,675
0
2,071
6,621
2,639
306
844
5,777
0
38,624
W
Bellona
HansiRK
Bellona
3,485
1,023
0
1,636
7,285
5,162
0
3,346
3,939
0
38,242
W
Apollo
MFpeejvy
Apollo
15,111
9,331
0
2,389
7,449
2,963
2,539
2,916
4,533
0
67,367
L
Mercury
Spartekess
Mercury
3,753
1,622
0
2,031
9,892
2,874
0
435
9,457
0
26,796
W
Artemis
TrapDevil
Artemis
3,889
2,408
0
0
3,869
1,038
682
708
3,161
0
29,233
L
4,656
367
148
2,412
6,007
2,227
0
414
5,593
45,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
38,417
319
Minions Killed
360
0
Camps Cleared
0
1,161,137
Distance Traveled
1,243,659
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,863
451
35
3
0
234,380
2
L
Ao Kuang
6,128
471
62
5
0
209,493
2
W
Khepri
7,208
554
28
2
0
244,356
1
L
Ah Muzen Cab
5,949
458
53
4
0
243,590
5
W
Da Ji
7,999
615
73
6
0
294,729
0
W
Bellona
7,024
540
86
7
0
264,770
4
W
Apollo
9,578
737
109
8
0
255,601
7
L
Mercury
6,317
486
64
5
0
240,730
1
W
Artemis
6,608
508
64
5
0
184,203
0
L
Ra
7,633
587
105
8
0
232,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role